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Merfolk Raiders
{1}{U} | MV 2,00 | Creature — Merfolk Soldier
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Premier printing importe : MIR #75 - common
Merfolk Skydiver
{G}{U} | MV 2,00 | Creature — Merfolk Mutant
Flying When this creature enters, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Premier printing importe : WAR #205 - uncommon
Merfolk Windrobber
{U} | MV 1,00 | Creature — Merfolk Rogue
Flying Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.
Premier printing importe : ZNR #70 - uncommon
Merieke Ri Berit
{W}{U}{B} | MV 3,00 | Legendary Creature — Human
Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated.
Premier printing importe : TSB #95 - special
























