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Foot Ninjas
{4}{W/B}{W/B} | MV 6,00 | Creature — Human Ninja
Sneak {3}{W/B} (You may cast this spell for {3}{W/B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) When this creature enters, you gain 3 life.
Premier printing importe : TMT #147 - common
Foraging Wickermaw
{2} | MV 2,00 | Artifact Creature — Scarecrow
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {1}: Add one mana of any color. This creature becomes that color until end of turn. Activate only once each turn.
Premier printing importe : ECL #256 - common
Force Bubble
{2}{W}{W} | MV 4,00 | Enchantment
If damage would be dealt to you, put that many depletion counters on this enchantment instead. When there are four or more depletion counters on this enchantment, sacrifice it. At the beginning of each end step, remove all depletion counters from this enchantment.
Premier printing importe : SCG #14 - rare
Force of Nature
{2}{G}{G}{G}{G} | MV 6,00 | Creature — Elemental
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, this creature deals 8 damage to you unless you pay {G}{G}{G}{G}.
Premier printing importe : 9ED #242 - rare
























