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The Flame of Keld

The Flame of Keld

{1}{R} | MV 2,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

Premier printing importe : DOM #123 - uncommon

Theft of Dreams

Theft of Dreams

{2}{U} | MV 3,00 | Sorcery

Draw a card for each tapped creature target opponent controls.

Premier printing importe : EXO #49 - common

The Gitrog Monster

The Gitrog Monster

{3}{B}{G} | MV 5,00 | Legendary Creature — Frog Horror

Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card.

Premier printing importe : SOI #245 - mythic

The Gitrog, Ravenous Ride

The Gitrog, Ravenous Ride

{3}{B}{G} | MV 5,00 | Legendary Creature — Frog Horror Mount

Trample, haste Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1

Premier printing importe : OTJ #352 - mythic

The Gold Saucer

The Gold Saucer

| MV ? | Land — Town

{T}: Add {C}. {2}, {T}: Flip a coin. If you win the flip, create a Treasure token. {3}, {T}, Sacrifice two artifacts: Draw a card.

Premier printing importe : FIN #279 - uncommon

The Goose Mother

The Goose Mother

{X}{G}{U} | MV 2,00 | Legendary Creature — Bird Hydra

Flying The Goose Mother enters with X +1/+1 counters on it. When The Goose Mother enters, create half X Food tokens, rounded up. Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.

Premier printing importe : WOE #362 - rare

The Great Aurora

The Great Aurora

{6}{G}{G}{G} | MV 9,00 | Sorcery

Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.

Premier printing importe : ORI #179 - mythic

The Great Henge

The Great Henge

{7}{G}{G} | MV 9,00 | Legendary Artifact

This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.

Premier printing importe : ELD #161 - mythic

The Haunt of Hightower

The Haunt of Hightower

{4}{B}{B} | MV 6,00 | Legendary Creature — Vampire

Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.

Premier printing importe : RNA #273 - mythic

The Hive

The Hive

{5} | MV 5,00 | Artifact

{5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)

Premier printing importe : 10E #324 - rare

The Hunter Maze

The Hunter Maze

| MV ? | Land — Sphere

This land enters tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice this land: Draw a card.

Premier printing importe : ONE #253 - common

The Huntsman's Redemption

The Huntsman's Redemption

{2}{G} | MV 3,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 3/3 green Beast creature token. II — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle. III — Up to two target creatures each get +2/+2 and gain trample until end of turn.

Premier printing importe : WOE #176 - rare

The Immortal Sun

The Immortal Sun

{6} | MV 6,00 | Legendary Artifact

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Premier printing importe : RIX #180 - mythic

The Infamous Cruelclaw

The Infamous Cruelclaw

{1}{B}{R} | MV 3,00 | Legendary Creature — Weasel Mercenary

Menace Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

Premier printing importe : BLB #334 - mythic

The Irencrag

The Irencrag

{2} | MV 2,00 | Legendary Artifact

{T}: Add {C}. Whenever a legendary creature you control enters, you may have The Irencrag become a legendary Equipment artifact named Everflame, Heroes' Legacy. If you do, it gains equip {3} and "Equipped creature gets +3/+3" and loses all other abilities.

Premier printing importe : WOE #368 - rare

The Jolly Balloon Man

The Jolly Balloon Man

{1}{R}{W} | MV 3,00 | Legendary Creature — Human Clown

Haste {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Premier printing importe : DSK #359 - rare

The Kami War // O-Kagachi Made Manifest

The Kami War // O-Kagachi Made Manifest

{1}{W}{U}{B}{R}{G} // | MV 6,00 | Enchantment — Saga // Enchantment Creature — Dragon Spirit

(As this Saga enters and after your draw step, add a lore counter.) I — Exile target nonland permanent an opponent controls. II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card. III — Exile this Saga, then return it to the battlefield transformed under your control. --- O-Kagachi Made Manifest is all colors. Flying, trample Whenever this creature attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. This creature gets +X/+0 until end of turn, where X is the mana value of that card.

Premier printing importe : NEO #227 - mythic

The Kenriths' Royal Funeral

The Kenriths' Royal Funeral

{2}{W}{B} | MV 4,00 | Legendary Enchantment

When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the greatest mana value among cards exiled this way. Legendary spells you cast cost {1} less to cast for each card exiled with The Kenriths' Royal Funeral.

Premier printing importe : MAT #84 - rare

The Key to the Vault

The Key to the Vault

{1}{U} | MV 2,00 | Legendary Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Premier printing importe : OTJ #54 - rare

The Kingpin of Crime

The Kingpin of Crime

{1}{W}{B} | MV 3,00 | Legendary Creature — Human Villain

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power.

Premier printing importe : MSH #220 - rare

The Lady of the Mountain

The Lady of the Mountain

{4}{R}{G} | MV 6,00 | Legendary Creature — Giant

Premier printing importe : LEG #263 - uncommon

The Last Agni Kai

The Last Agni Kai

{1}{R} | MV 2,00 | Instant

Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much {R}. Until end of turn, you don't lose unspent red mana as steps and phases end.

Premier printing importe : TLA #144 - rare

The Last Ride

The Last Ride

{B} | MV 1,00 | Legendary Artifact — Vehicle

The Last Ride gets -X/-X, where X is your life total. {2}{B}, Pay 2 life: Draw a card. Crew 2

Premier printing importe : DFT #94 - mythic

The Last Ronin

The Last Ronin

{4}{B}{G} | MV 6,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all creatures. II — Mill four cards. When you do, return target creature card from your graveyard to your hand. III — Whenever a creature you control attacks alone this turn, put three +1/+1 counters on it. It gains trample, lifelink, and indestructible until end of turn.

Premier printing importe : TMT #154 - mythic

The Last Ronin's Technique

The Last Ronin's Technique

{3}{W} | MV 4,00 | Instant

Sneak {1}{W} (You may cast this spell for {1}{W} if you also return an unblocked attacker you control to hand during the declare blockers step.) Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.

Premier printing importe : TMT #12 - uncommon