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Gatstaf Arsonists // Gatstaf Ravagers
{4}{R} // | MV 5,00 | Creature — Human Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Premier printing importe : SOI #158 - common
Gatstaf Shepherd // Gatstaf Howler
{1}{G} // | MV 2,00 | Creature — Human Werewolf // Creature — Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Premier printing importe : ISD #182 - uncommon
Gauntlets of Chaos
{5} | MV 5,00 | Artifact
{5}, Sacrifice this artifact: Exchange control of target artifact, creature, or land you control and target permanent an opponent controls that shares one of those types with it. If those permanents are exchanged this way, destroy all Auras attached to them.
Premier printing importe : LEG #278 - rare
Gavony Dawnguard
{1}{W}{W} | MV 3,00 | Creature — Human Soldier
Ward {1} If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Premier printing importe : MID #387 - uncommon
Gaze of Justice
{W} | MV 1,00 | Sorcery
As an additional cost to cast this spell, tap three untapped white creatures you control. Exile target creature. Flashback {5}{W} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Premier printing importe : TSP #20 - common
Geier Reach Bandit // Vildin-Pack Alpha
{2}{R} // | MV 3,00 | Creature — Human Rogue Werewolf // Creature — Werewolf
Haste At the beginning of each upkeep, if no spells were cast last turn, transform this creature. --- Whenever a Werewolf you control enters, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Premier printing importe : SOI #159 - rare
























