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Stalwart Aven

Stalwart Aven

{2}{W} | MV 3,00 | Creature — Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Premier printing importe : ORI #32 - common

Stalwart Shield-Bearers

Stalwart Shield-Bearers

{1}{W} | MV 2,00 | Creature — Human Soldier

Defender Other creatures you control with defender get +0/+2.

Premier printing importe : ROE #46 - common

Stalwart Successor

Stalwart Successor

{1}{B}{G} | MV 3,00 | Creature — Human Warrior

Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.

Premier printing importe : TDM #227 - uncommon

Stalwart Valkyrie

Stalwart Valkyrie

{3}{W} | MV 4,00 | Creature — Angel Warrior

You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying

Premier printing importe : KHM #31 - common

Stamina

Stamina

{2}{G} | MV 3,00 | Enchantment — Aura

Enchant creature Enchanted creature has vigilance. Sacrifice this Aura: Regenerate enchanted creature.

Premier printing importe : MMQ #277 - uncommon

Stampede

Stampede

{1}{G}{G} | MV 3,00 | Instant

Attacking creatures get +1/+0 and gain trample until end of turn.

Premier printing importe : ICE #265 - rare

Stampede Driver

Stampede Driver

{G} | MV 1,00 | Creature — Human Spellshaper

{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

Premier printing importe : NEM #122 - uncommon

Stampede Rider

Stampede Rider

{2}{R} | MV 3,00 | Creature — Satyr

Trample At the beginning of each combat, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.

Premier printing importe : THB #155 - common

Stampeding Elk Herd

Stampeding Elk Herd

{3}{G}{G} | MV 5,00 | Creature — Elk

Formidable — Whenever this creature attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn.

Premier printing importe : DTK #208 - common

Stampeding Horncrest

Stampeding Horncrest

{4}{R} | MV 5,00 | Creature — Dinosaur

This creature has haste as long as you control another Dinosaur.

Premier printing importe : RIX #116 - common

Stampeding Rhino

Stampeding Rhino

{4}{G} | MV 5,00 | Creature — Rhino

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Premier printing importe : M12 #196 - common

Stampeding Scurryfoot

Stampeding Scurryfoot

{G} | MV 1,00 | Creature — Mouse

Exhaust — {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.)

Premier printing importe : DFT #181 - common

Stampeding Serow

Stampeding Serow

{2}{G}{G} | MV 4,00 | Creature — Antelope Beast

Trample At the beginning of your upkeep, return a green creature you control to its owner's hand.

Premier printing importe : SOK #150 - uncommon

Stampeding Wildebeests

Stampeding Wildebeests

{2}{G}{G} | MV 4,00 | Creature — Antelope Beast

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, return a green creature you control to its owner's hand.

Premier printing importe : 10E #300 - uncommon

Standard Bearer

Standard Bearer

{1}{W} | MV 2,00 | Creature — Human Flagbearer

While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.

Premier printing importe : APC #18 - common

Standardize

Standardize

{U}{U} | MV 2,00 | Instant

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

Premier printing importe : ONS #116 - rare

Stand // Deliver

Stand // Deliver

{W} // {2}{U} | MV 4,00 | Instant // Instant

Prevent the next 2 damage that would be dealt to target creature this turn. --- Return target permanent to its owner's hand.

Premier printing importe : INV #292 - uncommon

Stand Firm

Stand Firm

{W} | MV 1,00 | Instant

Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Premier printing importe : 5DN #17 - common

Standing Stones

Standing Stones

{3} | MV 3,00 | Artifact

{1}, {T}, Pay 1 life: Add one mana of any color.

Premier printing importe : DRK #110 - uncommon

Standing Troops

Standing Troops

{2}{W} | MV 3,00 | Creature — Human Soldier

Vigilance

Premier printing importe : 8ED #48 - common

Stand or Fall

Stand or Fall

{3}{R} | MV 4,00 | Enchantment

At the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.

Premier printing importe : INV #171 - rare

Standstill

Standstill

{1}{U} | MV 2,00 | Enchantment

When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.

Premier printing importe : ODY #102 - uncommon

Stand Together

Stand Together

{3}{G}{G} | MV 5,00 | Instant

Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.

Premier printing importe : DST #84 - uncommon

Stand Up for Yourself

Stand Up for Yourself

{2}{W} | MV 3,00 | Instant

Destroy target creature with power 3 or greater.

Premier printing importe : SOS #34 - uncommon

Stangg

Stangg

{4}{R}{G} | MV 6,00 | Legendary Creature — Human Warrior

When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Premier printing importe : LEG #260 - rare