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Night Market

Night Market

| MV ? | Land

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. Cycling {3} ({3}, Discard this card: Draw a card.)

Premier printing importe : DFT #258 - common

Night Market Aeronaut

Night Market Aeronaut

{3}{B} | MV 4,00 | Creature — Aetherborn Warrior

Flying Revolt — This creature enters with a +1/+1 counter on it if a permanent left the battlefield under your control this turn.

Premier printing importe : AER #67 - common

Night Market Guard

Night Market Guard

{3} | MV 3,00 | Artifact Creature — Construct

This creature can block an additional creature each combat.

Premier printing importe : AER #166 - common

Night Market Lookout

Night Market Lookout

{B} | MV 1,00 | Creature — Human Rogue

Whenever this creature becomes tapped, each opponent loses 1 life and you gain 1 life.

Premier printing importe : KLD #95 - common

Night Nurse, Healer of Heroes

Night Nurse, Healer of Heroes

{1}{W} | MV 2,00 | Legendary Creature — Human Doctor Hero

Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.

Premier printing importe : MSH #26 - uncommon

Night of Souls' Betrayal

Night of Souls' Betrayal

{2}{B}{B} | MV 4,00 | Legendary Enchantment

All creatures get -1/-1.

Premier printing importe : CHK #133 - rare

Night of the Sweets' Revenge

Night of the Sweets' Revenge

{3}{G} | MV 4,00 | Enchantment

When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Foods you control have "{T}: Add {G}." {5}{G}{G}, Sacrifice this enchantment: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.

Premier printing importe : WOE #178 - uncommon

Nightpack Ambusher

Nightpack Ambusher

{2}{G}{G} | MV 4,00 | Creature — Wolf

Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

Premier printing importe : M20 #185 - rare

Night Revelers

Night Revelers

{4}{R} | MV 5,00 | Creature — Vampire

This creature has haste as long as an opponent controls a Human.

Premier printing importe : ISD #153 - common

Nightscape Apprentice

Nightscape Apprentice

{B} | MV 1,00 | Creature — Zombie Wizard

{U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Target creature gains first strike until end of turn.

Premier printing importe : INV #112 - common

Nightscape Battlemage

Nightscape Battlemage

{2}{B} | MV 3,00 | Creature — Zombie Wizard

Kicker {2}{U} and/or {2}{R} (You may pay an additional {2}{U} and/or {2}{R} as you cast this spell.) When this creature enters, if it was kicked with its {2}{U} kicker, return up to two target nonblack creatures to their owners' hands. When this creature enters, if it was kicked with its {2}{R} kicker, destroy target land.

Premier printing importe : PLS #47 - uncommon

Nightscape Familiar

Nightscape Familiar

{1}{B} | MV 2,00 | Creature — Zombie

Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate this creature.

Premier printing importe : PLS #48 - common

Nightscape Master

Nightscape Master

{2}{B}{B} | MV 4,00 | Creature — Zombie Wizard

{U}{U}, {T}: Return target creature to its owner's hand. {R}{R}, {T}: This creature deals 2 damage to target creature.

Premier printing importe : INV #113 - rare

Nightshade Assassin

Nightshade Assassin

{2}{B}{B} | MV 4,00 | Creature — Human Assassin

First strike When this creature enters, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : TSP #121 - uncommon

Nightshade Peddler

Nightshade Peddler

{1}{G} | MV 2,00 | Creature — Human Druid

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have deathtouch.

Premier printing importe : AVR #187 - common

Nightshade Schemers

Nightshade Schemers

{4}{B} | MV 5,00 | Creature — Faerie Wizard

Flying Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent loses 2 life.

Premier printing importe : MOR #69 - uncommon

Nightshade Seer

Nightshade Seer

{3}{B} | MV 4,00 | Creature — Human Wizard

{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Premier printing importe : UDS #63 - uncommon

Nightshade Stinger

Nightshade Stinger

{B} | MV 1,00 | Creature — Faerie Rogue

Flying This creature can't block.

Premier printing importe : LRW #132 - common

Nightsky Mimic

Nightsky Mimic

{1}{W/B} | MV 2,00 | Creature — Shapeshifter

Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.

Premier printing importe : EVE #91 - common

Nightsnare

Nightsnare

{3}{B} | MV 4,00 | Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.

Premier printing importe : ORI #111 - common

Night Soil

Night Soil

{G}{G} | MV 2,00 | Enchantment

{1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

Premier printing importe : FEM #71a - common

Nightsoil Kami

Nightsoil Kami

{4}{G}{G} | MV 6,00 | Creature — Spirit

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Premier printing importe : SOK #139 - common

Nightsquad Commando

Nightsquad Commando

{2}{B} | MV 3,00 | Creature — Human Soldier

When this creature enters, if you attacked this turn, create a 1/1 white Human Soldier creature token.

Premier printing importe : IKO #98 - common

Night's Whisper

Night's Whisper

{1}{B} | MV 2,00 | Sorcery

You draw two cards and lose 2 life.

Premier printing importe : 5DN #55 - uncommon

Night Terrors

Night Terrors

{2}{B} | MV 3,00 | Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Premier printing importe : ISD #111 - common