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Fire Lord Azula
{1}{U}{B}{R} | MV 4,00 | Legendary Creature — Human Noble
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Premier printing importe : TLA #220 - rare
Fire Lord Zuko
{R}{W}{B} | MV 3,00 | Legendary Creature — Human Noble Ally
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Premier printing importe : TLA #221 - rare
Firemane Angel
{3}{R}{W}{W} | MV 6,00 | Creature — Angel
Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.
Premier printing importe : RAV #205 - rare
Firemantle Mage
{2}{R} | MV 3,00 | Creature — Human Shaman Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Premier printing importe : BFZ #145 - uncommon
Firemaw Kavu
{5}{R} | MV 6,00 | Creature — Kavu
Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to target creature. When this creature leaves the battlefield, it deals 4 damage to target creature.
Premier printing importe : TSP #153 - uncommon
Firemind's Research
{U}{R} | MV 2,00 | Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment. {1}{U}, Remove two charge counters from this enchantment: Draw a card. {1}{R}, Remove five charge counters from this enchantment: It deals 5 damage to any target.
Premier printing importe : GRN #171 - rare
Fire Nation Attacks
{4}{R} | MV 5,00 | Instant
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add {R}. This mana lasts until end of combat.) Flashback {8}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Premier printing importe : TLA #133 - uncommon
Fire Nation Cadets
{R} | MV 1,00 | Creature — Human Soldier
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) {2}: This creature gets +1/+0 until end of turn.
Premier printing importe : TLA #134 - common
Fire Nation Palace
| MV ? | Land
This land enters tapped unless you control a basic land. {T}: Add {R}. {1}{R}, {T}: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add {R}{R}{R}{R}. This mana lasts until end of combat.)
Premier printing importe : TLA #268 - rare
Fire Nation Warship
{3} | MV 3,00 | Artifact — Vehicle
Reach When this Vehicle dies, create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.") Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Premier printing importe : TLA #256 - uncommon
Fire Navy Trebuchet
{2}{B} | MV 3,00 | Artifact Creature — Wall
Defender, reach Whenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Premier printing importe : TLA #100 - uncommon
























