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Emrakul, the Aeons Torn
{15} | MV 15,00 | Legendary Creature — Eldrazi
This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from spells that are one or more colors, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Premier printing importe : ROE #4 - mythic
Emrakul, the Promised End
{13} | MV 13,00 | Legendary Creature — Eldrazi
This spell costs {1} less to cast for each card type among cards in your graveyard. When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn. Flying, trample, protection from instants
Premier printing importe : EMN #6 - mythic
Emry, Lurker of the Loch
{2}{U} | MV 3,00 | Legendary Creature — Merfolk Wizard
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) When Emry enters, mill four cards. {T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Premier printing importe : ELD #43 - rare
Encase in Ice
{1}{U} | MV 2,00 | Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
Premier printing importe : DTK #54 - uncommon
Enchanted Carriage
{5} | MV 5,00 | Artifact — Vehicle
When this Vehicle enters, create two 1/1 white Mouse creature tokens. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Premier printing importe : ELD #218 - uncommon
Encircling Fissure
{2}{W} | MV 3,00 | Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls. Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Premier printing importe : BFZ #23 - uncommon
Enclave Elite
{2}{U} | MV 3,00 | Creature — Merfolk Soldier
Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature enters with a +1/+1 counter on it for each time it was kicked.
Premier printing importe : WWK #27 - common
Encouraging Aviator // Jump
{2}{U} // {U} | MV 3,00 | Creature — Bird Wizard // Instant
Flying Whenever this creature attacks, it becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Target creature gains flying until end of turn.
Premier printing importe : SOS #46 - uncommon
Encroaching Dragonstorm
{3}{G} | MV 4,00 | Enchantment
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.
Premier printing importe : TDM #305 - uncommon
























