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Acquire

Acquire

{3}{U}{U} | MV 5,00 | Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

Premier printing importe : 5DN #21 - rare

Acquisition Octopus

Acquisition Octopus

{2}{U} | MV 3,00 | Artifact Creature — Equipment Octopus

Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Premier printing importe : NEO #44 - uncommon

Acquisitions Expert

Acquisitions Expert

{1}{B} | MV 2,00 | Creature — Human Rogue

When this creature enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Premier printing importe : ZNR #89 - uncommon

Acridian

Acridian

{1}{G} | MV 2,00 | Creature — Insect

Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Premier printing importe : USG #230 - common

Acrobatic Cheerleader

Acrobatic Cheerleader

{1}{W} | MV 2,00 | Creature — Human Survivor

Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.

Premier printing importe : DSK #1 - common

Acrobatic Leap

Acrobatic Leap

{W} | MV 1,00 | Instant

Target creature gets +1/+3 and gains flying until end of turn. Untap it.

Premier printing importe : LCI #2 - common

Acrobatic Maneuver

Acrobatic Maneuver

{2}{W} | MV 3,00 | Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Premier printing importe : KLD #1 - common

Action News Crew

Action News Crew

{1}{W} | MV 2,00 | Creature — Human Citizen

Vigilance Channel — {6}, Discard this card: Put a +1/+1 counter on each creature you control. Draw a card.

Premier printing importe : TMT #1 - common

Active Volcano

Active Volcano

{R} | MV 1,00 | Instant

Choose one — • Destroy target blue permanent. • Return target Island to its owner's hand.

Premier printing importe : LEG #130 - common

Act of Aggression

Act of Aggression

{3}{R/P}{R/P} | MV 5,00 | Instant

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Premier printing importe : NPH #78 - uncommon

Act of Heroism

Act of Heroism

{1}{W} | MV 2,00 | Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

Premier printing importe : HOU #1 - common

Act of Treason

Act of Treason

{2}{R} | MV 3,00 | Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Premier printing importe : M20 #124 - common

Act on Impulse

Act on Impulse

{2}{R} | MV 3,00 | Sorcery

Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Premier printing importe : M15 #126 - uncommon

Adagia, Windswept Bastion

Adagia, Windswept Bastion

| MV ? | Land — Planet

This land enters tapped. {T}: Add {W}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {3}{W}, {T}: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.

Premier printing importe : EOE #250 - mythic

Adamant Will

Adamant Will

{1}{W} | MV 2,00 | Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : FDN #488 - common

Adamaro, First to Desire

Adamaro, First to Desire

{1}{R}{R} | MV 3,00 | Legendary Creature — Spirit

Adamaro's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.

Premier printing importe : SOK #91 - rare

Adanto Vanguard

Adanto Vanguard

{1}{W} | MV 2,00 | Creature — Vampire Soldier

As long as this creature is attacking, it gets +2/+0. Pay 4 life: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Premier printing importe : XLN #1 - uncommon

Adaptive Automaton

Adaptive Automaton

{3} | MV 3,00 | Artifact Creature — Construct

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1.

Premier printing importe : M12 #201 - rare

Adaptive Gemguard

Adaptive Gemguard

{3}{W} | MV 4,00 | Artifact Creature — Gnome

Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Activate only as a sorcery.

Premier printing importe : LCI #3 - common

Adaptive Shimmerer

Adaptive Shimmerer

{5} | MV 5,00 | Creature — Insect

Flash This creature enters with three +1/+1 counters on it.

Premier printing importe : IKO #1 - common

Adaptive Snapjaw

Adaptive Snapjaw

{4}{G} | MV 5,00 | Creature — Lizard Beast

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Premier printing importe : GTC #113 - common

Adaptive Sporesinger

Adaptive Sporesinger

{2}{G} | MV 3,00 | Creature — Phyrexian Druid

Vigilance When this creature enters, choose one — • Target creature gets +2/+2 and gains vigilance until end of turn. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Premier printing importe : ONE #157 - common

Adarkar Sentinel

Adarkar Sentinel

{5} | MV 5,00 | Artifact Creature — Soldier

{1}: This creature gets +0/+1 until end of turn.

Premier printing importe : ICE #306 - uncommon

Adarkar Unicorn

Adarkar Unicorn

{1}{W}{W} | MV 3,00 | Creature — Unicorn

{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.

Premier printing importe : ICE #1 - common

Adarkar Valkyrie

Adarkar Valkyrie

{4}{W}{W} | MV 6,00 | Snow Creature — Angel

Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.

Premier printing importe : CSP #1 - rare