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Pain // Suffering

Pain // Suffering

{B} // {3}{R} | MV 5,00 | Sorcery // Sorcery

Target player discards a card. --- Destroy target land.

Premier printing importe : INV #294 - uncommon

Painted Bluffs

Painted Bluffs

| MV ? | Land — Desert

{T}: Add {C}. {1}, {T}: Add one mana of any color.

Premier printing importe : AKH #246 - common

Painter's Servant

Painter's Servant

{2} | MV 2,00 | Artifact Creature — Scarecrow

As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Premier printing importe : SHM #257 - rare

Painter's Studio // Defaced Gallery

Painter's Studio // Defaced Gallery

{2}{R} // {1}{R} | MV 5,00 | Enchantment — Room // Enchantment — Room

When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) --- Whenever you attack, attacking creatures you control get +1/+0 until end of turn. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Premier printing importe : DSK #147 - uncommon

Painwracker Oni

Painwracker Oni

{3}{B}{B} | MV 5,00 | Creature — Demon Spirit

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, sacrifice a creature if you don't control an Ogre.

Premier printing importe : CHK #136 - uncommon

Paired Tactician

Paired Tactician

{2}{W} | MV 3,00 | Creature — Human Warrior

Whenever this creature and at least one other Warrior attack, put a +1/+1 counter on this creature.

Premier printing importe : ZNR #31 - uncommon

Palace Familiar

Palace Familiar

{1}{U} | MV 2,00 | Creature — Bird

Flying When this creature dies, draw a card.

Premier printing importe : DTK #69 - common

Palace Guard

Palace Guard

{2}{W} | MV 3,00 | Creature — Human Soldier

This creature can block any number of creatures.

Premier printing importe : M11 #24 - common

Palace Siege

Palace Siege

{3}{B}{B} | MV 5,00 | Enchantment

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.

Premier printing importe : FRF #79 - rare

Paladin Class

Paladin Class

{W} | MV 1,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.

Premier printing importe : AFR #29 - rare

Paladin en-Vec

Paladin en-Vec

{1}{W}{W} | MV 3,00 | Creature — Human Knight

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

Premier printing importe : 10E #32 - rare

Paladin of Atonement

Paladin of Atonement

{1}{W} | MV 2,00 | Creature — Vampire Knight

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its toughness.

Premier printing importe : RIX #16 - rare

Paladin of Prahv

Paladin of Prahv

{4}{W}{W} | MV 6,00 | Creature — Human Knight

Whenever this creature deals damage, you gain that much life. Forecast — {1}{W}, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)

Premier printing importe : DIS #14 - uncommon

Paladin of Predation

Paladin of Predation

{5}{G}{G} | MV 7,00 | Creature — Phyrexian Knight

Toxic 6 (Players dealt combat damage by this creature also get six poison counters.) This creature can't be blocked by creatures with power 2 or less.

Premier printing importe : ONE #178 - uncommon

Paladin of the Bloodstained

Paladin of the Bloodstained

{3}{W} | MV 4,00 | Creature — Vampire Knight

When this creature enters, create a 1/1 white Vampire creature token with lifelink.

Premier printing importe : XLN #25 - common

Paladin's Arms

Paladin's Arms

{2}{W} | MV 3,00 | Artifact — Equipment

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types. Lightbringer and Hero's Shield — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : FIN #28 - common

Paladin's Shield

Paladin's Shield

{1}{W} | MV 2,00 | Artifact — Equipment

Flash When this Equipment enters, attach it to target creature you control. Equipped creature gets +0/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : AFR #30 - common

Palani's Hatcher

Palani's Hatcher

{3}{R}{G} | MV 5,00 | Creature — Dinosaur

Other Dinosaurs you control have haste. When this creature enters, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token.

Premier printing importe : LCI #332 - rare

Pale Bears

Pale Bears

{2}{G} | MV 3,00 | Creature — Bear

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Premier printing importe : ICE #256 - rare

Pale Moon

Pale Moon

{1}{U} | MV 2,00 | Instant

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Premier printing importe : NEM #36 - rare

Paleoloth

Paleoloth

{4}{G}{G} | MV 6,00 | Creature — Beast

Whenever another creature you control with power 5 or greater enters, you may return target creature card from your graveyard to your hand.

Premier printing importe : CON #88 - rare

Pale Recluse

Pale Recluse

{4}{G}{W} | MV 6,00 | Creature — Spider

Reach (This creature can block creatures with flying.) Forestcycling {2}, plainscycling {2} ({2}, Discard this card: Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : ARB #74 - common

Pale Rider of Trostad

Pale Rider of Trostad

{1}{B} | MV 2,00 | Creature — Spirit

Skulk (This creature can't be blocked by creatures with greater power.) When this creature enters, discard a card.

Premier printing importe : SOI #128 - uncommon

Pale Wayfarer

Pale Wayfarer

{5}{W}{W} | MV 7,00 | Creature — Spirit Giant

{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.)

Premier printing importe : SHM #17 - uncommon

Palinchron

Palinchron

{5}{U}{U} | MV 7,00 | Creature — Illusion

Flying When this creature enters, untap up to seven lands. {2}{U}{U}: Return this creature to its owner's hand.

Premier printing importe : ULG #38 - rare