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Clearwater Pathway // Murkwater Pathway

Clearwater Pathway // Murkwater Pathway

// | MV ? | Land // Land

{T}: Add {U}. --- {T}: Add {B}.

Premier printing importe : ZNR #260 - rare

Cleaver Riot

Cleaver Riot

{4}{R} | MV 5,00 | Sorcery

Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Premier printing importe : M13 #125 - uncommon

Cleaving Reaper

Cleaving Reaper

{3}{B}{B} | MV 5,00 | Creature — Angel Berserker

Flying, trample Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn.

Premier printing importe : KHM #376 - rare

Cleaving Skyrider

Cleaving Skyrider

{2}{W} | MV 3,00 | Creature — Human Warrior

Flash Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) Flying When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.

Premier printing importe : DMU #12 - uncommon

Clement, the Worrywort

Clement, the Worrywort

{1}{G}{U} | MV 3,00 | Legendary Creature — Frog Druid

Vigilance Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand. Frogs you control have "{T}: Add {G} or {U}. Spend this mana only to cast a creature spell."

Premier printing importe : BLB #329 - rare

Clergy en-Vec

Clergy en-Vec

{1}{W} | MV 2,00 | Creature — Human Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

Premier printing importe : TMP #14 - common

Clergy of the Holy Nimbus

Clergy of the Holy Nimbus

{W} | MV 1,00 | Creature — Human Cleric

If this creature would be destroyed, regenerate it. {1}: This creature can't be regenerated this turn. Only your opponents may activate this ability.

Premier printing importe : LEG #6 - common

Cleric Class

Cleric Class

{W} | MV 1,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.

Premier printing importe : AFR #6 - uncommon

Cleric of Chill Depths

Cleric of Chill Depths

{1}{U} | MV 2,00 | Creature — Merfolk Cleric

Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Premier printing importe : ZNR #51 - common

Cleric of Life's Bond

Cleric of Life's Bond

{W}{B} | MV 2,00 | Creature — Vampire Cleric

Whenever another Cleric you control enters, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on this creature.

Premier printing importe : ZNR #222 - uncommon

Cleric of the Forward Order

Cleric of the Forward Order

{1}{W} | MV 2,00 | Creature — Human Cleric

When this creature enters, you gain 2 life for each creature you control named Cleric of the Forward Order.

Premier printing importe : ORI #10 - common

Clever Conjurer

Clever Conjurer

{2}{U} | MV 3,00 | Creature — Gnome Wizard

Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.

Premier printing importe : AFR #51 - common

Clever Impersonator

Clever Impersonator

{2}{U}{U} | MV 4,00 | Creature — Shapeshifter

You may have this creature enter as a copy of any nonland permanent on the battlefield.

Premier printing importe : KTK #34 - mythic

Clever Lumimancer

Clever Lumimancer

{W} | MV 1,00 | Creature — Human Wizard

Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +2/+2 until end of turn.

Premier printing importe : STX #10 - uncommon

Clickslither

Clickslither

{1}{R}{R}{R} | MV 4,00 | Creature — Insect

Haste Sacrifice a Goblin: This creature gets +2/+2 and gains trample until end of turn.

Premier printing importe : LGN #90 - rare

Cliffhaven Kitesail

Cliffhaven Kitesail

{1} | MV 1,00 | Artifact — Equipment

When this Equipment enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : ZNR #243 - common

Cliffhaven Sell-Sword

Cliffhaven Sell-Sword

{1}{W} | MV 2,00 | Creature — Kor Warrior

Premier printing importe : ZNR #8 - common

Cliffhaven Vampire

Cliffhaven Vampire

{2}{W}{B} | MV 4,00 | Creature — Vampire Warrior Ally

Flying Whenever you gain life, each opponent loses 1 life.

Premier printing importe : OGW #153 - uncommon

Cliffrunner Behemoth

Cliffrunner Behemoth

{3}{G} | MV 4,00 | Creature — Rhino Beast

This creature has haste as long as you control a red permanent. This creature has lifelink as long as you control a white permanent.

Premier printing importe : CON #79 - rare

Cliffside Lookout

Cliffside Lookout

{W} | MV 1,00 | Creature — Kor Scout Ally

{4}{W}: Creatures you control get +1/+1 until end of turn.

Premier printing importe : BFZ #20 - common

Cliff Threader

Cliff Threader

{1}{W} | MV 2,00 | Creature — Kor Scout

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Premier printing importe : ZEN #7 - common

Clifftop Lookout

Clifftop Lookout

{2}{G} | MV 3,00 | Creature — Frog Scout

Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.

Premier printing importe : BLB #168 - uncommon

Clifftop Retreat

Clifftop Retreat

| MV ? | Land

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Premier printing importe : DOM #239 - rare

Clinging Anemones

Clinging Anemones

{3}{U} | MV 4,00 | Creature — Jellyfish

Defender Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Premier printing importe : GTC #31 - common

Clinging Darkness

Clinging Darkness

{1}{B} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets -4/-1.

Premier printing importe : RAV #80 - common