Recherche cartes

Se connecter pour ajouter des cartes a un cube.

Affichage Vue
Cartes EN FR

26267 cartes trouvees.

Calcite Snapper

Calcite Snapper

{1}{U}{U} | MV 3,00 | Creature — Turtle

Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.

Premier printing importe : WWK #25 - common

Calculated Dismissal

Calculated Dismissal

{2}{U} | MV 3,00 | Instant

Counter target spell unless its controller pays {3}. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Premier printing importe : ORI #48 - common

Caldaia Strongarm

Caldaia Strongarm

{4}{G} | MV 5,00 | Creature — Human Warrior

When this creature enters, put two +1/+1 counters on target creature. Blitz {3}{G} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Premier printing importe : SNC #138 - common

Caldera Hellion

Caldera Hellion

{3}{R}{R} | MV 5,00 | Creature — Hellion

Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) When this creature enters, it deals 3 damage to each creature.

Premier printing importe : ALA #95 - rare

Caldera Kavu

Caldera Kavu

{2}{R} | MV 3,00 | Creature — Kavu

{1}{B}: This creature gets +1/+1 until end of turn. {G}: This creature becomes the color of your choice until end of turn.

Premier printing importe : PLS #58 - common

Caldera Lake

Caldera Lake

| MV ? | Land

This land enters tapped. {T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Premier printing importe : TMP #316 - rare

Caligo Skin-Witch

Caligo Skin-Witch

{1}{B} | MV 2,00 | Creature — Human Wizard

Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When this creature enters, if it was kicked, each opponent discards two cards.

Premier printing importe : DOM #80 - common

Calix, Destiny's Hand

Calix, Destiny's Hand

{2}{G}{W} | MV 4,00 | Legendary Planeswalker — Calix

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. −3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. −7: Return all enchantment cards from your graveyard to the battlefield.

Premier printing importe : THB #211 - mythic

Calix, Guided by Fate

Calix, Guided by Fate

{1}{G}{W} | MV 3,00 | Legendary Enchantment Creature — Human Druid

Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature. Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.

Premier printing importe : MAT #76 - mythic

Callaphe, Beloved of the Sea

Callaphe, Beloved of the Sea

{1}{U}{U} | MV 3,00 | Legendary Enchantment Creature — Demigod

Callaphe's power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."

Premier printing importe : THB #45 - uncommon

Call a Surprise Witness

Call a Surprise Witness

{1}{W} | MV 2,00 | Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.

Premier printing importe : MKM #6 - uncommon

Call Damage Control

Call Damage Control

{1}{G} | MV 2,00 | Sorcery

Choose up to two. Return those cards from your graveyard to your hand. • Target artifact card. • Target creature card. • Target enchantment card. • Target land card.

Premier printing importe : MSH #162 - common

Caller of Gales

Caller of Gales

{U} | MV 1,00 | Creature — Merfolk Wizard

{1}{U}, {T}: Target creature gains flying until end of turn.

Premier printing importe : ZEN #43 - common

Caller of the Claw

Caller of the Claw

{2}{G} | MV 3,00 | Creature — Elf

Flash When this creature enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Premier printing importe : LGN #121 - rare

Caller of the Hunt

Caller of the Hunt

{2}{G} | MV 3,00 | Creature — Human

As an additional cost to cast this spell, choose a creature type. Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Premier printing importe : MMQ #233 - rare

Call for Blood

Call for Blood

{4}{B} | MV 5,00 | Instant — Arcane

As an additional cost to cast this spell, sacrifice a creature. Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Premier printing importe : BOK #63 - common

Call for Unity

Call for Unity

{3}{W}{W} | MV 5,00 | Enchantment

Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment. Creatures you control get +1/+1 for each unity counter on this enchantment.

Premier printing importe : AER #9 - rare

Call In a Professional

Call In a Professional

{2}{R} | MV 3,00 | Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

Premier printing importe : SNC #103 - uncommon

Call of the Conclave

Call of the Conclave

{G}{W} | MV 2,00 | Sorcery

Create a 3/3 green Centaur creature token.

Premier printing importe : RTR #146 - uncommon

Call of the Death-Dweller

Call of the Death-Dweller

{2}{B} | MV 3,00 | Sorcery

Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them.

Premier printing importe : IKO #78 - uncommon

Call of the Full Moon

Call of the Full Moon

{1}{R} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +3/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice this Aura.

Premier printing importe : ORI #134 - uncommon

Call of the Herd

Call of the Herd

{2}{G} | MV 3,00 | Sorcery

Create a 3/3 green Elephant creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : TSB #74 - special

Call of the Nightwing

Call of the Nightwing

{2}{U}{B} | MV 4,00 | Sorcery

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Premier printing importe : GTC #149 - uncommon

Call of the Wild

Call of the Wild

{2}{G}{G} | MV 4,00 | Enchantment

{2}{G}{G}: Reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, put it into your graveyard.

Premier printing importe : 8ED #235 - rare

Callous Bloodmage

Callous Bloodmage

{2}{B} | MV 3,00 | Creature — Vampire Warlock

When this creature enters, choose one — • Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard.

Premier printing importe : STX #66 - rare