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Kird Chieftain

Kird Chieftain

{3}{R} | MV 4,00 | Creature — Ape

This creature gets +1/+1 as long as you control a Forest. {4}{G}: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Premier printing importe : M15 #151 - uncommon

Kiri-Onna

Kiri-Onna

{4}{U} | MV 5,00 | Creature — Spirit

When this creature enters, return target creature to its owner's hand. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Premier printing importe : SOK #43 - uncommon

Kirol, Attentive First-Year

Kirol, Attentive First-Year

{1}{R/W}{R/W} | MV 3,00 | Legendary Creature — Vampire Cleric

Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.

Premier printing importe : ECL #231 - rare

Kirol, History Buff // Pack a Punch

Kirol, History Buff // Pack a Punch

{R}{W} // {1}{R}{W} | MV 2,00 | Legendary Creature — Vampire Cleric // Sorcery

Whenever one or more cards leave your graveyard, Kirol becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.) --- Mill a card. Put two +1/+1 counters on target creature. It gains trample until end of turn.

Premier printing importe : SOS #198 - uncommon

Kirtar's Desire

Kirtar's Desire

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature can't attack. Threshold — Enchanted creature can't block as long as there are seven or more cards in your graveyard.

Premier printing importe : ODY #27 - common

Kirtar's Wrath

Kirtar's Wrath

{4}{W}{W} | MV 6,00 | Sorcery

Destroy all creatures. They can't be regenerated. Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.

Premier printing importe : ODY #28 - rare

Kishla Skimmer

Kishla Skimmer

{G}{U} | MV 2,00 | Creature — Bird Scout

Flying Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn.

Premier printing importe : TDM #201 - uncommon

Kishla Trawlers

Kishla Trawlers

{2}{U} | MV 3,00 | Creature — Human Citizen

When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.

Premier printing importe : TDM #50 - uncommon

Kishla Village

Kishla Village

| MV ? | Land

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Premier printing importe : TDM #396 - rare

Kismet

Kismet

{3}{W} | MV 4,00 | Enchantment

Artifacts, creatures, and lands your opponents control enter tapped.

Premier printing importe : LEG #25 - uncommon

Kiss of the Amesha

Kiss of the Amesha

{4}{W}{U} | MV 6,00 | Sorcery

Target player gains 7 life and draws two cards.

Premier printing importe : ALA #177 - uncommon

Kitchen Finks

Kitchen Finks

{1}{G/W}{G/W} | MV 3,00 | Creature — Ouphe

When this creature enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Premier printing importe : SHM #229 - uncommon

Kitesail

Kitesail

{2} | MV 2,00 | Artifact — Equipment

Equipped creature gets +1/+0 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : MOM #261 - common

Kitesail Apprentice

Kitesail Apprentice

{W} | MV 1,00 | Creature — Kor Soldier

As long as this creature is equipped, it gets +1/+1 and has flying.

Premier printing importe : WWK #10 - common

Kitesail Cleric

Kitesail Cleric

{W} | MV 1,00 | Creature — Kor Cleric

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When this creature enters, if it was kicked, tap up to two target creatures.

Premier printing importe : ZNR #20 - uncommon

Kitesail Corsair

Kitesail Corsair

{1}{U} | MV 2,00 | Creature — Human Pirate

This creature has flying as long as it's attacking.

Premier printing importe : FDN #510 - common

Kitesail Freebooter

Kitesail Freebooter

{1}{B} | MV 2,00 | Creature — Human Pirate

Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.

Premier printing importe : M21 #107 - uncommon

Kitesail Larcenist

Kitesail Larcenist

{2}{U} | MV 3,00 | Creature — Human Pirate

Flying, ward {1} When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Premier printing importe : LCI #61 - rare

Kitesail Scout

Kitesail Scout

{W} | MV 1,00 | Creature — Kor Scout

Flying

Premier printing importe : BFZ #33 - common

Kite Shield

Kite Shield

{0} | MV ? | Artifact — Equipment

Equipped creature gets +0/+3. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Premier printing importe : M12 #210 - uncommon

Kithkeeper

Kithkeeper

{6}{W} | MV 7,00 | Creature — Elemental

Vivid — When this creature enters, create X 1/1 green and white Kithkin creature tokens, where X is the number of colors among permanents you control. Tap three untapped creatures you control: This creature gets +3/+0 and gains flying until end of turn.

Premier printing importe : ECL #23 - uncommon

Kithkin Armor

Kithkin Armor

{W} | MV 1,00 | Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by creatures with power 3 or greater. Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.

Premier printing importe : WTH #19 - common

Kithkin Billyrider

Kithkin Billyrider

{2}{W} | MV 3,00 | Creature — Kithkin Knight

Double strike

Premier printing importe : MOM #24 - common

Kithkin Daggerdare

Kithkin Daggerdare

{1}{G} | MV 2,00 | Creature — Kithkin Soldier

{G}, {T}: Target attacking creature gets +2/+2 until end of turn.

Premier printing importe : LRW #223 - common

Kithkin Greatheart

Kithkin Greatheart

{1}{W} | MV 2,00 | Creature — Kithkin Soldier

As long as you control a Giant, this creature gets +1/+1 and has first strike.

Premier printing importe : LRW #25 - common