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Strength from the Fallen

Strength from the Fallen

{1}{G} | MV 2,00 | Enchantment

Constellation — Whenever this enchantment or another enchantment you control enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Premier printing importe : JOU #143 - uncommon

Strength in Numbers

Strength in Numbers

{1}{G} | MV 2,00 | Instant

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

Premier printing importe : TSP #224 - common

Strength of Arms

Strength of Arms

{W} | MV 1,00 | Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

Premier printing importe : SOI #40 - common

Strength of Cedars

Strength of Cedars

{4}{G} | MV 5,00 | Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of lands you control.

Premier printing importe : CHK #245 - uncommon

Strength of Isolation

Strength of Isolation

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : TOR #17 - uncommon

Strength of Lunacy

Strength of Lunacy

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +2/+1 and has protection from white. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : TOR #86 - uncommon

Strength of Night

Strength of Night

{2}{G} | MV 3,00 | Instant

Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Premier printing importe : APC #86 - common

Strength of Solidarity

Strength of Solidarity

{G} | MV 1,00 | Sorcery

Choose target creature you control. Put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #206 - common

Strength of the Coalition

Strength of the Coalition

{G} | MV 1,00 | Instant

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.

Premier printing importe : DMU #180 - uncommon

Strength of the Pack

Strength of the Pack

{4}{G}{G} | MV 6,00 | Sorcery

Put two +1/+1 counters on each creature you control.

Premier printing importe : RIX #145 - uncommon

Strength of the Tajuru

Strength of the Tajuru

{X}{G}{G} | MV 2,00 | Instant

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.

Premier printing importe : WWK #113 - rare

Strength of Unity

Strength of Unity

{3}{W} | MV 4,00 | Enchantment — Aura

Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.

Premier printing importe : INV #40 - common

Strength of Will

Strength of Will

{1}{G} | MV 2,00 | Instant

Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."

Premier printing importe : OM1 #116 - rare

Stress Dream

Stress Dream

{3}{U}{R} | MV 5,00 | Instant

Stress Dream deals 5 damage to up to one target creature. Look at the top two cards of your library. Put one of those cards into your hand and the other on the bottom of your library.

Premier printing importe : SOS #235 - uncommon

Strict Proctor

Strict Proctor

{1}{W} | MV 2,00 | Creature — Spirit Cleric

Flying Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays {2}.

Premier printing importe : STX #33 - rare

Strider Harness

Strider Harness

{3} | MV 3,00 | Artifact — Equipment

Equipped creature gets +1/+1 and has haste. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : RIX #183 - common

Strife Scholar // Awaken the Ages

Strife Scholar // Awaken the Ages

{2}{R} // {5}{R} | MV 3,00 | Creature — Orc Sorcerer // Sorcery

Ward—Pay 2 life. This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Create two 2/2 red and white Spirit creature tokens.

Premier printing importe : SOS #131 - common

Striking Sliver

Striking Sliver

{R} | MV 1,00 | Creature — Sliver

Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)

Premier printing importe : M14 #157 - common

Strionic Resonator

Strionic Resonator

{2} | MV 2,00 | Artifact

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Premier printing importe : M14 #224 - rare

Strip Bare

Strip Bare

{W} | MV 1,00 | Instant

Destroy all Auras and Equipment attached to target creature.

Premier printing importe : SHM #24 - common

Striped Bears

Striped Bears

{3}{G} | MV 4,00 | Creature — Bear

When this creature enters, draw a card.

Premier printing importe : WTH #140 - common

Striped Riverwinder

Striped Riverwinder

{6}{U} | MV 7,00 | Creature — Serpent

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Cycling {U} ({U}, Discard this card: Draw a card.)

Premier printing importe : HOU #48 - common

Strip Mine

Strip Mine

| MV ? | Land

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Premier printing importe : ATQ #82a - uncommon

Strixhaven Skycoach

Strixhaven Skycoach

{3} | MV 3,00 | Artifact — Vehicle

Flying When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Premier printing importe : SOS #252 - uncommon

Strixhaven Stadium

Strixhaven Stadium

{3} | MV 3,00 | Artifact

{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Premier printing importe : STX #358 - rare