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Lifelink

Lifelink

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Premier printing importe : M12 #24 - common

Life Matrix

Life Matrix

{4} | MV 4,00 | Artifact

{4}, {T}: Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate only during your upkeep.

Premier printing importe : LEG #284 - rare

Life of Toshiro Umezawa // Memory of Toshiro

Life of Toshiro Umezawa // Memory of Toshiro

{1}{B} // | MV 2,00 | Enchantment — Saga // Enchantment Creature — Human Samurai

(As this Saga enters and after your draw step, add a lore counter.) I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control. --- {T}, Pay 1 life: Add {B}. Spend this mana only to cast an instant or sorcery spell.

Premier printing importe : NEO #108 - uncommon

Life's Finale

Life's Finale

{4}{B}{B} | MV 6,00 | Sorcery

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

Premier printing importe : NPH #65 - rare

Life's Legacy

Life's Legacy

{1}{G} | MV 2,00 | Sorcery

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Premier printing importe : M15 #183 - rare

Lifesmith

Lifesmith

{1}{G} | MV 2,00 | Creature — Human Artificer

Whenever you cast an artifact spell, you may pay {1}. If you do, you gain 3 life.

Premier printing importe : SOM #124 - uncommon

Lifespark Spellbomb

Lifespark Spellbomb

{1} | MV 1,00 | Artifact

{G}, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice this artifact: Draw a card.

Premier printing importe : MRD #197 - common

Lifespinner

Lifespinner

{3}{G} | MV 4,00 | Creature — Spirit

{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.

Premier printing importe : BOK #133 - uncommon

Lifespring Druid

Lifespring Druid

{2}{G} | MV 3,00 | Creature — Elf Druid

{T}: Add one mana of any color.

Premier printing importe : BFZ #177 - common

Lifetap

Lifetap

{U}{U} | MV 2,00 | Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Premier printing importe : LEA #61 - uncommon

Lifted by Clouds

Lifted by Clouds

{2}{U} | MV 3,00 | Instant — Arcane

Target creature gains flying until end of turn. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Premier printing importe : CHK #73 - common

Lightbringer

Lightbringer

{2}{W} | MV 3,00 | Creature — Kor Rebel

{T}, Sacrifice this creature: Exile target black creature.

Premier printing importe : NEM #11 - common

Light 'Em Up

Light 'Em Up

{1}{R} | MV 2,00 | Sorcery

Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.) Light 'Em Up deals 2 damage to target creature or planeswalker.

Premier printing importe : SNC #466 - common

Lightfoot Rogue

Lightfoot Rogue

{1}{B} | MV 2,00 | Creature — Halfling Rogue

Sneak Attack — Whenever this creature attacks, roll a d20. 1—9 | This creature gains deathtouch until end of turn. 10—19 | It gets +1/+0 and gains deathtouch until end of turn. 20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.

Premier printing importe : AFR #111 - uncommon

Lightfoot Technique

Lightfoot Technique

{1}{W} | MV 2,00 | Instant

Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : TDM #14 - common

Lightform

Lightform

{1}{W}{W} | MV 3,00 | Enchantment

When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Enchanted creature has flying and lifelink.

Premier printing importe : FRF #16 - uncommon

Light from Within

Light from Within

{2}{W}{W} | MV 4,00 | Enchantment

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Premier printing importe : EVE #10 - rare

Lighthouse Chronologist

Lighthouse Chronologist

{1}{U} | MV 2,00 | Creature — Human Wizard

Level up {U} ({U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 4-6 2/4 LEVEL 7+ 3/5 At the beginning of each end step, if it's not your turn, take an extra turn after this one.

Premier printing importe : ROE #75 - mythic

Lightkeeper of Emeria

Lightkeeper of Emeria

{3}{W} | MV 4,00 | Creature — Angel

Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When this creature enters, you gain 2 life for each time it was kicked.

Premier printing importe : WWK #12 - uncommon

Lightless Evangel

Lightless Evangel

{1}{B} | MV 2,00 | Creature — Vampire Cleric

Whenever you sacrifice another creature or artifact, put a +1/+1 counter on this creature.

Premier printing importe : EOE #109 - uncommon

Lightmine Field

Lightmine Field

{2}{W}{W} | MV 4,00 | Enchantment

Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.

Premier printing importe : ROE #32 - rare

Lightning Angel

Lightning Angel

{1}{U}{R}{W} | MV 4,00 | Creature — Angel

Flying, vigilance, haste

Premier printing importe : TSB #94 - special

Lightning, Army of One

Lightning, Army of One

{1}{R}{W} | MV 3,00 | Legendary Creature — Human Soldier

First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.

Premier printing importe : FIN #233 - mythic

Lightning Axe

Lightning Axe

{R} | MV 1,00 | Instant

As an additional cost to cast this spell, discard a card or pay {5}. Lightning Axe deals 5 damage to target creature.

Premier printing importe : SOI #170 - uncommon

Lightning Berserker

Lightning Berserker

{R} | MV 1,00 | Creature — Human Berserker

{R}: This creature gets +1/+0 until end of turn. Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Premier printing importe : DTK #146 - uncommon