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The Dominion Bracelet

The Dominion Bracelet

{2} | MV 2,00 | Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has "{15}, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs {X} less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.) Equip {1}

Premier printing importe : EOE #239 - mythic

The Dragon-Kami Reborn // Dragon-Kami's Egg

The Dragon-Kami Reborn // Dragon-Kami's Egg

{2}{G} // | MV 3,00 | Enchantment — Saga // Enchantment Creature — Egg

(As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it, then put the rest on the bottom of your library in any order. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Whenever this creature or a Dragon you control dies, you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost.

Premier printing importe : NEO #181 - rare

The Dross Pits

The Dross Pits

| MV ? | Land — Sphere

This land enters tapped. {T}: Add {B}. {1}{B}, {T}, Sacrifice this land: Draw a card.

Premier printing importe : ONE #251 - common

The Earth Crystal

The Earth Crystal

{2}{G}{G} | MV 4,00 | Legendary Artifact

Green spells you cast cost {1} less to cast. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. {4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two target creatures you control.

Premier printing importe : FIN #184 - rare

The Earth King

The Earth King

{3}{G} | MV 4,00 | Legendary Creature — Human Noble Ally

When The Earth King enters, create a 4/4 green Bear creature token. Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.

Premier printing importe : TLA #172 - rare

The Elder Dragon War

The Elder Dragon War

{2}{R}{R} | MV 4,00 | Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — This Saga deals 2 damage to each creature and each opponent. II — Discard any number of cards, then draw that many cards. III — Create a 4/4 red Dragon creature token with flying.

Premier printing importe : DMU #121 - rare

The Elderspell

The Elderspell

{B}{B} | MV 2,00 | Sorcery

Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.

Premier printing importe : WAR #89 - rare

The Eldest Reborn

The Eldest Reborn

{4}{B} | MV 5,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Premier printing importe : DOM #90 - uncommon

The Emperor of Palamecia // The Lord Master of Hell

The Emperor of Palamecia // The Lord Master of Hell

{U}{R} // | MV 2,00 | Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard

{T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell. Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it. --- Starfall — Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.

Premier printing importe : FIN #484 - uncommon

The End

The End

{2}{B}{B} | MV 4,00 | Instant

This spell costs {2} less to cast if your life total is 5 or less. Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Premier printing importe : WOE #87 - rare

The Endstone

The Endstone

{7} | MV 7,00 | Legendary Artifact

Whenever you play a land or cast a spell, draw a card. At the beginning of your end step, your life total becomes half your starting life total, rounded up.

Premier printing importe : EOE #240 - mythic

The Enigma Jewel // Locus of Enlightenment

The Enigma Jewel // Locus of Enlightenment

{U} // | MV 1,00 | Legendary Artifact // Legendary Artifact

The Enigma Jewel enters tapped. {T}: Add {C}{C}. Spend this mana only to activate abilities. Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) --- Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy.

Premier printing importe : LCI #55 - mythic

The Eternal Wanderer

The Eternal Wanderer

{4}{W}{W} | MV 6,00 | Legendary Planeswalker

No more than one creature can attack The Eternal Wanderer each combat. +1: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. 0: Create a 2/2 white Samurai creature token with double strike. −4: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.

Premier printing importe : ONE #335 - rare

The Eternity Elevator

The Eternity Elevator

{5} | MV 5,00 | Legendary Artifact — Spacecraft

{T}: Add {C}{C}{C}. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.) 20+ | {T}: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.

Premier printing importe : EOE #241 - rare

The Everflowing Well // The Myriad Pools

The Everflowing Well // The Myriad Pools

{2}{U} // | MV 3,00 | Legendary Artifact // Legendary Artifact Land

When The Everflowing Well enters, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. --- (Transforms from The Everflowing Well.) {T}: Add {U}. Whenever you cast a permanent spell using mana produced by The Myriad Pools, up to one other target permanent you control becomes a copy of that spell until end of turn.

Premier printing importe : LCI #56 - rare

The Fair Basilica

The Fair Basilica

| MV ? | Land — Sphere

This land enters tapped. {T}: Add {W}. {1}{W}, {T}, Sacrifice this land: Draw a card.

Premier printing importe : ONE #252 - common

The Fallen

The Fallen

{1}{B}{B}{B} | MV 4,00 | Creature — Zombie

At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Premier printing importe : DRK #53 - uncommon

The Fall of Kroog

The Fall of Kroog

{4}{R}{R} | MV 6,00 | Sorcery

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.

Premier printing importe : BRO #133 - uncommon

The Fall of Lord Konda // Fragment of Konda

The Fall of Lord Konda // Fragment of Konda

{2}{W} // | MV 3,00 | Enchantment — Saga // Enchantment Creature — Human Noble

(As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control. --- Defender When this creature dies, draw a card.

Premier printing importe : NEO #12 - uncommon

The Filigree Sylex

The Filigree Sylex

{2} | MV 2,00 | Legendary Artifact

{T}: Put an oil counter on The Filigree Sylex. {T}, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex. {T}, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Premier printing importe : ONE #394 - rare

The Final Days

The Final Days

{2}{B}{B} | MV 4,00 | Sorcery

Create two tapped 2/2 black Horror creature tokens. If this spell was cast from a graveyard, instead create X of those tokens, where X is the number of creature cards in your graveyard. Flashback {4}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : FIN #101 - uncommon

The Fire Crystal

The Fire Crystal

{2}{R}{R} | MV 4,00 | Legendary Artifact

Red spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.

Premier printing importe : FIN #135 - rare

The Fire Nation Drill

The Fire Nation Drill

{2}{B}{B} | MV 4,00 | Legendary Artifact — Vehicle

Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2

Premier printing importe : TLA #321 - rare

The First Eruption

The First Eruption

{2}{R} | MV 3,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — This Saga deals 1 damage to each creature without flying. II — Add {R}{R}. III — Sacrifice a Mountain. If you do, this Saga deals 3 damage to each creature.

Premier printing importe : DOM #122 - rare

The First Iroan Games

The First Iroan Games

{2}{G} | MV 3,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")

Premier printing importe : THB #170 - rare