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Wandering Tombshell

Wandering Tombshell

{3}{B} | MV 4,00 | Creature — Zombie Turtle

Premier printing importe : DTK #127 - common

Wandering Troubadour

Wandering Troubadour

{3}{G} | MV 4,00 | Creature — Dragon Bard

At the beginning of your end step, if you had a land enter the battlefield under your control this turn, venture into the dungeon. (Enter the first room or advance to the next room.)

Premier printing importe : AFR #210 - uncommon

Wandering Wolf

Wandering Wolf

{1}{G} | MV 2,00 | Creature — Wolf

Creatures with power less than this creature's power can't block it.

Premier printing importe : AVR #202 - common

Wanderlight Spirit

Wanderlight Spirit

{2}{U} | MV 3,00 | Creature — Spirit

Flying This creature can block only creatures with flying.

Premier printing importe : VOW #86 - common

Wanderlust

Wanderlust

{2}{G} | MV 3,00 | Enchantment — Aura

Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.

Premier printing importe : LEA #226 - uncommon

Wandermare

Wandermare

{1}{G}{W} | MV 3,00 | Creature — Horse

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)

Premier printing importe : ELD #204 - uncommon

Wander Off

Wander Off

{3}{B} | MV 4,00 | Instant

Exile target creature.

Premier printing importe : SOS #104 - common

Wandertale Mentor

Wandertale Mentor

{R}{G} | MV 2,00 | Creature — Raccoon Bard

Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) {T}: Add {R} or {G}.

Premier printing importe : BLB #240 - uncommon

Wanderwine Distracter

Wanderwine Distracter

{3}{U} | MV 4,00 | Creature — Merfolk Wizard

Whenever this creature becomes tapped, target creature an opponent controls gets -3/-0 until end of turn.

Premier printing importe : ECL #82 - common

Wanderwine Farewell

Wanderwine Farewell

{5}{U}{U} | MV 7,00 | Kindred Sorcery — Merfolk

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Return one or two target nonland permanents to their owners' hands. Then if you control a Merfolk, create a 1/1 white and blue Merfolk creature token for each permanent returned to its owner's hand this way.

Premier printing importe : ECL #83 - uncommon

Wanderwine Hub

Wanderwine Hub

| MV ? | Land

As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Premier printing importe : LRW #280 - rare

Wanderwine Prophets

Wanderwine Prophets

{4}{U}{U} | MV 6,00 | Creature — Merfolk Wizard

Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.

Premier printing importe : LRW #95 - rare

Wand of Denial

Wand of Denial

{2} | MV 2,00 | Artifact

{T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.

Premier printing importe : VIS #159 - rare

Wand of Ith

Wand of Ith

{4} | MV 4,00 | Artifact

{3}, {T}: Target player reveals a card at random from their hand. If it's a land card, that player discards it unless they pay 1 life. If it isn't a land card, the player discards it unless they pay life equal to its mana value. Activate only during your turn.

Premier printing importe : DRK #114 - uncommon

Wand of the Elements

Wand of the Elements

{4} | MV 4,00 | Artifact

{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying. {T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.

Premier printing importe : DST #158 - rare

Wand of Vertebrae

Wand of Vertebrae

{1} | MV 1,00 | Artifact

{T}: Mill a card. {2}, {T}, Exile this artifact: Shuffle up to five target cards from your graveyard into your library.

Premier printing importe : GRN #242 - uncommon

Waning Wurm

Waning Wurm

{3}{B} | MV 4,00 | Creature — Zombie Wurm

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Premier printing importe : PLC #83 - uncommon

Wan Shi Tong, Librarian

Wan Shi Tong, Librarian

{X}{U}{U} | MV 2,00 | Legendary Creature — Bird Spirit

Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.

Premier printing importe : TLA #320 - mythic

Wanted Griffin

Wanted Griffin

{3}{W} | MV 4,00 | Creature — Griffin

Flying When this creature dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Premier printing importe : OTJ #38 - common

Wanted Scoundrels

Wanted Scoundrels

{1}{B} | MV 2,00 | Creature — Human Pirate

When this creature dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : XLN #131 - uncommon

War Balloon

War Balloon

{2}{R} | MV 3,00 | Artifact — Vehicle

Flying {1}: Put a fire counter on this Vehicle. As long as this Vehicle has three or more fire counters on it, it's an artifact creature. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Premier printing importe : TLA #159 - uncommon

War Barge

War Barge

{4} | MV 4,00 | Artifact

{3}: Target creature gains islandwalk until end of turn. When this artifact leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)

Premier printing importe : TSB #116 - special

War Behemoth

War Behemoth

{5}{W} | MV 6,00 | Creature — Beast

Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Premier printing importe : KTK #29 - common

Warbreak Trumpeter

Warbreak Trumpeter

{R} | MV 1,00 | Creature — Goblin

Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, create X 1/1 red Goblin creature tokens.

Premier printing importe : LGN #116 - uncommon

Warbriar Blessing

Warbriar Blessing

{1}{G} | MV 2,00 | Enchantment — Aura

Enchant creature you control When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Enchanted creature gets +0/+2.

Premier printing importe : THB #204 - common