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Nissa, Worldwaker

Nissa, Worldwaker

{3}{G}{G} | MV 5,00 | Legendary Planeswalker — Nissa

+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. +1: Untap up to four target Forests. −7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.

Premier printing importe : M15 #187 - mythic

Nita, Forum Conciliator

Nita, Forum Conciliator

{1}{W}{B} | MV 3,00 | Legendary Creature — Human Advisor

Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control. {2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.

Premier printing importe : SOS #206 - rare

Niveous Wisps

Niveous Wisps

{W} | MV 1,00 | Instant

Target creature becomes white until end of turn. Tap that creature. Draw a card.

Premier printing importe : SHM #15 - common

Nivix, Aerie of the Firemind

Nivix, Aerie of the Firemind

| MV ? | Land

{T}: Add {C}. {2}{U}{R}, {T}: Exile the top card of your library. Until your next turn, you may cast it if it's an instant or sorcery spell.

Premier printing importe : GPT #160 - uncommon

Nivix Barrier

Nivix Barrier

{3}{U} | MV 4,00 | Creature — Illusion Wall

Flash (You may cast this spell any time you could cast an instant.) Defender (This creature can't attack.) When this creature enters, target attacking creature gets -4/-0 until end of turn.

Premier printing importe : ORI #66 - common

Nivix Cyclops

Nivix Cyclops

{1}{U}{R} | MV 3,00 | Creature — Cyclops

Defender Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Premier printing importe : DGM #87 - common

Nivix Guildmage

Nivix Guildmage

{U}{R} | MV 2,00 | Creature — Human Wizard

{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Premier printing importe : RTR #182 - uncommon

Nivmagus Elemental

Nivmagus Elemental

{U/R} | MV 1,00 | Creature — Elemental

Exile an instant or sorcery spell you control: Put two +1/+1 counters on this creature. (That spell won't resolve.)

Premier printing importe : RTR #219 - rare

Niv-Mizzet, Dracogenius

Niv-Mizzet, Dracogenius

{2}{U}{U}{R}{R} | MV 6,00 | Legendary Creature — Dragon Wizard

Flying Whenever Niv-Mizzet deals damage to a player, you may draw a card. {U}{R}: Niv-Mizzet deals 1 damage to any target.

Premier printing importe : RTR #183 - mythic

Niv-Mizzet, Guildpact

Niv-Mizzet, Guildpact

{W}{U}{B}{R}{G} | MV 5,00 | Legendary Creature — Dragon Avatar

Flying, hexproof from multicolored Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.

Premier printing importe : MKM #368 - rare

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R} | MV 6,00 | Legendary Creature — Dragon Wizard

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Premier printing importe : GRN #192 - rare

Niv-Mizzet Reborn

Niv-Mizzet Reborn

{W}{U}{B}{R}{G} | MV 5,00 | Legendary Creature — Dragon Avatar

Flying When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Premier printing importe : WAR #208 - mythic

Niv-Mizzet, Supreme

Niv-Mizzet, Supreme

{W}{U}{B}{R}{G} | MV 5,00 | Legendary Creature — Dragon Avatar

Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

Premier printing importe : MAT #90 - rare

Niv-Mizzet, the Firemind

Niv-Mizzet, the Firemind

{2}{U}{U}{R}{R} | MV 6,00 | Legendary Creature — Dragon Wizard

Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. {T}: Draw a card.

Premier printing importe : GPT #123 - rare

Niv-Mizzet, Visionary

Niv-Mizzet, Visionary

{4}{U}{R} | MV 6,00 | Legendary Creature — Dragon Wizard

Flying You have no maximum hand size. Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Premier printing importe : FDN #482 - mythic

Nix

Nix

{U} | MV 1,00 | Instant

Counter target spell if no mana was spent to cast it.

Premier printing importe : FUT #55 - rare

Nobilis of War

Nobilis of War

{R/W}{R/W}{R/W}{R/W}{R/W} | MV 5,00 | Creature — Spirit Avatar

Flying Attacking creatures you control get +2/+0.

Premier printing importe : EVE #144 - rare

Noble Benefactor

Noble Benefactor

{2}{U} | MV 3,00 | Creature — Human Cleric

When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.

Premier printing importe : WTH #44 - uncommon

Noble Elephant

Noble Elephant

{3}{W} | MV 4,00 | Creature — Elephant

Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Premier printing importe : MIR #30 - common

Noble Hierarch

Noble Hierarch

{G} | MV 1,00 | Creature — Human Druid

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.

Premier printing importe : CON #87 - rare

Noble Panther

Noble Panther

{1}{G}{W} | MV 3,00 | Creature — Cat

{1}: This creature gains first strike until end of turn.

Premier printing importe : INV #257 - rare

Noble Purpose

Noble Purpose

{3}{W}{W} | MV 5,00 | Enchantment

Whenever a creature you control deals combat damage, you gain that much life.

Premier printing importe : 8ED #31 - rare

Noble Quarry

Noble Quarry

{2}{G} | MV 3,00 | Enchantment Creature — Unicorn

Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) All creatures able to block this creature or enchanted creature do so. Enchanted creature gets +1/+1.

Premier printing importe : BNG #130 - uncommon

Noble Stand

Noble Stand

{4}{W} | MV 5,00 | Enchantment

Whenever a creature you control blocks, you gain 2 life.

Premier printing importe : NEM #14 - uncommon

Noble Steeds

Noble Steeds

{2}{W} | MV 3,00 | Enchantment

{1}{W}: Target creature gains first strike until end of turn.

Premier printing importe : ALL #11a - common