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Anthroplasm

Anthroplasm

{2}{U}{U} | MV 4,00 | Creature — Shapeshifter

This creature enters with two +1/+1 counters on it. {X}, {T}: Remove all +1/+1 counters from this creature and put X +1/+1 counters on it.

Premier printing importe : ULG #25 - rare

Anticausal Vestige

Anticausal Vestige

{6} | MV 6,00 | Creature — Eldrazi

When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Premier printing importe : EOE #1 - rare

Anticipate

Anticipate

{1}{U} | MV 2,00 | Instant

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Premier printing importe : IKO #40 - common

Anticognition

Anticognition

{1}{U} | MV 2,00 | Instant

Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.

Premier printing importe : ZNR #45 - common

Anti-Magic Aura

Anti-Magic Aura

{2}{U} | MV 3,00 | Enchantment — Aura

Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras.

Premier printing importe : LEG #45 - common

Antiquities on the Loose

Antiquities on the Loose

{1}{W}{W} | MV 3,00 | Sorcery

Create two 2/2 red and white Spirit creature tokens. Then if this spell was cast from anywhere other than your hand, put a +1/+1 counter on each Spirit you control. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Premier printing importe : SOS #308 - rare

Anti-Venom, Horrifying Healer

Anti-Venom, Horrifying Healer

{W}{W}{W}{W}{W} | MV 5,00 | Legendary Creature — Symbiote Hero

When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield. If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.

Premier printing importe : OM1 #22 - mythic

Antler Skulkin

Antler Skulkin

{5} | MV 5,00 | Artifact Creature — Scarecrow

{2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Premier printing importe : EVE #167 - common

Ant-Man, Colony Commander

Ant-Man, Colony Commander

{1}{G}{U} | MV 3,00 | Legendary Creature — Human Rogue Hero

Whenever Ant-Man attacks, you may pay {1}. When you do, put a +1/+1 counter on target creature. Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn.

Premier printing importe : MSH #201 - uncommon

Ant-Man's Army

Ant-Man's Army

{2}{G} | MV 3,00 | Creature — Insect

When this creature enters, create a Food token or a Treasure token. (A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : MSH #161 - common

Ant Queen

Ant Queen

{3}{G}{G} | MV 5,00 | Creature — Insect

{1}{G}: Create a 1/1 green Insect creature token.

Premier printing importe : M10 #166 - rare

An Unexpected Party // At the Door

An Unexpected Party // At the Door

{2}{W}{W} // {X}{2}{W} | MV 4,00 | Enchantment // Sorcery — Adventure

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +2/+2. --- Create X 2/2 red Dwarf creature tokens. (Then exile this card. You may cast the enchantment later from exile.)

Premier printing importe : HOB #289 - rare

Anurid Barkripper

Anurid Barkripper

{1}{G}{G} | MV 3,00 | Creature — Frog Beast

Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.

Premier printing importe : JUD #104 - common

Anurid Brushhopper

Anurid Brushhopper

{1}{G}{W} | MV 3,00 | Creature — Frog Beast

Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Premier printing importe : JUD #137 - rare

Anurid Murkdiver

Anurid Murkdiver

{4}{B}{B} | MV 6,00 | Creature — Zombie Frog Beast

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Premier printing importe : ONS #124 - common

Anurid Scavenger

Anurid Scavenger

{2}{G} | MV 3,00 | Creature — Frog Beast

Protection from black At the beginning of your upkeep, sacrifice this creature unless you put a card from your graveyard on the bottom of your library.

Premier printing importe : TOR #119 - uncommon

Anurid Swarmsnapper

Anurid Swarmsnapper

{2}{G} | MV 3,00 | Creature — Frog Beast

Reach (This creature can block creatures with flying.) {1}{G}: This creature can block an additional creature this turn.

Premier printing importe : JUD #105 - uncommon

Anvil of Bogardan

Anvil of Bogardan

{2} | MV 2,00 | Artifact

Players have no maximum hand size. At the beginning of each player's draw step, that player draws an additional card, then discards a card.

Premier printing importe : VIS #141 - rare

Anvilwrought Raptor

Anvilwrought Raptor

{4} | MV 4,00 | Artifact Creature — Bird

Flying First strike (This creature deals combat damage before creatures without first strike.)

Premier printing importe : M20 #221 - common

An-Zerrin Ruins

An-Zerrin Ruins

{2}{R}{R} | MV 4,00 | Enchantment

As this enchantment enters, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.

Premier printing importe : HML #64 - rare

Anzrag's Rampage

Anzrag's Rampage

{3}{R}{R} | MV 5,00 | Sorcery

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Premier printing importe : MKM #303 - rare

Anzrag, the Quake-Mole

Anzrag, the Quake-Mole

{2}{R}{G} | MV 4,00 | Legendary Creature — Mole God

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Premier printing importe : MKM #356 - mythic

A-Ochre Jelly

A-Ochre Jelly

{X}{G} | MV 1,00 | Creature — Ooze

Trample Ward {2} Ochre Jelly enters with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters with half that many +1/+1 counters on it, rounded down.

Premier printing importe : AFR #A-196 - rare

A-Ominous Parcel

A-Ominous Parcel

{1} | MV 1,00 | Artifact

{1}, {T}, Sacrifice Ominous Parcel: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {5}, {T}, Sacrifice Ominous Parcel: It deals 4 damage to target creature.

Premier printing importe : SNC #A-241 - common

A-Oran-Rief Ooze

A-Oran-Rief Ooze

{2}{G} | MV 3,00 | Creature — Ooze

When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control. Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Premier printing importe : ZNR #A-198 - rare