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Senate Guildmage

Senate Guildmage

{W}{U} | MV 2,00 | Creature — Human Wizard

{W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card.

Premier printing importe : RNA #204 - uncommon

Send in the Pest

Send in the Pest

{1}{B} | MV 2,00 | Sorcery

Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."

Premier printing importe : SOS #100 - common

Send to Sleep

Send to Sleep

{1}{U} | MV 2,00 | Instant

Tap up to two target creatures. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.

Premier printing importe : ORI #71 - common

Sengir Autocrat

Sengir Autocrat

{3}{B} | MV 4,00 | Creature — Human

When this creature enters, create three 0/1 black Serf creature tokens. When this creature leaves the battlefield, exile all Serf tokens.

Premier printing importe : TSB #45 - special

Sengir Bats

Sengir Bats

{1}{B}{B} | MV 3,00 | Creature — Bat

Flying Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Premier printing importe : HML #57a - common

Sengir Connoisseur

Sengir Connoisseur

{3}{B}{B} | MV 5,00 | Creature — Vampire

Flying Whenever one or more other creatures die, put a +1/+1 counter on this creature. This ability triggers only once each turn.

Premier printing importe : DMU #104 - uncommon

Sengir Nosferatu

Sengir Nosferatu

{3}{B}{B} | MV 5,00 | Creature — Vampire

Flying {1}{B}, Exile this creature: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this token: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."

Premier printing importe : TSP #128 - rare

Sengir Vampire

Sengir Vampire

{3}{B}{B} | MV 5,00 | Creature — Vampire

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.

Premier printing importe : ORI #283 - uncommon

Sensation Gorger

Sensation Gorger

{1}{R}{R} | MV 3,00 | Creature — Goblin Shaman

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each player discards their hand, then draws four cards.

Premier printing importe : MOR #102 - rare

Sensei Golden-Tail

Sensei Golden-Tail

{1}{W} | MV 2,00 | Legendary Creature — Fox Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.

Premier printing importe : CHK #44 - rare

Sensei's Divining Top

Sensei's Divining Top

{1} | MV 1,00 | Artifact

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Premier printing importe : CHK #268 - uncommon

Senseless Rage

Senseless Rage

{1}{R} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : SOI #180 - common

Sensor Splicer

Sensor Splicer

{4}{W} | MV 5,00 | Creature — Phyrexian Artificer

When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token. Golem creatures you control have vigilance.

Premier printing importe : NPH #22 - common

Sensory Deprivation

Sensory Deprivation

{U} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature gets -3/-0.

Premier printing importe : M14 #71 - common

Sentinel

Sentinel

{4} | MV 4,00 | Artifact Creature — Shapeshifter

{0}: Change this creature's base toughness to 1 plus the power of target creature blocking or blocked by this creature. (This effect lasts indefinitely.)

Premier printing importe : LEG #294 - rare

Sentinel of Lost Lore

Sentinel of Lost Lore

{1}{G}{G} | MV 3,00 | Creature — Elf Knight

When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't own in exile that has an Adventure on the bottom of its owner's library. • Exile target player's graveyard.

Premier printing importe : WOE #358 - rare

Sentinel of the Eternal Watch

Sentinel of the Eternal Watch

{5}{W} | MV 6,00 | Creature — Giant Soldier

Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls.

Premier printing importe : ORI #30 - uncommon

Sentinel of the Nameless City

Sentinel of the Nameless City

{2}{G} | MV 3,00 | Creature — Merfolk Warrior Scout

Vigilance Whenever this creature enters or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Premier printing importe : LCI #383 - rare

Sentinel of the Pearl Trident

Sentinel of the Pearl Trident

{4}{U} | MV 5,00 | Creature — Merfolk Soldier

Flash When this creature enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Premier printing importe : DOM #65 - uncommon

Sentinel's Eyes

Sentinel's Eyes

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Premier printing importe : THB #36 - common

Sentinel Sliver

Sentinel Sliver

{1}{W} | MV 2,00 | Creature — Sliver

Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Premier printing importe : M14 #30 - common

Sentinel's Mark

Sentinel's Mark

{1}{W} | MV 2,00 | Enchantment — Aura

Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Premier printing importe : RNA #20 - uncommon

Sentinels of Glen Elendra

Sentinels of Glen Elendra

{3}{U} | MV 4,00 | Creature — Faerie Soldier

Flash Flying

Premier printing importe : LRW #84 - common

Sentinel Spider

Sentinel Spider

{3}{G}{G} | MV 5,00 | Creature — Spider

Vigilance, reach

Premier printing importe : M13 #189 - common

Sentinel Totem

Sentinel Totem

{1} | MV 1,00 | Artifact

When this artifact enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}, Exile this artifact: Exile all graveyards.

Premier printing importe : XLN #245 - uncommon