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Neurok Replica

Neurok Replica

{3} | MV 3,00 | Artifact Creature — Wizard

{1}{U}, Sacrifice this creature: Return target creature to its owner's hand.

Premier printing importe : SOM #186 - common

Neurok Spy

Neurok Spy

{2}{U} | MV 3,00 | Creature — Human Rogue

This creature can't be blocked as long as defending player controls an artifact.

Premier printing importe : MRD #44 - common

Neurok Stealthsuit

Neurok Stealthsuit

{2} | MV 2,00 | Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach this Equipment to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : 5DN #140 - common

Neurok Transmuter

Neurok Transmuter

{2}{U} | MV 3,00 | Creature — Human Wizard

{U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Premier printing importe : DST #27 - uncommon

Neutralize

Neutralize

{1}{U}{U} | MV 3,00 | Instant

Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)

Premier printing importe : IKO #59 - uncommon

Neutralize the Guards

Neutralize the Guards

{2}{B} | MV 3,00 | Instant

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Premier printing importe : OTJ #95 - uncommon

Neutralizing Blast

Neutralizing Blast

{1}{U} | MV 2,00 | Instant

Counter target multicolored spell.

Premier printing importe : FRF #44 - uncommon

Neva, Stalked by Nightmares

Neva, Stalked by Nightmares

{2}{W}{B} | MV 4,00 | Legendary Creature — Human Noble

Menace When Neva enters, return target creature or enchantment card from your graveyard to your hand. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Neva, then scry 1.

Premier printing importe : WOE #209 - uncommon

Neverending Torment

Neverending Torment

{4}{B}{B} | MV 6,00 | Sorcery

Search target player's library for X cards, where X is the number of cards in your hand, and exile them. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Premier printing importe : SOK #83 - rare

Never Happened

Never Happened

{2}{B} | MV 3,00 | Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Premier printing importe : GRN #80 - common

Nevermaker

Nevermaker

{3}{U} | MV 4,00 | Creature — Elemental

Flying When this creature leaves the battlefield, put target nonland permanent on top of its owner's library. Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Premier printing importe : MOR #44 - uncommon

Nevermore

Nevermore

{1}{W}{W} | MV 3,00 | Enchantment

As this enchantment enters, choose a nonland card name. Spells with the chosen name can't be cast.

Premier printing importe : ISD #25 - rare

Never // Return

Never // Return

{1}{B}{B} // {3}{B} | MV 7,00 | Sorcery // Sorcery

Destroy target creature or planeswalker. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.

Premier printing importe : AKH #212 - rare

Neverwinter Dryad

Neverwinter Dryad

{G} | MV 1,00 | Creature — Dryad

{2}, Sacrifice this creature: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.

Premier printing importe : AFR #329 - common

Nevinyrral's Disk

Nevinyrral's Disk

{4} | MV 4,00 | Artifact

This artifact enters tapped. {1}, {T}: Destroy all artifacts, creatures, and enchantments.

Premier printing importe : LEA #266 - rare

New Benalia

New Benalia

| MV ? | Land

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W}.

Premier printing importe : FUT #172 - uncommon

New Frontiers

New Frontiers

{X}{G} | MV 1,00 | Sorcery

Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.

Premier printing importe : ODY #257 - rare

New Generation's Technique

New Generation's Technique

{3}{G} | MV 4,00 | Sorcery

Sneak {2}{G} (You may cast this spell for {2}{G} if you also return an unblocked attacker you control to hand during the declare blockers step.) Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Premier printing importe : TMT #126 - uncommon

New Horizons

New Horizons

{2}{G} | MV 3,00 | Enchantment — Aura

Enchant land When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."

Premier printing importe : FDN #557 - common

New Perspectives

New Perspectives

{5}{U} | MV 6,00 | Enchantment

When this enchantment enters, draw three cards. As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.

Premier printing importe : AKH #63 - rare

New Prahv Guildmage

New Prahv Guildmage

{W}{U} | MV 2,00 | Creature — Human Wizard

{W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Premier printing importe : RTR #181 - uncommon

News Helicopter

News Helicopter

{3} | MV 3,00 | Artifact Creature — Construct

Flying When this creature enters, create a 1/1 green and white Human Citizen creature token.

Premier printing importe : OM1 #169 - common

New Way Forward

New Way Forward

{2}{U}{R}{W} | MV 5,00 | Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is prevented this way, New Way Forward deals that much damage to that source's controller and you draw that many cards.

Premier printing importe : TDM #367 - rare

Nexus of Becoming

Nexus of Becoming

{6} | MV 6,00 | Artifact

At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.

Premier printing importe : BIG #90 - mythic

Nexus of Fate

Nexus of Fate

{5}{U}{U} | MV 7,00 | Instant

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Premier printing importe : M19 #306 - mythic