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Warbringer

Warbringer

{3}{R} | MV 4,00 | Creature — Orc Berserker

Dash costs you pay cost {2} less (as long as this creature is on the battlefield). Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Premier printing importe : DTK #168 - uncommon

War Cadence

War Cadence

{2}{R} | MV 3,00 | Enchantment

{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.

Premier printing importe : MMQ #224 - uncommon

Warchanter of Mogis

Warchanter of Mogis

{3}{B}{B} | MV 5,00 | Creature — Minotaur Shaman

Inspired — Whenever this creature becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Premier printing importe : BNG #85 - common

Warchanter Skald

Warchanter Skald

{2}{W} | MV 3,00 | Creature — Dwarf Cleric

Whenever this creature becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.

Premier printing importe : KHM #381 - uncommon

War Chariot

War Chariot

{3} | MV 3,00 | Artifact

{3}, {T}: Target creature gains trample until end of turn.

Premier printing importe : ICE #348 - uncommon

Warclamp Mastiff

Warclamp Mastiff

{W} | MV 1,00 | Creature — Dog

First strike (This creature deals combat damage before creatures without first strike.)

Premier printing importe : M13 #40 - common

Warcry Phoenix

Warcry Phoenix

{3}{R} | MV 4,00 | Creature — Phoenix

Flying, haste Whenever you attack with three or more creatures, you may pay {2}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking.

Premier printing importe : DOM #150 - uncommon

War Dance

War Dance

{G} | MV 1,00 | Enchantment

At the beginning of your upkeep, you may put a verse counter on this enchantment. Sacrifice this enchantment: Target creature gets +X/+X until end of turn, where X is the number of verse counters on this enchantment.

Premier printing importe : USG #282 - uncommon

Warded Battlements

Warded Battlements

{2}{W} | MV 3,00 | Creature — Wall

Defender (This creature can't attack.) Attacking creatures you control get +1/+0.

Premier printing importe : M21 #44 - common

Warden of Evos Isle

Warden of Evos Isle

{2}{U} | MV 3,00 | Creature — Bird Wizard

Flying Creature spells with flying you cast cost {1} less to cast.

Premier printing importe : M20 #79 - uncommon

Warden of Geometries

Warden of Geometries

{4} | MV 4,00 | Creature — Eldrazi Drone

Vigilance {T}: Add {C}. ({C} represents colorless mana.)

Premier printing importe : OGW #11 - common

Warden of the Beyond

Warden of the Beyond

{2}{W} | MV 3,00 | Creature — Human Wizard

Vigilance (Attacking doesn't cause this creature to tap.) This creature gets +2/+2 as long as an opponent owns a card in exile.

Premier printing importe : M15 #42 - uncommon

Warden of the Chained

Warden of the Chained

{1}{R}{G} | MV 3,00 | Creature — Minotaur Warrior

Trample This creature can't attack unless you control another creature with power 4 or greater.

Premier printing importe : THB #230 - uncommon

Warden of the Eye

Warden of the Eye

{2}{U}{R}{W} | MV 5,00 | Creature — Djinn Wizard

When this creature enters, return target noncreature, nonland card from your graveyard to your hand.

Premier printing importe : KTK #212 - uncommon

Warden of the First Tree

Warden of the First Tree

{G} | MV 1,00 | Creature — Human

{1}{W/B}: This creature becomes a Human Warrior with base power and toughness 3/3. {2}{W/B}{W/B}: If this creature is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink. {3}{W/B}{W/B}{W/B}: If this creature is a Spirit, put five +1/+1 counters on it.

Premier printing importe : FRF #143 - mythic

Warden of the Grove

Warden of the Grove

{2}{G} | MV 3,00 | Creature — Hydra

At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)

Premier printing importe : TDM #351 - rare

Warden of the Inner Sky

Warden of the Inner Sky

{W} | MV 1,00 | Creature — Human Soldier

As long as this creature has three or more counters on it, it has flying and vigilance. Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Scry 1. Activate only as a sorcery.

Premier printing importe : LCI #43 - rare

Warden of the Wall

Warden of the Wall

{3} | MV 3,00 | Artifact

This artifact enters tapped. {T}: Add {C}. During turns other than yours, this artifact is a 2/3 Gargoyle artifact creature with flying.

Premier printing importe : DKA #153 - uncommon

Warden of the Woods

Warden of the Woods

{4}{G}{G} | MV 6,00 | Creature — Treefolk

Vigilance (Attacking doesn't cause this creature to tap.) Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw two cards.

Premier printing importe : M21 #213 - uncommon

Wardens of the Cycle

Wardens of the Cycle

{1}{B}{G}{G} | MV 4,00 | Creature — Elf Warlock

Morbid — At the beginning of your end step, if a creature died this turn, choose one — • You gain 2 life. • You draw a card and you lose 1 life.

Premier printing importe : FDN #125 - uncommon

Ward of Bones

Ward of Bones

{6} | MV 6,00 | Artifact

Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands.

Premier printing importe : EVE #174 - rare

Ward of Lights

Ward of Lights

{W}{W} | MV 2,00 | Enchantment — Aura

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.

Premier printing importe : MIR #47 - common

Ward of Piety

Ward of Piety

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature {1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Premier printing importe : BOK #28 - uncommon

Wardscale Crocodile

Wardscale Crocodile

{4}{G} | MV 5,00 | Creature — Crocodile

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Premier printing importe : WAR #183 - common

Wardscale Dragon

Wardscale Dragon

{4}{W}{W} | MV 6,00 | Creature — Dragon

Flying As long as this creature is attacking, defending player can't cast spells.

Premier printing importe : FRF #30 - uncommon