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The Legend of Kuruk // Avatar Kuruk

The Legend of Kuruk // Avatar Kuruk

{2}{U}{U} // | MV 4,00 | Enchantment — Saga // Legendary Creature — Avatar

(As this Saga enters and after your draw step, add a lore counter.) I, II — Scry 2, then draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Whenever you cast a spell, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures." Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}. Activate each exhaust ability only once.)

Premier printing importe : TLA #355 - mythic

The Legend of Kyoshi // Avatar Kyoshi

The Legend of Kyoshi // Avatar Kyoshi

{4}{G}{G} // | MV 6,00 | Enchantment — Saga // Legendary Creature — Avatar

(As this Saga enters and after your draw step, add a lore counter.) I — Draw cards equal to the greatest power among creatures you control. II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Lands you control have trample and hexproof. {T}: Add X mana of any one color, where X is the greatest power among creatures you control.

Premier printing importe : TLA #186 - mythic

The Legend of Roku // Avatar Roku

The Legend of Roku // Avatar Roku

{2}{R}{R} // | MV 4,00 | Enchantment — Saga // Legendary Creature — Avatar

(As this Saga enters and after your draw step, add a lore counter.) I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards. II — Add one mana of any color. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Firebending 4 (Whenever this creature attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.) {8}: Create a 4/4 red Dragon creature token with flying and firebending 4.

Premier printing importe : TLA #145 - mythic

The Legend of Yangchen // Avatar Yangchen

The Legend of Yangchen // Avatar Yangchen

{3}{W}{W} // | MV 5,00 | Enchantment — Saga // Legendary Creature — Avatar

(As this Saga enters and after your draw step, add a lore counter.) I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents. II — You may have target opponent draw three cards. If you do, draw three cards. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Flying Whenever you cast your second spell each turn, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)

Premier printing importe : TLA #27 - mythic

The Lion-Turtle

The Lion-Turtle

{1}{G}{U} | MV 3,00 | Legendary Creature — Elder Cat Turtle

Vigilance, reach When The Lion-Turtle enters, you gain 3 life. The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard. {T}: Add one mana of any color.

Premier printing importe : TLA #232 - rare

The Locust God

The Locust God

{4}{U}{R} | MV 6,00 | Legendary Creature — God

Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next end step.

Premier printing importe : HOU #139 - mythic

The Long Reach of Night // Animus of Night's Reach

The Long Reach of Night // Animus of Night's Reach

{3}{B} // | MV 4,00 | Enchantment — Saga // Enchantment Creature — Spirit

(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature of their choice unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

Premier printing importe : NEO #109 - uncommon

Thelonite Druid

Thelonite Druid

{2}{G} | MV 3,00 | Creature — Human Cleric Druid

{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

Premier printing importe : FEM #78 - uncommon

Thelonite Hermit

Thelonite Hermit

{3}{G} | MV 4,00 | Creature — Elf Shaman

All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, create four 1/1 green Saproling creature tokens.

Premier printing importe : TSP #228 - rare

Thelonite Monk

Thelonite Monk

{2}{G}{G} | MV 4,00 | Creature — Insect Monk Cleric

{T}, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

Premier printing importe : FEM #79 - rare

Thelon of Havenwood

Thelon of Havenwood

{G}{G} | MV 2,00 | Legendary Creature — Elf Druid

Each Fungus creature gets +1/+1 for each spore counter on it. {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.

Premier printing importe : TSP #227 - rare

Thelon's Chant

Thelon's Chant

{1}{G}{G} | MV 3,00 | Enchantment

At the beginning of your upkeep, sacrifice this enchantment unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, this enchantment deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.

Premier printing importe : FEM #76 - uncommon

Thelon's Curse

Thelon's Curse

{G}{G} | MV 2,00 | Enchantment

Blue creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay {U} for each creature chosen this way. If the player does, untap those creatures.

Premier printing importe : FEM #77 - rare

The Lunar Whale

The Lunar Whale

{3}{U} | MV 4,00 | Legendary Artifact — Vehicle

Flying You may look at the top card of your library any time. As long as The Lunar Whale attacked this turn, you may play the top card of your library. Crew 1

Premier printing importe : FIN #60 - rare

The Magic Mirror

The Magic Mirror

{6}{U}{U}{U} | MV 9,00 | Legendary Artifact

This spell costs {1} less to cast for each instant and sorcery card in your graveyard. You have no maximum hand size. At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Premier printing importe : ELD #51 - mythic

The Masamune

The Masamune

{3} | MV 3,00 | Legendary Artifact — Equipment

As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip {2}

Premier printing importe : FIN #264 - rare

The Masters of Evil

The Masters of Evil

{5}{B} | MV 6,00 | Legendary Creature — Human Villain

Other Villains you control get +2/+1. {1}{B}, Discard this card: Search your library for a Plan card, reveal it, put it into your hand, then shuffle.

Premier printing importe : MSH #105 - uncommon

The Meathook Massacre

The Meathook Massacre

{X}{B}{B} | MV 2,00 | Legendary Enchantment

When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.

Premier printing importe : MID #348 - mythic

The Mechanist, Aerial Artisan

The Mechanist, Aerial Artisan

{2}{U} | MV 3,00 | Legendary Creature — Human Artificer Ally

Whenever you cast a noncreature spell, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}: Until end of turn, target artifact token you control becomes a 3/1 Construct artifact creature with flying.

Premier printing importe : TLA #369 - rare

The Mending of Dominaria

The Mending of Dominaria

{3}{G}{G} | MV 5,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.

Premier printing importe : DOM #173 - rare

The Mightstone and Weakstone

The Mightstone and Weakstone

{5} | MV 5,00 | Legendary Artifact — Powerstone

When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Premier printing importe : BRO #238 - rare

The Mighty Thor, Jane Foster

The Mighty Thor, Jane Foster

{1}{W}{U} | MV 3,00 | Legendary Creature — Human God Hero

Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card.

Premier printing importe : MSH #222 - rare

The Millennium Calendar

The Millennium Calendar

{1} | MV 1,00 | Legendary Artifact

Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar. {2}, {T}: Double the number of time counters on The Millennium Calendar. When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.

Premier printing importe : LCI #388 - mythic

The Mindskinner

The Mindskinner

{U}{U}{U} | MV 3,00 | Legendary Enchantment Creature — Nightmare

The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

Premier printing importe : DSK #66 - rare

The Mind Stone

The Mind Stone

{1}{W} | MV 2,00 | Legendary Artifact — Infinity Stone

Indestructible {T}: Add {W}. {5}{W}, {T}: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.) ∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.

Premier printing importe : MSH #21 - mythic