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Spirit of the Aldergard

Spirit of the Aldergard

{3}{G} | MV 4,00 | Snow Creature — Bear Spirit

When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. This creature gets +1/+0 for each other snow permanent you control.

Premier printing importe : KHM #195 - uncommon

Spirit of the Hearth

Spirit of the Hearth

{4}{W}{W} | MV 6,00 | Creature — Cat Spirit

Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Premier printing importe : EVE #14 - rare

Spirit of the Hunt

Spirit of the Hunt

{1}{G}{G} | MV 3,00 | Creature — Wolf Spirit

Flash When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.

Premier printing importe : EMN #170 - rare

Spirit of the Labyrinth

Spirit of the Labyrinth

{1}{W} | MV 2,00 | Enchantment Creature — Spirit

Each player can't draw more than one card each turn.

Premier printing importe : BNG #27 - rare

Spirit of the Night

Spirit of the Night

{6}{B}{B}{B} | MV 9,00 | Legendary Creature — Demon Spirit

Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking.

Premier printing importe : MIR #146 - rare

Spirit of the Spires

Spirit of the Spires

{3}{W} | MV 4,00 | Creature — Spirit

Flying Other creatures you control with flying get +0/+1.

Premier printing importe : RNA #23 - uncommon

Spirit Shackle

Spirit Shackle

{B}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Whenever enchanted creature becomes tapped, put a -0/-2 counter on it.

Premier printing importe : LEG #117 - common

Spirit Shield

Spirit Shield

{3} | MV 3,00 | Artifact

You may choose not to untap this artifact during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as this artifact remains tapped.

Premier printing importe : FEM #90 - rare

Spirit-Sister's Call

Spirit-Sister's Call

{3}{W}{B} | MV 5,00 | Enchantment

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Premier printing importe : NEO #495 - mythic

Spirit Summoning

Spirit Summoning

{1}{R/W}{R/W} | MV 3,00 | Sorcery — Lesson

Create a 3/2 red and white Spirit creature token.

Premier printing importe : STX #236 - common

Spiritual Asylum

Spiritual Asylum

{2}{W}{W} | MV 4,00 | Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice this enchantment.

Premier printing importe : NEM #23 - rare

Spiritual Focus

Spiritual Focus

{1}{W} | MV 2,00 | Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Premier printing importe : MMQ #49 - rare

Spiritualize

Spiritualize

{2}{W} | MV 3,00 | Instant

Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.

Premier printing importe : ODY #53 - uncommon

Spiritual Sanctuary

Spiritual Sanctuary

{2}{W}{W} | MV 4,00 | Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.

Premier printing importe : LEG #38 - rare

Spiritual Visit

Spiritual Visit

{W} | MV 1,00 | Instant — Arcane

Create a 1/1 colorless Spirit creature token. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Premier printing importe : SOK #29 - common

Spirit Water Revival

Spirit Water Revival

{1}{U}{U} | MV 3,00 | Sorcery

As an additional cost to cast this spell, you may waterbend {6}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.) Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game. Exile Spirit Water Revival.

Premier printing importe : TLA #370 - rare

Spirit Weaver

Spirit Weaver

{1}{W} | MV 2,00 | Creature — Human Wizard

{2}: Target green or blue creature gets +0/+1 until end of turn.

Premier printing importe : 10E #46 - uncommon

Spitebellows

Spitebellows

{5}{R} | MV 6,00 | Creature — Elemental

When this creature leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Premier printing importe : MOR #105 - uncommon

Spiteflame Witch

Spiteflame Witch

{1}{B/R} | MV 2,00 | Creature — Elemental Shaman

{B}{R}: Each player loses 1 life.

Premier printing importe : SHM #197 - uncommon

Spiteful Blow

Spiteful Blow

{4}{B}{B} | MV 6,00 | Sorcery

Destroy target creature and target land.

Premier printing importe : JOU #83 - uncommon

Spiteful Bully

Spiteful Bully

{1}{B} | MV 2,00 | Creature — Phyrexian Zombie Mercenary

At the beginning of your upkeep, this creature deals 3 damage to target creature you control.

Premier printing importe : NEM #72 - common

Spiteful Hexmage

Spiteful Hexmage

{B} | MV 1,00 | Creature — Human Warlock

When this creature enters, create a Cursed Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)

Premier printing importe : WOE #343 - rare

Spiteful Motives

Spiteful Motives

{3}{R} | MV 4,00 | Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+0 and has first strike.

Premier printing importe : SOI #183 - uncommon

Spiteful Returned

Spiteful Returned

{1}{B} | MV 2,00 | Enchantment Creature — Zombie

Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature or enchanted creature attacks, defending player loses 2 life. Enchanted creature gets +1/+1.

Premier printing importe : BNG #84 - uncommon

Spiteful Shadows

Spiteful Shadows

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

Premier printing importe : DKA #75 - common