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Erratic Apparition

Erratic Apparition

{2}{U} | MV 3,00 | Creature — Spirit

Flying, vigilance Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +1/+1 until end of turn.

Premier printing importe : DSK #54 - common

Erratic Cyclops

Erratic Cyclops

{3}{R} | MV 4,00 | Creature — Cyclops Shaman

Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is that spell's mana value.

Premier printing importe : GRN #98 - rare

Erratic Explosion

Erratic Explosion

{2}{R} | MV 3,00 | Sorcery

Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.

Premier printing importe : ONS #201 - common

Erratic Mutation

Erratic Mutation

{2}{U} | MV 3,00 | Instant

Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.

Premier printing importe : PLC #41 - common

Erratic Portal

Erratic Portal

{4} | MV 4,00 | Artifact

{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

Premier printing importe : EXO #132 - rare

Erratic Visionary

Erratic Visionary

{1}{U} | MV 2,00 | Creature — Human Wizard

{1}{U}, {T}: Draw a card, then discard a card.

Premier printing importe : WAR #48 - common

Ersatz Gnomes

Ersatz Gnomes

{3} | MV 3,00 | Artifact Creature — Gnome

{T}: Target spell becomes colorless. {T}: Target permanent becomes colorless until end of turn.

Premier printing importe : MIR #301 - uncommon

Erstwhile Trooper

Erstwhile Trooper

{1}{B}{G} | MV 3,00 | Creature — Zombie Soldier

Discard a creature card: This creature gets +2/+2 and gains trample until end of turn. Activate only once each turn.

Premier printing importe : GRN #169 - common

Ertai Resurrected

Ertai Resurrected

{2}{U}{B} | MV 4,00 | Legendary Creature — Phyrexian Human Wizard

Flash When Ertai Resurrected enters, choose up to one — • Counter target spell, activated ability, or triggered ability. Its controller draws a card. • Destroy another target creature or planeswalker. Its controller draws a card.

Premier printing importe : DMU #339 - rare

Ertai's Familiar

Ertai's Familiar

{1}{U} | MV 2,00 | Creature — Illusion

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When this creature phases out or leaves the battlefield, mill three cards. {U}: Until your next upkeep, this creature can't phase out.

Premier printing importe : WTH #38 - rare

Ertai's Meddling

Ertai's Meddling

{X}{U} | MV 1,00 | Instant

X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

Premier printing importe : TMP #61 - rare

Ertai's Scorn

Ertai's Scorn

{1}{U}{U} | MV 3,00 | Instant

This spell costs {U} less to cast if an opponent cast two or more spells this turn. Counter target spell.

Premier printing importe : DMU #48 - uncommon

Ertai's Trickery

Ertai's Trickery

{U} | MV 1,00 | Instant

Counter target spell if it was kicked.

Premier printing importe : PLS #24 - uncommon

Ertai, the Corrupted

Ertai, the Corrupted

{2}{W}{U}{B} | MV 5,00 | Legendary Creature — Phyrexian Human Wizard

{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Premier printing importe : PLS #107 - rare

Ertai, Wizard Adept

Ertai, Wizard Adept

{2}{U} | MV 3,00 | Legendary Creature — Human Wizard

{2}{U}{U}, {T}: Counter target spell.

Premier printing importe : EXO #33 - rare

Ertha Jo, Frontier Mentor

Ertha Jo, Frontier Mentor

{2}{R}{W} | MV 4,00 | Legendary Creature — Kor Advisor

When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

Premier printing importe : OTJ #203 - uncommon

Erudite Wizard

Erudite Wizard

{2}{U} | MV 3,00 | Creature — Human Wizard

Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Premier printing importe : FDN #37 - common

Eruth, Tormented Prophet

Eruth, Tormented Prophet

{1}{U}{R} | MV 3,00 | Legendary Creature — Human Wizard

If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.

Premier printing importe : VOW #342 - rare

Escape Artist

Escape Artist

{1}{U} | MV 2,00 | Creature — Human Wizard

This creature can't be blocked. {U}, Discard a card: Return this creature to its owner's hand.

Premier printing importe : ODY #84 - common

Escaped Experiment

Escaped Experiment

{1}{U} | MV 2,00 | Artifact Creature — Phyrexian Beast

Whenever this creature attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.

Premier printing importe : ONE #48 - common

Escaped Null

Escaped Null

{3}{B} | MV 4,00 | Creature — Zombie Berserker

Lifelink Whenever this creature blocks or becomes blocked, it gets +5/+0 until end of turn.

Premier printing importe : ROE #109 - uncommon

Escaped Shapeshifter

Escaped Shapeshifter

{3}{U}{U} | MV 5,00 | Creature — Shapeshifter

As long as an opponent controls a creature with flying not named Escaped Shapeshifter, this creature has flying. The same is true for first strike, trample, and protection from any color.

Premier printing importe : TMP #62 - rare

Escape Protocol

Escape Protocol

{1}{U} | MV 2,00 | Enchantment

Whenever you cycle a card, you may pay {1}. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

Premier printing importe : IKO #48 - uncommon

Escape Routes

Escape Routes

{2}{U} | MV 3,00 | Enchantment

{2}{U}: Return target white or black creature you control to its owner's hand.

Premier printing importe : PLS #25 - common

Escape to the Wilds

Escape to the Wilds

{3}{R}{G} | MV 5,00 | Sorcery

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.

Premier printing importe : ELD #189 - rare