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Zhur-Taa Druid

Zhur-Taa Druid

{R}{G} | MV 2,00 | Creature — Human Druid

{T}: Add {G}. Whenever you tap this creature for mana, it deals 1 damage to each opponent.

Premier printing importe : DGM #120 - common

Zhur-Taa Goblin

Zhur-Taa Goblin

{R}{G} | MV 2,00 | Creature — Goblin Berserker

Riot (This creature enters with your choice of a +1/+1 counter or haste.)

Premier printing importe : RNA #215 - uncommon

Zhur-Taa Swine

Zhur-Taa Swine

{3}{R}{G} | MV 5,00 | Creature — Boar

Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.

Premier printing importe : GTC #210 - common

Ziatora's Envoy

Ziatora's Envoy

{1}{B}{R}{G} | MV 4,00 | Creature — Lizard Warrior

Trample Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G}

Premier printing importe : SNC #340 - rare

Ziatora's Proving Ground

Ziatora's Proving Ground

| MV ? | Land — Swamp Mountain Forest

({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Premier printing importe : SNC #359 - rare

Ziatora, the Incinerator

Ziatora, the Incinerator

{3}{B}{R}{G} | MV 6,00 | Legendary Creature — Demon Dragon

Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.

Premier printing importe : SNC #339 - mythic

Zidane, Tantalus Thief

Zidane, Tantalus Thief

{3}{R}{W} | MV 5,00 | Legendary Creature — Human Mutant Scout

When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn. Whenever an opponent gains control of a permanent from you, you create a Treasure token.

Premier printing importe : FIN #251 - uncommon

Zilortha, Strength Incarnate

Zilortha, Strength Incarnate

{3}{R}{G} | MV 5,00 | Legendary Creature — Dinosaur

Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness.

Premier printing importe : IKO #275 - mythic

Zimone, All-Questioning

Zimone, All-Questioning

{1}{G}{U} | MV 3,00 | Legendary Creature — Human Wizard

At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)

Premier printing importe : DSK #366 - rare

Zimone and Dina

Zimone and Dina

{B}{G}{U} | MV 3,00 | Legendary Creature — Human Dryad

Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. {T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.

Premier printing importe : MOM #318 - mythic

Zimone, Paradox Sculptor

Zimone, Paradox Sculptor

{2}{G}{U} | MV 4,00 | Legendary Creature — Human Wizard

At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control. {G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.

Premier printing importe : FDN #483 - mythic

Zimone, Quandrix Prodigy

Zimone, Quandrix Prodigy

{G}{U} | MV 2,00 | Legendary Creature — Human Wizard

{1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead.

Premier printing importe : STX #250 - uncommon

Zimone's Experiment

Zimone's Experiment

{3}{G} | MV 4,00 | Sorcery

Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.

Premier printing importe : SOS #169 - uncommon

Zirda, the Dawnwaker

Zirda, the Dawnwaker

{1}{R/W}{R/W} | MV 3,00 | Legendary Creature — Elemental Fox

Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.

Premier printing importe : IKO #233 - rare

Zirilan of the Claw

Zirilan of the Claw

{3}{R}{R} | MV 5,00 | Legendary Creature — Lizard Shaman

{1}{R}{R}, {T}: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

Premier printing importe : MIR #204 - rare

Zodiac Monkey

Zodiac Monkey

{1}{G} | MV 2,00 | Creature — Monkey

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Premier printing importe : 9ED #285 - common

Zodiark, Umbral God

Zodiark, Umbral God

{B}{B}{B}{B}{B} | MV 5,00 | Legendary Creature — God

Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.

Premier printing importe : FIN #128 - rare

Zoetic Cavern

Zoetic Cavern

| MV ? | Land

{T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Premier printing importe : FUT #180 - uncommon

Zoetic Glyph

Zoetic Glyph

{2}{U} | MV 3,00 | Enchantment — Aura

Enchant artifact Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types. When this Aura is put into a graveyard from the battlefield, discover 3.

Premier printing importe : LCI #86 - uncommon

Zof Consumption // Zof Bloodbog

Zof Consumption // Zof Bloodbog

{4}{B}{B} // | MV 6,00 | Sorcery // Land

Each opponent loses 4 life and you gain 4 life. --- This land enters tapped. {T}: Add {B}.

Premier printing importe : ZNR #132 - uncommon

Zof Shade

Zof Shade

{3}{B} | MV 4,00 | Creature — Shade

{2}{B}: This creature gets +2/+2 until end of turn.

Premier printing importe : M15 #125 - common

Zog, Triceraton Castaway

Zog, Triceraton Castaway

{4}{R} | MV 5,00 | Legendary Creature — Dinosaur Soldier

Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : TMT #111 - common

Zombie Apocalypse

Zombie Apocalypse

{3}{B}{B}{B} | MV 6,00 | Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Premier printing importe : DKA #80 - rare

Zombie Assassin

Zombie Assassin

{4}{B} | MV 5,00 | Creature — Zombie Assassin

{T}, Exile two cards from your graveyard and this creature: Destroy target nonblack creature. It can't be regenerated.

Premier printing importe : ODY #168 - common

Zombie Boa

Zombie Boa

{4}{B} | MV 5,00 | Creature — Zombie Snake

{1}{B}: Choose a color. Whenever this creature becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.

Premier printing importe : APC #54 - common