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Arcbound Overseer

Arcbound Overseer

{8} | MV 8,00 | Artifact Creature — Golem

At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular. Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #99 - rare

Arcbound Ravager

Arcbound Ravager

{2} | MV 2,00 | Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #100 - rare

Arcbound Reclaimer

Arcbound Reclaimer

{4} | MV 4,00 | Artifact Creature — Golem

Remove a +1/+1 counter from this creature: Put target artifact card from your graveyard on top of your library. Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #101 - rare

Arcbound Slith

Arcbound Slith

{2} | MV 2,00 | Artifact Creature — Slith

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #102 - uncommon

Arcbound Stinger

Arcbound Stinger

{2} | MV 2,00 | Artifact Creature — Insect

Flying Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #103 - common

Arcbound Wanderer

Arcbound Wanderer

{6} | MV 6,00 | Artifact Creature — Golem

Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : 5DN #103 - uncommon

Arcbound Worker

Arcbound Worker

{1} | MV 1,00 | Artifact Creature — Construct

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Premier printing importe : DST #104 - common

Archaeological Dig

Archaeological Dig

| MV ? | Land

{T}: Add {C}. {T}, Sacrifice this land: Add one mana of any color.

Premier printing importe : INV #320 - uncommon

Archaeomancer

Archaeomancer

{2}{U}{U} | MV 4,00 | Creature — Human Wizard

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Premier printing importe : M14 #43 - common

Archaic's Agony

Archaic's Agony

{4}{R} | MV 5,00 | Sorcery

Converge — Archaic's Agony deals X damage to target creature, where X is the number of colors of mana spent to cast this spell. Exile cards from the top of your library equal to the excess damage dealt to that creature this way. You may play those cards until the end of your next turn.

Premier printing importe : SOS #107 - uncommon

Archangel

Archangel

{5}{W}{W} | MV 7,00 | Creature — Angel

Flying, vigilance

Premier printing importe : AVR #5 - uncommon

Archangel Avacyn // Avacyn, the Purifier

Archangel Avacyn // Avacyn, the Purifier

{3}{W}{W} // | MV 5,00 | Legendary Creature — Angel // Legendary Creature — Angel

Flash Flying, vigilance When Archangel Avacyn enters, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. --- Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

Premier printing importe : SOI #5 - mythic

Archangel Elspeth

Archangel Elspeth

{2}{W}{W} | MV 4,00 | Legendary Planeswalker — Elspeth

+1: Create a 1/1 white Soldier creature token with lifelink. −2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. −6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.

Premier printing importe : MOM #6 - mythic

Archangel of Thune

Archangel of Thune

{3}{W}{W} | MV 5,00 | Creature — Angel

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Premier printing importe : M14 #5 - mythic

Archangel of Tithes

Archangel of Tithes

{1}{W}{W}{W} | MV 4,00 | Creature — Angel

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Premier printing importe : OTJ #308 - mythic

Archangel of Wrath

Archangel of Wrath

{2}{W}{W} | MV 4,00 | Creature — Angel

Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) Flying, lifelink When this creature enters, if it was kicked, it deals 2 damage to any target. When this creature enters, if it was kicked twice, it deals 2 damage to any target.

Premier printing importe : DMU #384 - rare

Archangel's Light

Archangel's Light

{7}{W} | MV 8,00 | Sorcery

You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.

Premier printing importe : DKA #1 - mythic

Archdemon of Unx

Archdemon of Unx

{5}{B}{B} | MV 7,00 | Creature — Demon

Flying, trample At the beginning of your upkeep, sacrifice a non-Zombie creature, then create a 2/2 black Zombie creature token.

Premier printing importe : ALA #64 - rare

Archdruid's Charm

Archdruid's Charm

{G}{G}{G} | MV 3,00 | Instant

Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment.

Premier printing importe : MKM #408 - rare

Archenemy's Charm

Archenemy's Charm

{B}{B}{B} | MV 3,00 | Instant

Choose one — • Exile target creature or planeswalker. • Return one or two target creature and/or planeswalker cards from your graveyard to your hand. • Put two +1/+1 counters on target creature you control. It gains lifelink until end of turn.

Premier printing importe : EOE #307 - rare

Archers of Qarsi

Archers of Qarsi

{3}{G} | MV 4,00 | Creature — Snake Archer

Defender Reach (This creature can block creatures with flying.)

Premier printing importe : FRF #124 - common

Archers' Parapet

Archers' Parapet

{1}{G} | MV 2,00 | Creature — Wall

Defender {1}{B}, {T}: Each opponent loses 1 life.

Premier printing importe : KTK #128 - common

Archery Training

Archery Training

{W} | MV 1,00 | Enchantment — Aura

Enchant creature At the beginning of your upkeep, you may put an arrow counter on this Aura. Enchanted creature has "{T}: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."

Premier printing importe : UDS #2 - uncommon

Archetype of Aggression

Archetype of Aggression

{1}{R}{R} | MV 3,00 | Enchantment Creature — Human Warrior

Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample.

Premier printing importe : BNG #88 - uncommon

Archetype of Courage

Archetype of Courage

{1}{W}{W} | MV 3,00 | Enchantment Creature — Human Soldier

Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike.

Premier printing importe : BNG #4 - uncommon