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Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund

{4}{B}{R}{G} | MV 7,00 | Legendary Creature — Dragon

Flying, haste When Karrthus enters, gain control of all Dragons, then untap all Dragons. Other Dragon creatures you control have haste.

Premier printing importe : ARB #117 - mythic

Karstoderm

Karstoderm

{2}{G}{G} | MV 4,00 | Creature — Beast

This creature enters with five +1/+1 counters on it. Whenever an artifact enters, remove a +1/+1 counter from this creature.

Premier printing importe : DST #77 - uncommon

Karsus Depthguard

Karsus Depthguard

{2}{R} | MV 3,00 | Creature — Lizard Warrior

Defender As long as this creature's power is 5 or greater, it can attack as though it didn't have defender.

Premier printing importe : MOM #150 - common

Karumonix, the Rat King

Karumonix, the Rat King

{1}{B}{B} | MV 3,00 | Legendary Creature — Phyrexian Rat

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Premier printing importe : ONE #98 - rare

Kashi-Tribe Elite

Kashi-Tribe Elite

{1}{G}{G} | MV 3,00 | Creature — Snake Warrior

Legendary Snakes you control have shroud. (They can't be the targets of spells or abilities.) Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Premier printing importe : SOK #135 - uncommon

Kashi-Tribe Reaver

Kashi-Tribe Reaver

{3}{G} | MV 4,00 | Creature — Snake Warrior

Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. {1}{G}: Regenerate this creature.

Premier printing importe : CHK #220 - uncommon

Kashi-Tribe Warriors

Kashi-Tribe Warriors

{3}{G}{G} | MV 5,00 | Creature — Snake Warrior

Whenever this creature deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Premier printing importe : CHK #221 - common

Kasimir the Lone Wolf

Kasimir the Lone Wolf

{4}{W}{U} | MV 6,00 | Legendary Creature — Human Warrior

Premier printing importe : LEG #237 - uncommon

Kaslem's Stonetree // Kaslem's Strider

Kaslem's Stonetree // Kaslem's Strider

{2}{G} // | MV 3,00 | Artifact // Artifact Creature — Golem

When this artifact enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order. Craft with Cave {5}{G} ({5}{G}, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) ---

Premier printing importe : LCI #197 - common

Kasmina, Enigma Sage

Kasmina, Enigma Sage

{1}{G}{U} | MV 3,00 | Legendary Planeswalker — Kasmina

Each other planeswalker you control has the loyalty abilities of Kasmina. +2: Scry 1. −X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. −8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.

Premier printing importe : STX #279 - mythic

Kasmina, Enigmatic Mentor

Kasmina, Enigmatic Mentor

{3}{U} | MV 4,00 | Legendary Planeswalker — Kasmina

Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. −2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.

Premier printing importe : WAR #56 - uncommon

Kasmina's Transmutation

Kasmina's Transmutation

{1}{U} | MV 2,00 | Enchantment — Aura

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Premier printing importe : WAR #57 - common

Kastral, the Windcrested

Kastral, the Windcrested

{3}{W}{U} | MV 5,00 | Legendary Creature — Bird Scout

Flying Whenever one or more Birds you control deal combat damage to a player, choose one — • You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it. • Put a +1/+1 counter on each Bird you control. • Draw a card.

Premier printing importe : BLB #335 - rare

Katabatic Winds

Katabatic Winds

{2}{G} | MV 3,00 | Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

Premier printing importe : VIS #109 - rare

Kataki, War's Wage

Kataki, War's Wage

{1}{W} | MV 2,00 | Legendary Creature — Spirit

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."

Premier printing importe : SOK #14 - rare

Katara, Bending Prodigy

Katara, Bending Prodigy

{2}{U} | MV 3,00 | Legendary Creature — Human Warrior Ally

At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her. Waterbend {6}: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Premier printing importe : TLA #59 - uncommon

Katara, the Fearless

Katara, the Fearless

{G}{W}{U} | MV 3,00 | Legendary Creature — Human Warrior Ally

If a triggered ability of an Ally you control triggers, that ability triggers an additional time.

Premier printing importe : TLA #230 - rare

Katara, Water Tribe's Hope

Katara, Water Tribe's Hope

{2}{W}{U}{U} | MV 5,00 | Legendary Creature — Human Warrior Ally

Vigilance When Katara enters, create a 1/1 white Ally creature token. Waterbend {X}: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Premier printing importe : TLA #231 - rare

Kathari Bomber

Kathari Bomber

{1}{B}{R} | MV 3,00 | Creature — Bird Shaman

Flying When this creature deals combat damage to a player, create two 1/1 red Goblin creature tokens and sacrifice this creature. Unearth {3}{B}{R} ({3}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Premier printing importe : ARB #41 - common

Kathari Remnant

Kathari Remnant

{2}{U}{B} | MV 4,00 | Creature — Bird Skeleton

Flying {B}: Regenerate this creature. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Premier printing importe : ARB #23 - uncommon

Kathari Screecher

Kathari Screecher

{2}{U} | MV 3,00 | Creature — Bird Soldier

Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Premier printing importe : ALA #47 - common

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

{1}{W}{W} // | MV 3,00 | Legendary Creature — Spirit Warlock // Legendary Enchantment — Aura

Flying, lifelink, protection from Vampires Katilda's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments. Disturb {3}{W}{W} (You may cast this card from your graveyard transformed for its disturb cost.) --- Enchant creature Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments. If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

Premier printing importe : VOW #21 - rare

Katilda, Dawnhart Prime

Katilda, Dawnhart Prime

{G}{W} | MV 2,00 | Legendary Creature — Human Warlock

Protection from Werewolves Human creatures you control have "{T}: Add one mana of any of this creature's colors." {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Premier printing importe : MID #230 - rare

Kavaron Harrier

Kavaron Harrier

{R} | MV 1,00 | Artifact Creature — Robot Soldier

Whenever this creature attacks, you may pay {2}. If you do, create a 2/2 colorless Robot artifact creature token that's tapped and attacking. Sacrifice that token at end of combat.

Premier printing importe : EOE #139 - uncommon

Kavaron, Memorial World

Kavaron, Memorial World

| MV ? | Land — Planet

This land enters tapped. {T}: Add {R}. Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.) 12+ | {1}{R}, {T}, Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn.

Premier printing importe : EOE #255 - mythic