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Iname, Death Aspect

Iname, Death Aspect

{4}{B}{B} | MV 6,00 | Legendary Creature — Spirit

When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.

Premier printing importe : CHK #118 - rare

Iname, Life Aspect

Iname, Life Aspect

{4}{G}{G} | MV 6,00 | Legendary Creature — Spirit

When Iname dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

Premier printing importe : CHK #215 - rare

In Bolas's Clutches

In Bolas's Clutches

{4}{U}{U} | MV 6,00 | Legendary Enchantment — Aura

Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

Premier printing importe : DOM #54 - uncommon

Incandescent Aria

Incandescent Aria

{R}{G}{W} | MV 3,00 | Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

Premier printing importe : SNC #311 - rare

Incandescent Soulstoke

Incandescent Soulstoke

{2}{R} | MV 3,00 | Creature — Elemental Shaman

Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Premier printing importe : LRW #178 - rare

Incendiary

Incendiary

{R} | MV 1,00 | Enchantment — Aura

Enchant creature At the beginning of your upkeep, you may put a fuse counter on this Aura. When enchanted creature dies, this Aura deals X damage to any target, where X is the number of fuse counters on this Aura.

Premier printing importe : UDS #89 - uncommon

Incendiary Command

Incendiary Command

{3}{R}{R} | MV 5,00 | Sorcery

Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.

Premier printing importe : LRW #179 - rare

Incendiary Flow

Incendiary Flow

{1}{R} | MV 2,00 | Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Premier printing importe : EMN #133 - uncommon

Incendiary Oracle

Incendiary Oracle

{1}{R} | MV 2,00 | Creature — Human Shaman

{1}{R}: This creature gets +1/+0 until end of turn. If a creature dealt damage by this creature this turn would die, exile it instead.

Premier printing importe : THB #140 - common

Incendiary Sabotage

Incendiary Sabotage

{2}{R}{R} | MV 4,00 | Instant

As an additional cost to cast this spell, sacrifice an artifact. Incendiary Sabotage deals 3 damage to each creature.

Premier printing importe : KLD #119 - uncommon

Incinerate

Incinerate

{1}{R} | MV 2,00 | Instant

Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.

Premier printing importe : M12 #146 - common

Incinerating Blast

Incinerating Blast

{4}{R} | MV 5,00 | Sorcery

Incinerating Blast deals 6 damage to target creature. You may discard a card. If you do, draw a card.

Premier printing importe : FDN #90 - common

Incinerator of the Guilty

Incinerator of the Guilty

{4}{R}{R} | MV 6,00 | Creature — Dragon

Flying, trample Whenever this creature deals combat damage to a player, you may collect evidence X. When you do, this creature deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)

Premier printing importe : MKM #349 - mythic

Incisor Glider

Incisor Glider

{1}{W} | MV 2,00 | Artifact Creature — Phyrexian Construct

Flying Corrupted — Whenever this creature attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.

Premier printing importe : ONE #15 - common

Incite

Incite

{R} | MV 1,00 | Instant

Target creature becomes red until end of turn and attacks this turn if able.

Premier printing importe : M11 #145 - common

Incite Hysteria

Incite Hysteria

{2}{R} | MV 3,00 | Sorcery

Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

Premier printing importe : RAV #132 - common

Incite War

Incite War

{2}{R} | MV 3,00 | Instant

Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)

Premier printing importe : MRD #96 - common

Incorrigible Youths

Incorrigible Youths

{3}{R}{R} | MV 5,00 | Creature — Vampire

Haste (This creature can attack and {T} as soon as it comes under your control.) Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : SOI #166 - uncommon

Increasing Ambition

Increasing Ambition

{4}{B} | MV 5,00 | Sorcery

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle. Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : DKA #69 - rare

Increasing Confusion

Increasing Confusion

{X}{U} | MV 1,00 | Sorcery

Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead. Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : DKA #41 - rare

Increasing Devotion

Increasing Devotion

{3}{W}{W} | MV 5,00 | Sorcery

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : DKA #11 - rare

Increasing Savagery

Increasing Savagery

{2}{G}{G} | MV 4,00 | Sorcery

Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : DKA #120 - rare

Increasing Vengeance

Increasing Vengeance

{R}{R} | MV 2,00 | Instant

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : DKA #95 - rare

Incremental Blight

Incremental Blight

{3}{B}{B} | MV 5,00 | Sorcery

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.

Premier printing importe : SHM #70 - uncommon

Incremental Growth

Incremental Growth

{3}{G}{G} | MV 5,00 | Sorcery

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Premier printing importe : KTK #138 - uncommon