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Seafloor Debris

Seafloor Debris

| MV ? | Land

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add one mana of any color.

Premier printing importe : ODY #325 - common

Seafloor Oracle

Seafloor Oracle

{2}{U}{U} | MV 4,00 | Creature — Merfolk Wizard

Whenever a Merfolk you control deals combat damage to a player, draw a card.

Premier printing importe : RIX #51 - rare

Seafloor Stalker

Seafloor Stalker

{2}{U} | MV 3,00 | Creature — Merfolk Rogue

{4}{U}: This creature gets +1/+0 until end of turn and can't be blocked this turn. This ability costs {1} less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #78 - common

Sea Gate Banneret

Sea Gate Banneret

{W} | MV 1,00 | Creature — Kor Warrior

{4}{W}: Creatures you control get +1/+1 until end of turn.

Premier printing importe : ZNR #36 - common

Sea Gate Colossus

Sea Gate Colossus

{7} | MV 7,00 | Artifact Creature — Golem Warrior

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #251 - common

Sea Gate Loremaster

Sea Gate Loremaster

{4}{U} | MV 5,00 | Creature — Merfolk Wizard Ally

{T}: Draw a card for each Ally you control.

Premier printing importe : ZEN #63 - rare

Sea Gate Oracle

Sea Gate Oracle

{2}{U} | MV 3,00 | Creature — Human Wizard

When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Premier printing importe : ROE #85 - common

Sea Gate Restoration // Sea Gate, Reborn

Sea Gate Restoration // Sea Gate, Reborn

{4}{U}{U}{U} // | MV 7,00 | Sorcery // Land

Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. --- As this land enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {U}.

Premier printing importe : ZNR #76 - mythic

Sea Gate Stormcaller

Sea Gate Stormcaller

{1}{U} | MV 2,00 | Creature — Human Wizard

Kicker {4}{U} When this creature enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If this creature was kicked, copy that spell twice instead. You may choose new targets for the copies.

Premier printing importe : ZNR #77 - mythic

Sea Gate Wreckage

Sea Gate Wreckage

| MV ? | Land

{T}: Add {C}. ({C} represents colorless mana.) {2}{C}, {T}: Draw a card. Activate only if you have no cards in hand.

Premier printing importe : OGW #177 - rare

Sea God's Revenge

Sea God's Revenge

{5}{U} | MV 6,00 | Sorcery

Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Premier printing importe : THS #61 - uncommon

Sea God's Scorn

Sea God's Scorn

{4}{U}{U} | MV 6,00 | Sorcery

Return up to three target creatures and/or enchantments to their owners' hands.

Premier printing importe : THB #63 - uncommon

Seagraf Skaab

Seagraf Skaab

{1}{U} | MV 2,00 | Creature — Zombie

Premier printing importe : SOI #84 - common

Seahunter

Seahunter

{2}{U}{U} | MV 4,00 | Creature — Human Mercenary

{3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.

Premier printing importe : NEM #41 - rare

Sea Kings' Blessing

Sea Kings' Blessing

{U} | MV 1,00 | Instant

One or more target creatures become blue until end of turn.

Premier printing importe : LEG #75 - uncommon

Seal Away

Seal Away

{1}{W} | MV 2,00 | Enchantment

Flash When this enchantment enters, exile target tapped creature an opponent controls until this enchantment leaves the battlefield.

Premier printing importe : DOM #31 - uncommon

Sealed Fate

Sealed Fate

{X}{U}{B} | MV 2,00 | Sorcery

Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.

Premier printing importe : MIR #282 - uncommon

Sea Legs

Sea Legs

{U} | MV 1,00 | Enchantment — Aura

Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.

Premier printing importe : RIX #50 - common

Seal from Existence

Seal from Existence

{1}{W}{W} | MV 3,00 | Enchantment

Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Premier printing importe : MOM #35 - uncommon

Sealock Monster

Sealock Monster

{3}{U}{U} | MV 5,00 | Creature — Octopus

This creature can't attack unless defending player controls an Island. {5}{U}{U}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, target land becomes an Island in addition to its other types.

Premier printing importe : THS #62 - uncommon

Seal of Cleansing

Seal of Cleansing

{1}{W} | MV 2,00 | Enchantment

Sacrifice this enchantment: Destroy target artifact or enchantment.

Premier printing importe : NEM #18 - common

Seal of Doom

Seal of Doom

{2}{B} | MV 3,00 | Enchantment

Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.

Premier printing importe : DIS #53 - common

Seal of Fire

Seal of Fire

{R} | MV 1,00 | Enchantment

Sacrifice this enchantment: It deals 2 damage to any target.

Premier printing importe : DIS #71 - common

Seal of Primordium

Seal of Primordium

{1}{G} | MV 2,00 | Enchantment

Sacrifice this enchantment: Destroy target artifact or enchantment.

Premier printing importe : PLC #153 - common

Seal of Removal

Seal of Removal

{U} | MV 1,00 | Enchantment

Sacrifice this enchantment: Return target creature to its owner's hand.

Premier printing importe : NEM #42 - common