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Sen Triplets

Sen Triplets

{2}{W}{U}{B} | MV 5,00 | Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.

Premier printing importe : ARB #109 - mythic

Sentry Oak

Sentry Oak

{4}{W} | MV 5,00 | Creature — Treefolk Warrior

Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, this creature gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

Premier printing importe : LRW #38 - uncommon

Sentry of the Underworld

Sentry of the Underworld

{3}{W}{B} | MV 5,00 | Creature — Griffin Skeleton

Flying, vigilance {W}{B}, Pay 3 life: Regenerate this creature.

Premier printing importe : THS #202 - uncommon

Separatist Voidmage

Separatist Voidmage

{3}{U} | MV 4,00 | Creature — Human Wizard

When this creature enters, you may return target creature to its owner's hand.

Premier printing importe : ORI #72 - common

Sephara, Sky's Blade

Sephara, Sky's Blade

{4}{W}{W}{W} | MV 7,00 | Legendary Creature — Angel

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Premier printing importe : M20 #36 - rare

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

{2}{B} // | MV 3,00 | Legendary Creature — Human Avatar Soldier // Legendary Creature — Angel Nightmare Avatar

Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card. Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth. --- Flying Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.

Premier printing importe : FIN #527 - mythic

Sephiroth, Planet's Heir

Sephiroth, Planet's Heir

{4}{U}{B} | MV 6,00 | Legendary Creature — Human Avatar Soldier

Vigilance (Attacking doesn't cause this creature to tap.) When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.

Premier printing importe : FIN #505 - mythic

Sephiroth's Intervention

Sephiroth's Intervention

{3}{B} | MV 4,00 | Instant

Destroy target creature. You gain 2 life.

Premier printing importe : FIN #116 - common

Septic Rats

Septic Rats

{1}{B}{B} | MV 3,00 | Creature — Phyrexian Rat

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this creature attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

Premier printing importe : MBS #55 - uncommon

Sepulcher Ghoul

Sepulcher Ghoul

{1}{B} | MV 2,00 | Creature — Zombie

Sacrifice another creature: This creature gets +2/+2 until end of turn. Activate only once each turn.

Premier printing importe : AFR #118 - common

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B} | MV 7,00 | Creature — Avatar

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Premier printing importe : GTC #75 - rare

Sequestered Stash

Sequestered Stash

| MV ? | Land

{T}: Add {C}. {4}, {T}, Sacrifice this land: Mill five cards. Then you may put an artifact card from your graveyard on top of your library.

Premier printing importe : KLD #248 - uncommon

Serah Farron // Crystallized Serah

Serah Farron // Crystallized Serah

{1}{G}{W} // | MV 3,00 | Legendary Creature — Human Citizen // Legendary Artifact

The first legendary creature spell you cast each turn costs {2} less to cast. At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. --- The first legendary creature spell you cast each turn costs {2} less to cast. Legendary creatures you control get +2/+2.

Premier printing importe : FIN #506 - rare

Seraph

Seraph

{6}{W} | MV 7,00 | Creature — Angel

Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.

Premier printing importe : ICE #51 - rare

Seraphic Steed

Seraphic Steed

{G}{W} | MV 2,00 | Creature — Unicorn Mount

First strike, lifelink Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Premier printing importe : OTJ #364 - rare

Seraph of Dawn

Seraph of Dawn

{2}{W}{W} | MV 4,00 | Creature — Angel

Flying, lifelink

Premier printing importe : AVR #35 - common

Seraph of New Capenna // Seraph of New Phyrexia

Seraph of New Capenna // Seraph of New Phyrexia

{2}{W} // | MV 3,00 | Creature — Angel Soldier // Creature — Phyrexian Angel

Flying {4}{B/P}: Transform this creature. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) --- Flying Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, this creature gets +2/+1 until end of turn.

Premier printing importe : MOM #36 - uncommon

Seraph of the Masses

Seraph of the Masses

{5}{W}{W} | MV 7,00 | Creature — Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Premier printing importe : M15 #32 - uncommon

Seraph of the Scales

Seraph of the Scales

{2}{W}{B} | MV 4,00 | Creature — Angel

Flying {W}: This creature gains vigilance until end of turn. {B}: This creature gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Premier printing importe : RNA #205 - mythic

Seraph of the Suns

Seraph of the Suns

{5}{W}{W} | MV 7,00 | Creature — Angel

Flying Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it still dies.)

Premier printing importe : AKH #28 - uncommon

Seraph of the Sword

Seraph of the Sword

{3}{W} | MV 4,00 | Creature — Angel

Flying Prevent all combat damage that would be dealt to this creature.

Premier printing importe : M14 #31 - rare

Seraph Sanctuary

Seraph Sanctuary

| MV ? | Land

When this land enters, you gain 1 life. Whenever an Angel you control enters, you gain 1 life. {T}: Add {C}.

Premier printing importe : AVR #228 - common

Serendib Djinn

Serendib Djinn

{2}{U}{U} | MV 4,00 | Creature — Djinn

Flying At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, this creature deals 3 damage to you. When you control no lands, sacrifice this creature.

Premier printing importe : ARN #19 - rare

Serendib Efreet

Serendib Efreet

{2}{U} | MV 3,00 | Creature — Efreet

Flying At the beginning of your upkeep, this creature deals 1 damage to you.

Premier printing importe : ARN #20 - rare

Serendib Sorcerer

Serendib Sorcerer

{1}{U}{U} | MV 3,00 | Creature — Human Wizard Sorcerer

{T}: Target creature other than this creature has base power and toughness 0/2 until end of turn.

Premier printing importe : PLC #61 - rare