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Zenos yae Galvus // Shinryu, Transcendent Rival

Zenos yae Galvus // Shinryu, Transcendent Rival

{3}{B}{B} // | MV 5,00 | Legendary Creature — Human Noble Warrior // Legendary Creature — Dragon

My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. --- Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains — When the chosen player loses the game, you win the game.

Premier printing importe : FIN #529 - rare

Zephid

Zephid

{4}{U}{U} | MV 6,00 | Creature — Illusion

Flying Shroud (This creature can't be the target of spells or abilities.)

Premier printing importe : USG #113 - rare

Zephid's Embrace

Zephid's Embrace

{2}{U}{U} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Premier printing importe : USG #114 - uncommon

Zephyr Boots

Zephyr Boots

{1} | MV 1,00 | Artifact — Equipment

Equipped creature has flying. Whenever equipped creature deals combat damage to a player, draw a card, then discard a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : STX #261 - uncommon

Zephyr Charge

Zephyr Charge

{1}{U} | MV 2,00 | Enchantment

{1}{U}: Target creature gains flying until end of turn.

Premier printing importe : M20 #82 - common

Zephyr Falcon

Zephyr Falcon

{1}{U} | MV 2,00 | Creature — Bird

Flying, vigilance

Premier printing importe : LEG #86 - common

Zephyr Net

Zephyr Net

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature has defender and flying.

Premier printing importe : LRW #98 - common

Zephyr Scribe

Zephyr Scribe

{2}{U} | MV 3,00 | Creature — Human Monk

{U}, {T}: Draw a card, then discard a card. Whenever you cast a noncreature spell, untap this creature.

Premier printing importe : DTK #85 - common

Zephyr Sentinel

Zephyr Sentinel

{1}{U} | MV 2,00 | Creature — Human Soldier

Flash Flying When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.

Premier printing importe : BRO #74 - uncommon

Zephyr Singer

Zephyr Singer

{2}{U}{U} | MV 4,00 | Creature — Siren Pirate

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, put a flying counter on each creature that convoked it.

Premier printing importe : MOM #86 - rare

Zephyr Spirit

Zephyr Spirit

{5}{U} | MV 6,00 | Creature — Spirit

When this creature blocks, return it to its owner's hand.

Premier printing importe : RAV #76 - common

Zephyr Sprite

Zephyr Sprite

{U} | MV 1,00 | Creature — Faerie

Flying

Premier printing importe : M10 #82 - common

Zephyr Winder

Zephyr Winder

{1}{U} | MV 2,00 | Creature — Elemental

Flying Whenever this creature deals combat damage to a player, untap up to one target creature.

Premier printing importe : MOM #328 - common

Zerapa Minotaur

Zerapa Minotaur

{2}{R}{R} | MV 4,00 | Creature — Minotaur

First strike {2}: This creature loses first strike until end of turn. Any player may activate this ability.

Premier printing importe : PCY #108 - common

Zero Point Ballad

Zero Point Ballad

{X}{B} | MV 1,00 | Sorcery

Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.

Premier printing importe : EOE #128 - rare

Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

{6}{W}{W} | MV 8,00 | Legendary Creature — Elder Dinosaur

Flying, double strike, vigilance, trample, indestructible

Premier printing importe : RIX #30 - rare

Zhalfirin Commander

Zhalfirin Commander

{2}{W} | MV 3,00 | Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn.

Premier printing importe : TSB #18 - special

Zhalfirin Crusader

Zhalfirin Crusader

{1}{W}{W} | MV 3,00 | Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.

Premier printing importe : VIS #25 - rare

Zhalfirin Knight

Zhalfirin Knight

{2}{W} | MV 3,00 | Creature — Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {W}{W}: This creature gains first strike until end of turn.

Premier printing importe : MIR #50 - common

Zhalfirin Lancer

Zhalfirin Lancer

{2}{W} | MV 3,00 | Creature — Human Knight

Whenever another Knight you control enters, this creature gets +1/+1 and gains vigilance until end of turn.

Premier printing importe : MOM #45 - uncommon

Zhalfirin Shapecraft

Zhalfirin Shapecraft

{1}{U} | MV 2,00 | Instant

Target creature has base power and toughness 4/3 until end of turn. Draw a card.

Premier printing importe : MOM #87 - common

Zhalfirin Void

Zhalfirin Void

| MV ? | Land

When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.

Premier printing importe : DOM #249 - uncommon

Zhao, Ruthless Admiral

Zhao, Ruthless Admiral

{2}{B/R}{B/R} | MV 4,00 | Legendary Creature — Human Soldier

Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.

Premier printing importe : TLA #252 - uncommon

Zhao, the Moon Slayer

Zhao, the Moon Slayer

{1}{R} | MV 2,00 | Legendary Creature — Human Soldier

Menace Nonbasic lands enter tapped. {7}: Put a conqueror counter on Zhao. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have "{T}: Add {R}.")

Premier printing importe : TLA #162 - rare

Zhur-Taa Ancient

Zhur-Taa Ancient

{3}{R}{G} | MV 5,00 | Creature — Beast

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Premier printing importe : DGM #119 - rare