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Revival of the Ancestors
{1}{W}{B}{G} | MV 4,00 | Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn.
Premier printing importe : TDM #389 - rare
Revive the Fallen
{1}{B} | MV 2,00 | Sorcery
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Premier printing importe : MOR #76 - uncommon
Reweave
{5}{U} | MV 6,00 | Instant — Arcane
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle. Splice onto Arcane {2}{U}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Premier printing importe : CHK #82 - rare
Rewrite History
{2}{U} | MV 3,00 | Enchantment — Plan
Whenever one or more creatures you control become tapped, draw a card, then discard a card and put a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Premier printing importe : MSH #71 - uncommon
























