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Inspiring Call

Inspiring Call

{2}{G} | MV 3,00 | Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Premier printing importe : FDN #226 - uncommon

Inspiring Captain

Inspiring Captain

{3}{W} | MV 4,00 | Creature — Human Knight

When this creature enters, creatures you control get +1/+1 until end of turn.

Premier printing importe : M20 #25 - common

Inspiring Cleric

Inspiring Cleric

{2}{W} | MV 3,00 | Creature — Vampire Cleric

When this creature enters, you gain 4 life.

Premier printing importe : XLN #16 - uncommon

Inspiring Overseer

Inspiring Overseer

{2}{W} | MV 3,00 | Creature — Angel Cleric

Flying When this creature enters, you gain 1 life and draw a card.

Premier printing importe : FDN #496 - common

Inspiring Paladin

Inspiring Paladin

{2}{W} | MV 3,00 | Creature — Human Knight

During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) During your turn, creatures you control with +1/+1 counters on them have first strike.

Premier printing importe : FDN #18 - common

Inspiring Roar

Inspiring Roar

{3}{W} | MV 4,00 | Sorcery

Put a +1/+1 counter on each creature you control.

Premier printing importe : AER #186 - common

Inspiring Statuary

Inspiring Statuary

{3} | MV 3,00 | Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Premier printing importe : AER #160 - rare

Inspiring Unicorn

Inspiring Unicorn

{2}{W}{W} | MV 4,00 | Creature — Unicorn

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Premier printing importe : GRN #16 - uncommon

Inspiring Vantage

Inspiring Vantage

| MV ? | Land

This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.

Premier printing importe : OTJ #303 - rare

Inspiring Veteran

Inspiring Veteran

{R}{W} | MV 2,00 | Creature — Human Knight

Other Knights you control get +1/+1.

Premier printing importe : ELD #194 - uncommon

Inspirit

Inspirit

{2}{W} | MV 3,00 | Instant

Untap target creature. It gets +2/+4 until end of turn.

Premier printing importe : 9ED #22 - uncommon

Inspirited Vanguard

Inspirited Vanguard

{4}{G} | MV 5,00 | Creature — Human Soldier

Whenever this creature enters or attacks, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Premier printing importe : TDM #146 - uncommon

Instant Ramen

Instant Ramen

{2} | MV 2,00 | Artifact — Food

Flash When this artifact enters, draw a card. {2}, {T}, Sacrifice this artifact: You gain 3 life.

Premier printing importe : FIN #259 - common

Instigator

Instigator

{1}{B} | MV 2,00 | Creature — Human Spellshaper

{1}{B}{B}, {T}, Discard a card: Creatures target player controls attack this turn if able.

Premier printing importe : MMQ #140 - rare

Instigator Gang // Wildblood Pack

Instigator Gang // Wildblood Pack

{3}{R} // | MV 4,00 | Creature — Human Werewolf // Creature — Werewolf

Attacking creatures you control get +1/+0. At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- Trample Attacking creatures you control get +3/+0. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Premier printing importe : ISD #149 - rare

Instill Energy

Instill Energy

{G} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.

Premier printing importe : LEA #202 - uncommon

Instill Furor

Instill Furor

{1}{R} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."

Premier printing importe : RAV #134 - uncommon

Instill Infection

Instill Infection

{3}{B} | MV 4,00 | Instant

Put a -1/-1 counter on target creature. Draw a card.

Premier printing importe : SOM #68 - common

Instrument of the Bards

Instrument of the Bards

{G} | MV 1,00 | Legendary Artifact

At the beginning of your upkeep, you may put a harmony counter on Instrument of the Bards. {3}{G}, {T}: Search your library for a creature card with mana value equal to the number of harmony counters on Instrument of the Bards, reveal it, and put it into your hand. If that card is legendary, create a Treasure token. Then shuffle.

Premier printing importe : AFR #385 - rare

Insubordination

Insubordination

{B}{B} | MV 2,00 | Enchantment — Aura

Enchant creature At the beginning of the end step of enchanted creature's controller, this Aura deals 2 damage to that player unless that creature attacked this turn.

Premier printing importe : MMQ #141 - common

Insult // Injury

Insult // Injury

{2}{R} // {2}{R} | MV 6,00 | Sorcery // Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

Premier printing importe : AKH #213 - rare

Insurrection

Insurrection

{5}{R}{R}{R} | MV 8,00 | Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Premier printing importe : ONS #213 - rare

Intangible Virtue

Intangible Virtue

{1}{W} | MV 2,00 | Enchantment

Creature tokens you control get +1/+1 and have vigilance.

Premier printing importe : ISD #19 - uncommon

Integrity // Intervention

Integrity // Intervention

{R/W} // {2}{R}{W} | MV 5,00 | Instant // Instant

Target creature gets +2/+2 until end of turn. --- Intervention deals 3 damage to any target and you gain 3 life.

Premier printing importe : GRN #227 - uncommon

Interceptor Mechan

Interceptor Mechan

{2}{B}{R} | MV 4,00 | Artifact Creature — Robot

Flying When this creature enters, return target artifact or creature card from your graveyard to your hand. Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.

Premier printing importe : EOE #220 - uncommon