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Nimble Thopterist

Nimble Thopterist

{3}{U} | MV 4,00 | Creature — Vedalken Artificer

When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.

Premier printing importe : DFT #53 - common

Nimble Trapfinder

Nimble Trapfinder

{1}{U} | MV 2,00 | Creature — Human Rogue

This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Premier printing importe : ZNR #72 - rare

Nimbus Maze

Nimbus Maze

| MV ? | Land

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Premier printing importe : FUT #178 - rare

Nimbus Naiad

Nimbus Naiad

{2}{U} | MV 3,00 | Enchantment Creature — Nymph

Bestow {4}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying Enchanted creature gets +2/+2 and has flying.

Premier printing importe : THS #56 - common

Nimbus of the Isles

Nimbus of the Isles

{4}{U} | MV 5,00 | Creature — Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

Premier printing importe : M15 #72 - common

Nimbus Swimmer

Nimbus Swimmer

{X}{G}{U} | MV 2,00 | Creature — Leviathan

Flying This creature enters with X +1/+1 counters on it.

Premier printing importe : GTC #181 - uncommon

Nimbus Wings

Nimbus Wings

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +1/+2 and has flying.

Premier printing importe : ZEN #28 - common

Nim Deathmantle

Nim Deathmantle

{2} | MV 2,00 | Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach this Equipment to it. Equip {4}

Premier printing importe : SOM #188 - rare

Nim Devourer

Nim Devourer

{3}{B}{B} | MV 5,00 | Creature — Zombie

This creature gets +1/+0 for each artifact you control. {B}{B}: Return this card from your graveyard to the battlefield, then sacrifice a creature. Activate only during your upkeep.

Premier printing importe : MRD #70 - rare

Nim Grotesque

Nim Grotesque

{6}{B} | MV 7,00 | Creature — Zombie

This creature gets +1/+0 for each artifact you control.

Premier printing importe : 5DN #56 - uncommon

Nim Lasher

Nim Lasher

{2}{B} | MV 3,00 | Creature — Zombie

This creature gets +1/+0 for each artifact you control.

Premier printing importe : MRD #71 - common

Nimraiser Paladin

Nimraiser Paladin

{4}{B} | MV 5,00 | Creature — Phyrexian Knight

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.

Premier printing importe : ONE #101 - uncommon

Nim Replica

Nim Replica

{3} | MV 3,00 | Artifact Creature — Zombie

{2}{B}, Sacrifice this creature: Target creature gets -1/-1 until end of turn.

Premier printing importe : MRD #220 - common

Nim Shambler

Nim Shambler

{2}{B}{B} | MV 4,00 | Creature — Zombie

This creature gets +1/+0 for each artifact you control. Sacrifice a creature: Regenerate this creature.

Premier printing importe : MRD #72 - uncommon

Nim Shrieker

Nim Shrieker

{3}{B} | MV 4,00 | Creature — Zombie

Flying This creature gets +1/+0 for each artifact you control.

Premier printing importe : MRD #73 - common

Nine Lives

Nine Lives

{1}{W}{W} | MV 3,00 | Enchantment

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

Premier printing importe : M21 #344 - rare

Nine-Lives Familiar

Nine-Lives Familiar

{1}{B}{B} | MV 3,00 | Creature — Cat

This creature enters with eight revival counters on it if you cast it. When this creature dies, if it had a revival counter on it, return it to the battlefield with one fewer revival counter on it at the beginning of the next end step.

Premier printing importe : FDN #66 - rare

Nine-Ringed Bo

Nine-Ringed Bo

{3} | MV 3,00 | Artifact

{T}: This artifact deals 1 damage to target Spirit creature. If that creature would die this turn, exile it instead.

Premier printing importe : CHK #263 - uncommon

Ninja of the Deep Hours

Ninja of the Deep Hours

{3}{U} | MV 4,00 | Creature — Human Ninja

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

Premier printing importe : BOK #44 - common

Ninja of the Hand

Ninja of the Hand

{2}{B} | MV 3,00 | Creature — Human Ninja Villain

Deathtouch Power-up — {4}{B}: Each opponent discards a card. Put a +1/+1 counter on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)

Premier printing importe : MSH #108 - common

Ninja's Blades

Ninja's Blades

{2}{B} | MV 3,00 | Artifact — Equipment

Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami — Equip {2}

Premier printing importe : FIN #108 - rare

Ninja's Kunai

Ninja's Kunai

{1} | MV 1,00 | Artifact — Equipment

Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : NEO #252 - common

Ninja Teen

Ninja Teen

{2}{B} | MV 3,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control leaves the battlefield, each opponent loses 1 life. {1}{B}: Level 2 Creatures you control get +1/+0 and have menace. {B}: Level 3 Creature cards in your graveyard have sneak {3}{B}. You may cast creature spells from your graveyard using their sneak abilities.

Premier printing importe : TMT #67 - rare

Ninth Bridge Patrol

Ninth Bridge Patrol

{1}{W} | MV 2,00 | Creature — Dwarf Soldier

Whenever another creature you control leaves the battlefield, put a +1/+1 counter on this creature.

Premier printing importe : KLD #22 - common

Nip Gwyllion

Nip Gwyllion

{W/B} | MV 1,00 | Creature — Hag

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Premier printing importe : EVE #92 - common