Recherche cartes

Se connecter pour ajouter des cartes a un cube.

Affichage Vue
Cartes EN FR

26267 cartes trouvees.

Fierce Empath

Fierce Empath

{2}{G} | MV 3,00 | Creature — Elf

When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.

Premier printing importe : M21 #181 - uncommon

Fierce Invocation

Fierce Invocation

{4}{R} | MV 5,00 | Sorcery

Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Premier printing importe : FRF #98 - common

Fierce Retribution

Fierce Retribution

{1}{W} | MV 2,00 | Instant

Cleave {5}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Destroy target [attacking] creature.

Premier printing importe : VOW #13 - common

Fierce Witchstalker

Fierce Witchstalker

{2}{G}{G} | MV 4,00 | Creature — Wolf

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Premier printing importe : ELD #154 - common

Fiery Annihilation

Fiery Annihilation

{2}{R} | MV 3,00 | Instant

Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.

Premier printing importe : FDN #86 - uncommon

Fiery Bombardment

Fiery Bombardment

{1}{R} | MV 2,00 | Enchantment

Chroma — {2}, Sacrifice a creature: This enchantment deals damage to any target equal to the number of red mana symbols in the sacrificed creature's mana cost.

Premier printing importe : EVE #52 - rare

Fiery Cannonade

Fiery Cannonade

{2}{R} | MV 3,00 | Instant

Fiery Cannonade deals 2 damage to each non-Pirate creature.

Premier printing importe : XLN #143 - uncommon

Fiery Conclusion

Fiery Conclusion

{1}{R} | MV 2,00 | Instant

As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature.

Premier printing importe : ORI #144 - uncommon

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R} | MV 6,00 | Enchantment

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Premier printing importe : M21 #366 - mythic

Fiery Fall

Fiery Fall

{5}{R} | MV 6,00 | Instant

Fiery Fall deals 5 damage to target creature. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Premier printing importe : CON #63 - common

Fiery Finish

Fiery Finish

{4}{R}{R} | MV 6,00 | Sorcery

Fiery Finish deals 7 damage to target creature.

Premier printing importe : M19 #140 - uncommon

Fiery Gambit

Fiery Gambit

{2}{R} | MV 3,00 | Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

Premier printing importe : MRD #90 - rare

Fiery Hellhound

Fiery Hellhound

{1}{R}{R} | MV 3,00 | Creature — Elemental Dog

{R}: This creature gets +1/+0 until end of turn.

Premier printing importe : ORI #284 - common

Fiery Impulse

Fiery Impulse

{R} | MV 1,00 | Instant

Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.

Premier printing importe : ORI #145 - common

Fiery Intervention

Fiery Intervention

{4}{R} | MV 5,00 | Sorcery

Choose one — • Fiery Intervention deals 5 damage to target creature. • Destroy target artifact.

Premier printing importe : DOM #118 - common

Fiery Justice

Fiery Justice

{R}{G}{W} | MV 3,00 | Sorcery

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Premier printing importe : TSB #92 - special

Fiery Mantle

Fiery Mantle

{1}{R} | MV 2,00 | Enchantment — Aura

Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Premier printing importe : USG #186 - common

Fiery Temper

Fiery Temper

{1}{R}{R} | MV 3,00 | Instant

Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Premier printing importe : SOI #156 - common

Fifty Feet of Rope

Fifty Feet of Rope

{1} | MV 1,00 | Artifact

Climb Over — {T}: Target Wall can't block this turn. Tie Up — {3}, {T}: Target creature doesn't untap during its controller's next untap step. Rappel Down — {4}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Premier printing importe : AFR #244 - uncommon

Fight as One

Fight as One

{W} | MV 1,00 | Instant

Choose one or both — • Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.

Premier printing importe : IKO #12 - uncommon

Fighter Class

Fighter Class

{R}{W} | MV 2,00 | Enchantment — Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Premier printing importe : AFR #222 - rare

Fighting Chance

Fighting Chance

{R} | MV 1,00 | Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

Premier printing importe : EXO #82 - rare

Fighting Drake

Fighting Drake

{2}{U}{U} | MV 4,00 | Creature — Drake

Flying

Premier printing importe : 8ED #77 - uncommon

Fight On!

Fight On!

{2}{B} | MV 3,00 | Instant

Return up to two target creature cards from your graveyard to your hand.

Premier printing importe : FIN #100 - common

Fight or Flight

Fight or Flight

{3}{W} | MV 4,00 | Enchantment

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.

Premier printing importe : INV #16 - rare