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Conclave Mentor

Conclave Mentor

{G}{W} | MV 2,00 | Creature — Centaur Cleric

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.

Premier printing importe : M21 #216 - uncommon

Conclave Naturalists

Conclave Naturalists

{4}{G} | MV 5,00 | Creature — Dryad

When this creature enters, you may destroy target artifact or enchantment.

Premier printing importe : ORI #171 - uncommon

Conclave Phalanx

Conclave Phalanx

{4}{W} | MV 5,00 | Creature — Human Soldier

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, you gain 1 life for each creature you control.

Premier printing importe : RAV #10 - uncommon

Conclave's Blessing

Conclave's Blessing

{3}{W} | MV 4,00 | Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.

Premier printing importe : RAV #11 - common

Conclave Tribunal

Conclave Tribunal

{3}{W} | MV 4,00 | Enchantment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Premier printing importe : GRN #6 - uncommon

Concordant Crossroads

Concordant Crossroads

{G} | MV 1,00 | World Enchantment

All creatures have haste.

Premier printing importe : LEG #179 - rare

Concordia Pegasus

Concordia Pegasus

{1}{W} | MV 2,00 | Creature — Pegasus

Flying

Premier printing importe : M21 #12 - common

Concussive Bolt

Concussive Bolt

{3}{R}{R} | MV 5,00 | Sorcery

Concussive Bolt deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.

Premier printing importe : MBS #60 - common

Condemn

Condemn

{W} | MV 1,00 | Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Premier printing importe : M11 #11 - uncommon

Condescend

Condescend

{X}{U} | MV 1,00 | Instant

Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Premier printing importe : 5DN #27 - common

Conduct Electricity

Conduct Electricity

{4}{R} | MV 5,00 | Instant

Conduct Electricity deals 6 damage to target creature and 2 damage to up to one target creature token.

Premier printing importe : BLB #130 - common

Conductive Machete

Conductive Machete

{4} | MV 4,00 | Artifact — Equipment

When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Equipped creature gets +2/+1. Equip {4}

Premier printing importe : DSK #244 - uncommon

Conduit of Ruin

Conduit of Ruin

{6} | MV 6,00 | Creature — Eldrazi

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top. The first creature spell you cast each turn costs {2} less to cast.

Premier printing importe : BFZ #4 - rare

Conduit of Storms // Conduit of Emrakul

Conduit of Storms // Conduit of Emrakul

{2}{R} // | MV 3,00 | Creature — Werewolf Horror // Creature — Eldrazi Werewolf

Whenever this creature attacks, add {R} at the beginning of your next main phase this turn. {3}{R}{R}: Transform this creature. --- Whenever this creature attacks, add {C}{C} at the beginning of your next main phase this turn.

Premier printing importe : EMN #124 - uncommon

Conduit of Worlds

Conduit of Worlds

{2}{G}{G} | MV 4,00 | Artifact

You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.

Premier printing importe : ONE #390 - rare

Conduit Pylons

Conduit Pylons

| MV ? | Land — Desert

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Premier printing importe : OTJ #254 - common

Cone of Flame

Cone of Flame

{3}{R}{R} | MV 5,00 | Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

Premier printing importe : M15 #137 - uncommon

Confessor

Confessor

{W} | MV 1,00 | Creature — Human Cleric

Whenever a player discards a card, you may gain 1 life.

Premier printing importe : ODY #15 - common

Confirm Suspicions

Confirm Suspicions

{3}{U}{U} | MV 5,00 | Instant

Counter target spell. Investigate three times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Premier printing importe : SOI #53 - rare

Confiscate

Confiscate

{4}{U}{U} | MV 6,00 | Enchantment — Aura

Enchant permanent You control enchanted permanent.

Premier printing importe : 9ED #68 - uncommon

Confiscation Coup

Confiscation Coup

{3}{U}{U} | MV 5,00 | Sorcery

Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.

Premier printing importe : KLD #41 - rare

Conflagrate

Conflagrate

{X}{X}{R} | MV 1,00 | Sorcery

Conflagrate deals X damage divided as you choose among any number of targets. Flashback—{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : TSP #151 - uncommon

Conflux

Conflux

{3}{W}{U}{B}{R}{G} | MV 8,00 | Sorcery

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Premier printing importe : CON #102 - mythic

Confound

Confound

{1}{U} | MV 2,00 | Instant

Counter target spell that targets a creature. Draw a card.

Premier printing importe : PLS #22 - common

Confounding Conundrum

Confounding Conundrum

{1}{U} | MV 2,00 | Enchantment

When this enchantment enters, draw a card. Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Premier printing importe : ZNR #53 - rare