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Dark-Dweller Oracle

Dark-Dweller Oracle

{1}{R} | MV 2,00 | Creature — Goblin Shaman

{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)

Premier printing importe : M19 #134 - rare

Dark Endurance

Dark Endurance

{1}{B} | MV 2,00 | Instant

This spell costs {1} less to cast if it targets a blocking creature. Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : EOE #93 - common

Darkest Hour

Darkest Hour

{B} | MV 1,00 | Enchantment

All creatures are black.

Premier printing importe : 7ED #128 - rare

Dark Favor

Dark Favor

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature When this Aura enters, you lose 1 life. Enchanted creature gets +3/+1.

Premier printing importe : M14 #92 - common

Dark Fortress

Dark Fortress

| MV ? | Land

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if this land entered this turn or if you control a basic land.

Premier printing importe : MSH #264 - rare

Dark Hatchling

Dark Hatchling

{4}{B}{B} | MV 6,00 | Creature — Horror

Flying When this creature enters, destroy target nonblack creature. It can't be regenerated.

Premier printing importe : USG #126 - rare

Dark Heart of the Wood

Dark Heart of the Wood

{B}{G} | MV 2,00 | Enchantment

Sacrifice a Forest: You gain 3 life.

Premier printing importe : RAV #200 - uncommon

Darkheart Sliver

Darkheart Sliver

{B}{G} | MV 2,00 | Creature — Sliver

All Slivers have "Sacrifice this permanent: You gain 3 life."

Premier printing importe : PLC #155 - uncommon

Dark Impostor

Dark Impostor

{2}{B} | MV 3,00 | Creature — Vampire Assassin

{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.

Premier printing importe : AVR #92 - rare

Dark Inquiry

Dark Inquiry

{2}{B} | MV 3,00 | Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Premier printing importe : RIX #65 - common

Dark Intimations

Dark Intimations

{2}{U}{B}{R} | MV 5,00 | Sorcery

Each opponent sacrifices a creature or planeswalker of their choice, then discards a card. You return a creature or planeswalker card from your graveyard to your hand, then draw a card. When you cast a Bolas planeswalker spell, exile this card from your graveyard. That planeswalker enters with an additional loyalty counter on it.

Premier printing importe : AER #128 - rare

Dark Knight's Greatsword

Dark Knight's Greatsword

{2}{B} | MV 3,00 | Artifact — Equipment

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+0 and is a Knight in addition to its other types. Chaosbringer — Equip—Pay 3 life. Activate only once each turn.

Premier printing importe : FIN #95 - uncommon

Dark Leo & Shredder

Dark Leo & Shredder

{W}{B} | MV 2,00 | Legendary Creature — Mutant Ninja Turtle Human

Sneak {W}{B} Attacking Ninjas you control have deathtouch. Whenever Dark Leo & Shredder deal combat damage to a player, create a 1/1 black Ninja creature token. Then if you control five or more Ninjas, that player loses half their life, rounded up.

Premier printing importe : TMT #142 - mythic

Darkling Stalker

Darkling Stalker

{3}{B} | MV 4,00 | Creature — Shade Spirit

{B}: Regenerate this creature. {B}: This creature gets +1/+1 until end of turn.

Premier printing importe : TMP #119 - common

Darklit Gargoyle

Darklit Gargoyle

{1}{W} | MV 2,00 | Artifact Creature — Gargoyle

Flying {B}: This creature gets +2/-1 until end of turn.

Premier printing importe : CON #7 - common

Dark Maze

Dark Maze

{4}{U} | MV 5,00 | Creature — Wall

Defender (This creature can't attack.) {0}: This creature can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

Premier printing importe : HML #25a - common

Darkness

Darkness

{B} | MV 1,00 | Instant

Prevent all combat damage that would be dealt this turn.

Premier printing importe : TSB #40 - special

Darkness Descends

Darkness Descends

{2}{B}{B} | MV 4,00 | Sorcery

Put two -1/-1 counters on each creature.

Premier printing importe : ECL #97 - uncommon

Dark Nourishment

Dark Nourishment

{4}{B} | MV 5,00 | Instant

Dark Nourishment deals 3 damage to any target. You gain 3 life.

Premier printing importe : XLN #97 - uncommon

Darkpact

Darkpact

{B}{B}{B} | MV 3,00 | Sorcery

Remove this card from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library.

Premier printing importe : LEA #99 - rare

Dark Petition

Dark Petition

{3}{B}{B} | MV 5,00 | Sorcery

Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.

Premier printing importe : ORI #90 - rare

Dark Privilege

Dark Privilege

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1. Sacrifice a creature: Regenerate enchanted creature.

Premier printing importe : VIS #56 - common

Dark Prophecy

Dark Prophecy

{B}{B}{B} | MV 3,00 | Enchantment

Whenever a creature you control dies, you draw a card and you lose 1 life.

Premier printing importe : M14 #93 - rare

Dark Remedy

Dark Remedy

{1}{B} | MV 2,00 | Instant

Target creature gets +1/+3 until end of turn.

Premier printing importe : M20 #321 - common

Dark Revenant

Dark Revenant

{3}{B} | MV 4,00 | Creature — Spirit

Flying When this creature dies, put it on top of its owner's library.

Premier printing importe : RTR #61 - uncommon