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Merrow Harbinger
{3}{U} | MV 4,00 | Creature — Merfolk Wizard
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Premier printing importe : LRW #73 - uncommon
Merrow Skyswimmer
{3}{W/U}{W/U} | MV 5,00 | Creature — Merfolk Soldier
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, create a 1/1 white and blue Merfolk creature token.
Premier printing importe : ECL #234 - common
Merry Bards
{2}{R} | MV 3,00 | Creature — Human Bard
When this creature enters, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Premier printing importe : WOE #140 - common
Merseine
{2}{U}{U} | MV 4,00 | Enchantment — Aura
Enchant creature This Aura enters with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.
Premier printing importe : FEM #23a - common
Mesa Pegasus
{1}{W} | MV 2,00 | Creature — Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Premier printing importe : LEA #28 - common
Mesmeric Fiend
{1}{B} | MV 2,00 | Creature — Nightmare Horror
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When this creature leaves the battlefield, return the exiled card to its owner's hand.
Premier printing importe : TOR #69 - common
Mesmeric Sliver
{3}{U} | MV 4,00 | Creature — Sliver
All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
Premier printing importe : FUT #53 - common
Mesmerizing Benthid
{3}{U}{U} | MV 5,00 | Creature — Octopus
When this creature enters, create two 0/2 blue Illusion creature tokens with "Whenever this token blocks a creature, that creature doesn't untap during its controller's next untap step." This creature has hexproof as long as you control an Illusion.
Premier printing importe : RNA #43 - mythic
Mesmerizing Dose
{1}{U}{U} | MV 3,00 | Enchantment — Aura
Enchant creature When this Aura enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.
Premier printing importe : ONE #62 - common
Messenger Hawk
{2}{U/B} | MV 3,00 | Creature — Bird Scout
Flying When this creature enters, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") This creature gets +2/+0 as long as you've drawn two or more cards this turn.
Premier printing importe : TLA #234 - common
























