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Archetype of Endurance

Archetype of Endurance

{6}{G}{G} | MV 8,00 | Enchantment Creature — Boar

Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.

Premier printing importe : BNG #116 - uncommon

Archetype of Finality

Archetype of Finality

{4}{B}{B} | MV 6,00 | Enchantment Creature — Gorgon

Creatures you control have deathtouch. Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

Premier printing importe : BNG #58 - uncommon

Archetype of Imagination

Archetype of Imagination

{4}{U}{U} | MV 6,00 | Enchantment Creature — Human Wizard

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Premier printing importe : BNG #32 - uncommon

Archfiend of Depravity

Archfiend of Depravity

{3}{B}{B} | MV 5,00 | Creature — Demon

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Premier printing importe : FRF #62 - rare

Archfiend of Ifnir

Archfiend of Ifnir

{3}{B}{B} | MV 5,00 | Creature — Demon

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : AKH #78 - rare

Archfiend of the Dross

Archfiend of the Dross

{2}{B}{B} | MV 4,00 | Creature — Phyrexian Demon

Flying This creature enters with four oil counters on it. At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life.

Premier printing importe : ONE #82 - rare

Archfiend's Vessel

Archfiend's Vessel

{B} | MV 1,00 | Creature — Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

Premier printing importe : M21 #88 - uncommon

Archghoul of Thraben

Archghoul of Thraben

{2}{B} | MV 3,00 | Creature — Zombie Cleric

Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Premier printing importe : VOW #93 - uncommon

Archipelagore

Archipelagore

{5}{U}{U} | MV 7,00 | Creature — Leviathan

Mutate {5}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

Premier printing importe : IKO #41 - uncommon

Architect of the Untamed

Architect of the Untamed

{2}{G} | MV 3,00 | Creature — Elf Artificer Druid

Landfall — Whenever a land you control enters, you get {E} (an energy counter). Pay eight {E}: Create a 6/6 colorless Beast artifact creature token.

Premier printing importe : KLD #143 - rare

Architects of Will

Architects of Will

{2}{U}{B} | MV 4,00 | Artifact Creature — Human Wizard

When this creature enters, look at the top three cards of target player's library, then put them back in any order. Cycling {U/B} ({U/B}, Discard this card: Draw a card.)

Premier printing importe : ARB #17 - common

Archive Dragon

Archive Dragon

{4}{U}{U} | MV 6,00 | Creature — Dragon Wizard

Flying Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, scry 2.

Premier printing importe : WOE #41 - uncommon

Archive Trap

Archive Trap

{3}{U}{U} | MV 5,00 | Instant — Trap

If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost. Target opponent mills thirteen cards.

Premier printing importe : ZEN #41 - rare

Archivist

Archivist

{2}{U}{U} | MV 4,00 | Creature — Human Wizard

{T}: Draw a card.

Premier printing importe : 9ED #60 - rare

Archmage Ascension

Archmage Ascension

{2}{U} | MV 3,00 | Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment. As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Premier printing importe : ZEN #42 - rare

Archmage Emeritus

Archmage Emeritus

{2}{U}{U} | MV 4,00 | Creature — Human Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Premier printing importe : STX #377 - rare

Archmage of Runes

Archmage of Runes

{3}{U}{U} | MV 5,00 | Creature — Giant Wizard

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.

Premier printing importe : FDN #450 - rare

Archmage's Newt

Archmage's Newt

{1}{U} | MV 2,00 | Creature — Salamander Mount

Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3

Premier printing importe : OTJ #39 - rare

Arch of Orazca

Arch of Orazca

| MV ? | Land

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate only if you have the city's blessing.

Premier printing importe : RIX #185 - rare

Archon of Absolution

Archon of Absolution

{3}{W} | MV 4,00 | Creature — Archon

Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.

Premier printing importe : ELD #3 - uncommon

Archon of Emeria

Archon of Emeria

{2}{W} | MV 3,00 | Creature — Archon

Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter tapped.

Premier printing importe : ZNR #4 - rare

Archon of Falling Stars

Archon of Falling Stars

{4}{W}{W} | MV 6,00 | Creature — Archon

Flying When this creature dies, you may return target enchantment card from your graveyard to the battlefield.

Premier printing importe : THB #2 - uncommon

Archon of Justice

Archon of Justice

{3}{W}{W} | MV 5,00 | Creature — Archon

Flying When this creature dies, exile target permanent.

Premier printing importe : M12 #6 - rare

Archon of Redemption

Archon of Redemption

{3}{W}{W} | MV 5,00 | Creature — Archon

Flying Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.

Premier printing importe : WWK #3 - rare

Archon of Sun's Grace

Archon of Sun's Grace

{2}{W}{W} | MV 4,00 | Creature — Archon

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Premier printing importe : THB #3 - rare