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Mammoth Growth

Mammoth Growth

{2}{G} | MV 3,00 | Instant

Target creature gets +4/+4 until end of turn. Foretell {G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Premier printing importe : KHM #183 - common

Mammoth Harness

Mammoth Harness

{3}{G} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.

Premier printing importe : HML #91 - rare

Mammoth Spider

Mammoth Spider

{4}{G} | MV 5,00 | Creature — Spider

Reach (This creature can block creatures with flying.)

Premier printing importe : M20 #181 - common

Mammoth Umbra

Mammoth Umbra

{4}{W} | MV 5,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 and has vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Premier printing importe : ROE #37 - uncommon

Manabarbs

Manabarbs

{3}{R} | MV 4,00 | Enchantment

Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.

Premier printing importe : M12 #150 - rare

Mana Bloom

Mana Bloom

{X}{G} | MV 1,00 | Enchantment

This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

Premier printing importe : RTR #130 - rare

Manabond

Manabond

{G} | MV 1,00 | Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Premier printing importe : EXO #113 - rare

Mana Breach

Mana Breach

{2}{U} | MV 3,00 | Enchantment

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Premier printing importe : 7ED #85 - uncommon

Mana Cache

Mana Cache

{1}{R}{R} | MV 3,00 | Enchantment

At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls. Remove a charge counter from this enchantment: Add {C}. Any player may activate this ability but only during their turn before the end step.

Premier printing importe : NEM #92 - rare

Mana Chains

Mana Chains

{U} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Premier printing importe : WTH #41 - common

Mana Clash

Mana Clash

{R} | MV 1,00 | Sorcery

You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.

Premier printing importe : 9ED #203 - rare

Manacles of Decay

Manacles of Decay

{1}{W} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature can't attack. {B}: Enchanted creature gets -1/-1 until end of turn. {R}: Enchanted creature can't block this turn.

Premier printing importe : APC #14 - common

Mana Confluence

Mana Confluence

| MV ? | Land

{T}, Pay 1 life: Add one mana of any color.

Premier printing importe : JOU #163 - rare

Mana Cylix

Mana Cylix

{1} | MV 1,00 | Artifact

{1}, {T}: Add one mana of any color.

Premier printing importe : CON #138 - common

Mana Drain

Mana Drain

{U}{U} | MV 2,00 | Instant

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Premier printing importe : LEG #65 - uncommon

Mana Echoes

Mana Echoes

{2}{R}{R} | MV 4,00 | Enchantment

Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.

Premier printing importe : ONS #218 - rare

Mana Flare

Mana Flare

{2}{R} | MV 3,00 | Enchantment

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Premier printing importe : LEA #162 - rare

Manaforce Mace

Manaforce Mace

{4} | MV 4,00 | Artifact — Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control. Equip {3}

Premier printing importe : CON #139 - uncommon

Manaforge Cinder

Manaforge Cinder

{B/R} | MV 1,00 | Creature — Elemental Shaman

{1}: Add {B} or {R}. Activate no more than three times each turn.

Premier printing importe : SHM #191 - common

Manaform Hellkite

Manaform Hellkite

{2}{R}{R} | MV 4,00 | Creature — Dragon

Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Premier printing importe : VOW #380 - mythic

Mana Geode

Mana Geode

{3} | MV 3,00 | Artifact

When this artifact enters, scry 1. {T}: Add one mana of any color.

Premier printing importe : WAR #241 - common

Mana Geyser

Mana Geyser

{3}{R}{R} | MV 5,00 | Sorcery

Add {R} for each tapped land your opponents control.

Premier printing importe : 5DN #75 - common

Managorger Hydra

Managorger Hydra

{2}{G} | MV 3,00 | Creature — Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Premier printing importe : ORI #186 - rare

Manakin

Manakin

{2} | MV 2,00 | Artifact Creature — Construct

{T}: Add {C}.

Premier printing importe : TMP #296 - common

Mana Leak

Mana Leak

{1}{U} | MV 2,00 | Instant

Counter target spell unless its controller pays {3}.

Premier printing importe : M12 #63 - common