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Dark Ritual

Dark Ritual

{B} | MV 1,00 | Instant

Add {B}{B}{B}.

Premier printing importe : 4ED #129 - common

Dark Salvation

Dark Salvation

{X}{X}{B} | MV 1,00 | Sorcery

Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Premier printing importe : EMN #87 - rare

Darkslick Drake

Darkslick Drake

{2}{U}{U} | MV 4,00 | Creature — Phyrexian Drake

Flying When this creature dies, draw a card.

Premier printing importe : SOM #30 - uncommon

Darkslick Shores

Darkslick Shores

| MV ? | Land

This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Premier printing importe : ONE #372 - rare

Dark Sphere

Dark Sphere

{0} | MV ? | Artifact

{T}, Sacrifice this artifact: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

Premier printing importe : DRK #100 - uncommon

Darkstar Augur

Darkstar Augur

{2}{B} | MV 3,00 | Creature — Bat Warlock

Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Premier printing importe : BLB #90 - rare

Darksteel Axe

Darksteel Axe

{1} | MV 1,00 | Artifact — Equipment

Indestructible (Effects that say "destroy" don't destroy this Equipment.) Equipped creature gets +2/+0. Equip {2}

Premier printing importe : SOM #149 - uncommon

Darksteel Brute

Darksteel Brute

{2} | MV 2,00 | Artifact

Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: This artifact becomes a 2/2 Beast artifact creature until end of turn.

Premier printing importe : DST #108 - uncommon

Darksteel Citadel

Darksteel Citadel

| MV ? | Artifact Land

Indestructible {T}: Add {C}.

Premier printing importe : M15 #242 - uncommon

Darksteel Colossus

Darksteel Colossus

{11} | MV 11,00 | Artifact Creature — Golem

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Premier printing importe : M10 #208 - mythic

Darksteel Forge

Darksteel Forge

{9} | MV 9,00 | Artifact

Artifacts you control have indestructible. (Effects that say "destroy" don't destroy them. Artifact creatures with indestructible can't be destroyed by damage.)

Premier printing importe : M14 #206 - mythic

Darksteel Gargoyle

Darksteel Gargoyle

{7} | MV 7,00 | Artifact Creature — Gargoyle

Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature.)

Premier printing importe : DST #111 - uncommon

Darksteel Garrison

Darksteel Garrison

{2} | MV 2,00 | Artifact — Fortification

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Premier printing importe : FUT #167 - rare

Darksteel Ingot

Darksteel Ingot

{3} | MV 3,00 | Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Premier printing importe : M14 #207 - uncommon

Darksteel Juggernaut

Darksteel Juggernaut

{5} | MV 5,00 | Artifact Creature — Juggernaut

Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. This creature attacks each combat if able.

Premier printing importe : SOM #150 - rare

Darksteel Myr

Darksteel Myr

{3} | MV 3,00 | Artifact Creature — Myr

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it still dies.)

Premier printing importe : SOM #151 - uncommon

Darksteel Pendant

Darksteel Pendant

{2} | MV 2,00 | Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) {1}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Premier printing importe : DST #113 - common

Darksteel Plate

Darksteel Plate

{3} | MV 3,00 | Artifact — Equipment

Indestructible Equipped creature has indestructible. Equip {2}

Premier printing importe : MBS #104 - rare

Darksteel Reactor

Darksteel Reactor

{4} | MV 4,00 | Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Premier printing importe : DST #114 - rare

Darksteel Relic

Darksteel Relic

{0} | MV ? | Artifact

Indestructible (Effects that say "destroy" don't destroy this artifact.)

Premier printing importe : NPH #134 - uncommon

Darksteel Sentinel

Darksteel Sentinel

{6} | MV 6,00 | Artifact Creature — Golem

Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Premier printing importe : SOM #152 - uncommon

Dark Supplicant

Dark Supplicant

{B} | MV 1,00 | Creature — Human Cleric

{T}, Sacrifice three Clerics: Search your graveyard, hand, and/or library for a card named Scion of Darkness and put it onto the battlefield. If you search your library this way, shuffle.

Premier printing importe : LGN #64 - uncommon

Dark Suspicions

Dark Suspicions

{2}{B}{B} | MV 4,00 | Enchantment

At the beginning of each opponent's upkeep, that player loses X life, where X is the number of cards in that player's hand minus the number of cards in your hand.

Premier printing importe : PLS #40 - rare

Dark Temper

Dark Temper

{2}{R} | MV 3,00 | Instant

Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.

Premier printing importe : CON #61 - common

Darkthicket Wolf

Darkthicket Wolf

{1}{G} | MV 2,00 | Creature — Wolf

{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Premier printing importe : ISD #175 - common