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Confounding Riddle

Confounding Riddle

{2}{U} | MV 3,00 | Instant

Choose one — • Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. • Counter target spell unless its controller pays {4}.

Premier printing importe : LCI #50 - uncommon

Confront the Past

Confront the Past

{X}{B} | MV 1,00 | Sorcery — Lesson

Choose one — • Return target planeswalker card with mana value X or less from your graveyard to the battlefield. • Remove twice X loyalty counters from target planeswalker an opponent controls.

Premier printing importe : STX #67 - rare

Confront the Unknown

Confront the Unknown

{G} | MV 1,00 | Instant

Investigate, then target creature gets +1/+1 until end of turn for each Clue you control. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Premier printing importe : SOI #198 - common

Confusion in the Ranks

Confusion in the Ranks

{3}{R}{R} | MV 5,00 | Enchantment

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Premier printing importe : MRD #87 - rare

Congregate

Congregate

{3}{W} | MV 4,00 | Instant

Target player gains 2 life for each creature on the battlefield.

Premier printing importe : M15 #6 - uncommon

Congregation at Dawn

Congregation at Dawn

{G}{G}{W} | MV 3,00 | Instant

Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.

Premier printing importe : RAV #198 - uncommon

Congregation Gryff

Congregation Gryff

{1}{G}{W} | MV 3,00 | Creature — Hippogriff Mount

Flying, lifelink Whenever this creature attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Premier printing importe : OTJ #200 - uncommon

Conifer Strider

Conifer Strider

{3}{G} | MV 4,00 | Creature — Elemental

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Premier printing importe : DTK #179 - common

Conjured Currency

Conjured Currency

{5}{U} | MV 6,00 | Enchantment

At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.

Premier printing importe : RTR #33 - rare

Conjurer's Ban

Conjurer's Ban

{W}{B} | MV 2,00 | Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card.

Premier printing importe : GPT #108 - uncommon

Conjurer's Bauble

Conjurer's Bauble

{1} | MV 1,00 | Artifact

{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Premier printing importe : 5DN #112 - common

Conjurer's Closet

Conjurer's Closet

{5} | MV 5,00 | Artifact

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Premier printing importe : AVR #214 - rare

Connecting the Dots

Connecting the Dots

{1}{R} | MV 2,00 | Enchantment

Whenever a creature you control attacks, exile the top card of your library face down. (You can't look at it.) {1}{R}, Discard your hand, Sacrifice this enchantment: Put all cards exiled with this enchantment into their owners' hands.

Premier printing importe : MKM #403 - rare

Connive // Concoct

Connive // Concoct

{2}{U/B}{U/B} // {3}{U}{B} | MV 9,00 | Sorcery // Sorcery

Gain control of target creature with power 2 or less. --- Surveil 3, then return a creature card from your graveyard to the battlefield.

Premier printing importe : GRN #222 - rare

Conquer

Conquer

{3}{R}{R} | MV 5,00 | Enchantment — Aura

Enchant land You control enchanted land.

Premier printing importe : ICE #180 - uncommon

Conquering Manticore

Conquering Manticore

{4}{R}{R} | MV 6,00 | Creature — Manticore

Flying When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Premier printing importe : ROE #139 - rare

Conqueror's Galleon // Conqueror's Foothold

Conqueror's Galleon // Conqueror's Foothold

{4} // | MV 4,00 | Artifact — Vehicle // Land

When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) --- (Transforms from Conqueror's Galleon.) {T}: Add {C}. {2}, {T}: Draw a card, then discard a card. {4}, {T}: Draw a card. {6}, {T}: Return target card from your graveyard to your hand.

Premier printing importe : XLN #234 - rare

Conqueror's Pledge

Conqueror's Pledge

{2}{W}{W}{W} | MV 5,00 | Sorcery

Kicker {6} (You may pay an additional {6} as you cast this spell.) Create six 1/1 white Kor Soldier creature tokens. If this spell was kicked, create twelve of those tokens instead.

Premier printing importe : ZEN #8 - rare

Conscripted Infantry

Conscripted Infantry

{2}{R} | MV 3,00 | Creature — Human Soldier

When this creature dies, create a 1/1 colorless Soldier artifact creature token.

Premier printing importe : BRO #129 - common

Consecrate // Consume

Consecrate // Consume

{1}{W/B} // {2}{W}{B} | MV 6,00 | Instant // Sorcery

Exile target card from a graveyard. Draw a card. --- Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Premier printing importe : RNA #224 - uncommon

Consecrated by Blood

Consecrated by Blood

{2}{B}{B} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Premier printing importe : ORI #87 - uncommon

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U} | MV 6,00 | Creature — Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Premier printing importe : MBS #21 - mythic

Consecrate Land

Consecrate Land

{W} | MV 1,00 | Enchantment — Aura

Enchant land Enchanted land has indestructible and can't be enchanted by other Auras.

Premier printing importe : TSB #4 - special

Conservator

Conservator

{4} | MV 4,00 | Artifact

{3}, {T}: Prevent the next 2 damage that would be dealt to you this turn.

Premier printing importe : LEA #237 - uncommon

Consider

Consider

{U} | MV 1,00 | Instant

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Premier printing importe : MID #44 - common