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Elite Headhunter
{B/R}{B/R}{B/R}{B/R} | MV 4,00 | Creature — Human Knight
Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: This creature deals 2 damage to target creature or planeswalker.
Premier printing importe : ELD #209 - uncommon
Elite Interceptor // Rejoinder
{W} // {1}{W} | MV 1,00 | Creature — Human Wizard // Sorcery
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- You may tap or untap target creature. Draw a card.
Premier printing importe : SOS #12 - common
Elite Scaleguard
{4}{W} | MV 5,00 | Creature — Human Soldier
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Premier printing importe : FRF #12 - uncommon
Elite Spellbinder
{2}{W} | MV 3,00 | Creature — Human Cleric
Flying When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.
Premier printing importe : STX #289 - rare
Elkin Lair
{3}{R} | MV 4,00 | World Enchantment
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
Premier printing importe : VIS #78 - rare
Ellywick Tumblestrum
{2}{G}{G} | MV 4,00 | Legendary Planeswalker — Ellywick
+1: Venture into the dungeon. (Enter the first room or advance to the next room.) −2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. −7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Premier printing importe : AFR #286 - mythic
Elspeth Conquers Death
{3}{W}{W} | MV 5,00 | Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
Premier printing importe : THB #13 - rare
Elspeth, Knight-Errant
{2}{W}{W} | MV 4,00 | Legendary Planeswalker — Elspeth
+1: Create a 1/1 white Soldier creature token. +1: Target creature gets +3/+3 and gains flying until end of turn. −8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
Premier printing importe : ALA #9 - mythic
Elspeth Resplendent
{3}{W}{W} | MV 5,00 | Legendary Planeswalker — Elspeth
+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. −3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. −7: Create five 3/3 white Angel creature tokens with flying.
Premier printing importe : SNC #341 - mythic
Elspeth's Devotee
{2}{W}{W} | MV 4,00 | Creature — Human Soldier
When this creature enters, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle.
Premier printing importe : THB #272 - rare
Elspeth's Nightmare
{2}{B} | MV 3,00 | Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target creature an opponent controls with power 2 or less. II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. III — Exile target opponent's graveyard.
Premier printing importe : THB #91 - uncommon
























