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End-Blaze Epiphany
{X}{R} | MV 1,00 | Instant
End-Blaze Epiphany deals X damage to target creature. When that creature dies this turn, exile a number of cards from the top of your library equal to its power, then choose a card exiled this way. Until the end of your next turn, you may play that card.
Premier printing importe : ECL #134 - rare
Endless Horizons
{3}{W} | MV 4,00 | Enchantment
When this enchantment enters, search your library for any number of Plains cards, exile them, then shuffle. At the beginning of your upkeep, you may put a card you own exiled with this enchantment into your hand.
Premier printing importe : EVE #4 - rare
Endless Obedience
{4}{B}{B} | MV 6,00 | Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.
Premier printing importe : M15 #94 - uncommon
Endless Swarm
{5}{G}{G}{G} | MV 8,00 | Sorcery
Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Premier printing importe : SOK #129 - rare
Endrek Sahr, Master Breeder
{4}{B} | MV 5,00 | Legendary Creature — Human Wizard
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value. When you control seven or more Thrulls, sacrifice Endrek Sahr.
Premier printing importe : TSP #106 - rare
Endrider Spikespitter
{3}{R} | MV 4,00 | Creature — Human Mercenary
Reach Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Premier printing importe : DFT #125 - uncommon
Enduring Angel // Angelic Enforcer
{2}{W}{W}{W} // | MV 5,00 | Creature — Angel // Creature — Angel
Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this creature didn't transform this way, you lose the game. --- Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever this creature attacks, double your life total.
Premier printing importe : MID #17 - mythic
























