Recherche cartes

Se connecter pour ajouter des cartes a un cube.

Affichage Vue
Cartes EN FR

26267 cartes trouvees.

Ascendant Spirit

Ascendant Spirit

{U} | MV 1,00 | Snow Creature — Spirit

{S}{S}: This creature becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Premier printing importe : KHM #43 - rare

Ascended Lawmage

Ascended Lawmage

{2}{W}{U} | MV 4,00 | Creature — Vedalken Wizard

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Premier printing importe : DGM #53 - uncommon

Ascending Aven

Ascending Aven

{2}{U}{U} | MV 4,00 | Creature — Bird Soldier

Flying This creature can block only creatures with flying. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Premier printing importe : ONS #68 - common

Ascent of the Worthy

Ascent of the Worthy

{1}{W}{B} | MV 3,00 | Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead. III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is an Angel Warrior in addition to its other types.

Premier printing importe : KHM #202 - uncommon

Asceticism

Asceticism

{3}{G}{G} | MV 5,00 | Enchantment

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Premier printing importe : SOM #110 - rare

A-Scout the Wilderness

A-Scout the Wilderness

{2}{G} | MV 3,00 | Sorcery

Kicker {W} (You may pay an additional {1}{W} as you cast this spell.) Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.

Premier printing importe : DMU #A-176 - common

A-Security Rhox

A-Security Rhox

{2}{R}{G} | MV 4,00 | Creature — Rhino Warrior

You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way.

Premier printing importe : SNC #A-220 - uncommon

A-Sepulcher Ghoul

A-Sepulcher Ghoul

{1}{B} | MV 2,00 | Creature — Zombie

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

Premier printing importe : AFR #A-118 - common

A-Sewer Crocodile

A-Sewer Crocodile

{5}{U} | MV 6,00 | Creature — Crocodile

{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.

Premier printing importe : SNC #A-60 - common

As Foretold

As Foretold

{2}{U} | MV 3,00 | Enchantment

At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.

Premier printing importe : AKH #42 - mythic

Asgardian Citadel

Asgardian Citadel

| MV ? | Land

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Premier printing importe : MSH #258 - common

Asha's Favor

Asha's Favor

{2}{W} | MV 3,00 | Enchantment — Aura

Enchant creature Enchanted creature has flying, first strike, and vigilance.

Premier printing importe : CON #2 - common

A-Shattered Seraph

A-Shattered Seraph

{4}{W}{U}{B} | MV 7,00 | Creature — Angel Rogue

Flying When Shattered Seraph enters, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.

Premier printing importe : SNC #A-221 - common

Ashaya, Soul of the Wild

Ashaya, Soul of the Wild

{3}{G}{G} | MV 5,00 | Legendary Creature — Elemental

Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

Premier printing importe : ZNR #358 - mythic

Ashcloud Phoenix

Ashcloud Phoenix

{2}{R}{R} | MV 4,00 | Creature — Phoenix

Flying When this creature dies, return it to the battlefield face down under your control. Morph {4}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, it deals 2 damage to each player.

Premier printing importe : KTK #99 - mythic

Ashcoat Bear

Ashcoat Bear

{1}{G} | MV 2,00 | Creature — Bear

Flash (You may cast this spell any time you could cast an instant.)

Premier printing importe : TSP #190 - common

Ashen Firebeast

Ashen Firebeast

{6}{R}{R} | MV 8,00 | Creature — Elemental Beast

{1}{R}: This creature deals 1 damage to each creature without flying.

Premier printing importe : ODY #174 - rare

Ashen Ghoul

Ashen Ghoul

{3}{B} | MV 4,00 | Creature — Zombie

Haste {B}: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above this card.

Premier printing importe : ICE #114 - uncommon

Ashen Monstrosity

Ashen Monstrosity

{5}{R}{R} | MV 7,00 | Creature — Spirit

Haste This creature attacks each combat if able.

Premier printing importe : BOK #93 - uncommon

Ashenmoor Cohort

Ashenmoor Cohort

{5}{B} | MV 6,00 | Creature — Elemental Warrior

This creature gets +1/+1 as long as you control another black creature.

Premier printing importe : SHM #56 - common

Ashenmoor Gouger

Ashenmoor Gouger

{B/R}{B/R}{B/R} | MV 3,00 | Creature — Elemental Warrior

This creature can't block.

Premier printing importe : SHM #180 - uncommon

Ashenmoor Liege

Ashenmoor Liege

{1}{B/R}{B/R}{B/R} | MV 4,00 | Creature — Elemental Knight

Other black creatures you control get +1/+1. Other red creatures you control get +1/+1. Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.

Premier printing importe : SHM #181 - rare

Ashen Powder

Ashen Powder

{2}{B}{B} | MV 4,00 | Sorcery

Put target creature card from an opponent's graveyard onto the battlefield under your control.

Premier printing importe : MIR #104 - rare

Ashen Rider

Ashen Rider

{4}{W}{W}{B}{B} | MV 8,00 | Creature — Archon

Flying When this creature enters or dies, exile target permanent.

Premier printing importe : THS #187 - mythic

Ashen-Skin Zubera

Ashen-Skin Zubera

{1}{B} | MV 2,00 | Creature — Zubera Spirit

When this creature dies, target opponent discards a card for each Zubera that died this turn.

Premier printing importe : CHK #101 - common