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Shaman's Trance

Shaman's Trance

{2}{R} | MV 3,00 | Instant

Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.

Premier printing importe : JUD #98 - rare

Shamble Back

Shamble Back

{B} | MV 1,00 | Sorcery

Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.

Premier printing importe : SOI #134 - common

Shambleshark

Shambleshark

{G}{U} | MV 2,00 | Creature — Shark Crab

Flash (You may cast this spell any time you could cast an instant.) Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Premier printing importe : GTC #193 - common

Shambling Attendants

Shambling Attendants

{7}{B} | MV 8,00 | Creature — Zombie

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Premier printing importe : KTK #89 - common

Shambling Cie'th

Shambling Cie'th

{2}{B} | MV 3,00 | Creature — Mutant Horror

This creature enters tapped. Whenever you cast a noncreature spell, you may pay {B}. If you do, return this card from your graveyard to your hand.

Premier printing importe : FIN #117 - uncommon

Shambling Ghast

Shambling Ghast

{B} | MV 1,00 | Creature — Zombie

When this creature dies, choose one — • Target creature an opponent controls gets -1/-1 until end of turn. • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : AFR #119 - common

Shambling Ghoul

Shambling Ghoul

{1}{B} | MV 2,00 | Creature — Zombie

This creature enters tapped.

Premier printing importe : ORI #119 - common

Shambling Goblin

Shambling Goblin

{B} | MV 1,00 | Creature — Zombie Goblin

When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.

Premier printing importe : DTK #118 - common

Shambling Remains

Shambling Remains

{1}{B}{R} | MV 3,00 | Creature — Zombie Horror

This creature can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Premier printing importe : CON #124 - uncommon

Shambling Shell

Shambling Shell

{1}{B}{G} | MV 3,00 | Creature — Plant Zombie

Sacrifice this creature: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Premier printing importe : RAV #230 - common

Shambling Strider

Shambling Strider

{4}{G}{G} | MV 6,00 | Creature — Yeti

{R}{G}: This creature gets +1/-1 until end of turn.

Premier printing importe : ICE #263 - common

Shambling Suit

Shambling Suit

{3} | MV 3,00 | Artifact Creature — Construct

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Premier printing importe : ELD #230 - uncommon

Shambling Swarm

Shambling Swarm

{1}{B}{B}{B} | MV 4,00 | Creature — Horror

When this creature dies, distribute three -1/-1 counters among one, two, or three target creatures. For each -1/-1 counter you put on a creature this way, remove a -1/-1 counter from that creature at the beginning of the next end step.

Premier printing importe : TOR #82 - rare

Shambling Vent

Shambling Vent

| MV ? | Land

This land enters tapped. {T}: Add {W} or {B}. {1}{W}{B}: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.

Premier printing importe : BFZ #244 - rare

Shang-Chi, Master of Kung Fu

Shang-Chi, Master of Kung Fu

{1}{G} | MV 2,00 | Legendary Creature — Human Warrior Hero

You may activate abilities of creatures you control as though those creatures had haste. {T}: Add two mana of any one color. Spend this mana only to activate abilities of creature sources.

Premier printing importe : MSH #187 - mythic

Shanna, Purifying Blade

Shanna, Purifying Blade

{G}{W}{U} | MV 3,00 | Legendary Creature — Human Warrior

Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Premier printing importe : DMU #358 - mythic

Shanna, Sisay's Legacy

Shanna, Sisay's Legacy

{G}{W} | MV 2,00 | Legendary Creature — Human Warrior

Shanna can't be the target of abilities your opponents control. Shanna gets +1/+1 for each creature you control.

Premier printing importe : DOM #204 - uncommon

Shanodin Dryads

Shanodin Dryads

{G} | MV 1,00 | Creature — Nymph Dryad

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Premier printing importe : 7ED #269 - common

Shantotto, Tactician Magician

Shantotto, Tactician Magician

{1}{U}{R} | MV 3,00 | Legendary Creature — Dwarf Wizard

Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.

Premier printing importe : FIN #241 - uncommon

Shape Anew

Shape Anew

{3}{U} | MV 4,00 | Sorcery

The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

Premier printing importe : SOM #43 - rare

Shape of the Wiitigo

Shape of the Wiitigo

{3}{G}{G}{G} | MV 6,00 | Enchantment — Aura

Enchant creature When this Aura enters, put six +1/+1 counters on enchanted creature. At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Premier printing importe : CSP #120 - rare

Shaper Apprentice

Shaper Apprentice

{1}{U} | MV 2,00 | Creature — Merfolk Wizard

This creature has flying as long as you control another Merfolk.

Premier printing importe : XLN #75 - common

Shaper Guildmage

Shaper Guildmage

{U} | MV 1,00 | Creature — Human Wizard

{W}, {T}: Target creature gains first strike until end of turn. {B}, {T}: Target creature gets +1/+0 until end of turn.

Premier printing importe : MIR #91 - common

Shaper Parasite

Shaper Parasite

{1}{U}{U} | MV 3,00 | Creature — Illusion

Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

Premier printing importe : PLC #46 - common

Shapers of Nature

Shapers of Nature

{1}{G}{U} | MV 3,00 | Creature — Merfolk Shaman

{3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

Premier printing importe : XLN #228 - uncommon