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Crookshank Kobolds

Crookshank Kobolds

{0} | MV ? | Creature — Kobold

Premier printing importe : LEG #141 - common

Crop Rotation

Crop Rotation

{G} | MV 1,00 | Instant

As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.

Premier printing importe : ULG #98 - common

Crop Sigil

Crop Sigil

{G} | MV 1,00 | Enchantment

At the beginning of your upkeep, you may mill a card. Delirium — {2}{G}, Sacrifice this enchantment: Return up to one target creature card and up to one target land card from your graveyard to your hand. Activate only if there are four or more card types among cards in your graveyard.

Premier printing importe : EMN #153 - uncommon

Crosis's Attendant

Crosis's Attendant

{5} | MV 5,00 | Artifact Creature — Golem

{1}, Sacrifice this creature: Add {U}{B}{R}.

Premier printing importe : INV #300 - uncommon

Crosis's Catacombs

Crosis's Catacombs

| MV ? | Land — Lair

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.

Premier printing importe : PLS #136 - uncommon

Crosis's Charm

Crosis's Charm

{U}{B}{R} | MV 3,00 | Instant

Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.

Premier printing importe : PLS #99 - uncommon

Crosis, the Purger

Crosis, the Purger

{3}{U}{B}{R} | MV 6,00 | Legendary Creature — Dragon

Flying Whenever Crosis deals combat damage to a player, you may pay {2}{B}. If you do, choose a color, then that player reveals their hand and discards all cards of that color.

Premier printing importe : INV #242 - rare

Crossbones, Malicious Mercenary

Crossbones, Malicious Mercenary

{3}{B} | MV 4,00 | Legendary Creature — Human Mercenary Villain

Deathtouch Whenever another Villain you control enters, put a +1/+1 counter on Crossbones. He deals 2 damage to each opponent. This ability triggers only once each turn.

Premier printing importe : MSH #91 - uncommon

Crossbow Ambush

Crossbow Ambush

{G} | MV 1,00 | Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

Premier printing importe : STH #105 - common

Crossbow Infantry

Crossbow Infantry

{1}{W} | MV 2,00 | Creature — Human Soldier Archer

{T}: This creature deals 1 damage to target attacking or blocking creature.

Premier printing importe : 9ED #12 - common

Crossroads Candleguide

Crossroads Candleguide

{4} | MV 4,00 | Artifact Creature — Scarecrow

When this creature enters, exile up to one target card from a graveyard. {2}: Add one mana of any color.

Premier printing importe : MID #253 - common

Crossroads Consecrator

Crossroads Consecrator

{G} | MV 1,00 | Creature — Human Cleric

{G}, {T}: Target attacking Human gets +1/+1 until end of turn.

Premier printing importe : EMN #154 - common

Crossroads Village

Crossroads Village

| MV ? | Land — Town

This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Premier printing importe : FIN #276 - common

Crossroads Watcher

Crossroads Watcher

{2}{G} | MV 3,00 | Creature — Kithkin Ranger

Trample Whenever another creature you control enters, this creature gets +1/+0 until end of turn.

Premier printing importe : ECL #173 - common

Crosstown Courier

Crosstown Courier

{1}{U} | MV 2,00 | Creature — Vedalken

Whenever this creature deals combat damage to a player, that player mills that many cards.

Premier printing importe : RTR #34 - common

Crossway Troublemakers

Crossway Troublemakers

{5}{B} | MV 6,00 | Creature — Vampire

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Premier printing importe : FDN #518 - rare

Crossway Vampire

Crossway Vampire

{1}{R}{R} | MV 3,00 | Creature — Vampire

When this creature enters, target creature can't block this turn.

Premier printing importe : ISD #135 - common

Crosswinds

Crosswinds

{1}{G} | MV 2,00 | Enchantment

Creatures with flying get -2/-0.

Premier printing importe : USG #246 - uncommon

Crovax, Ascendant Hero

Crovax, Ascendant Hero

{4}{W}{W} | MV 6,00 | Legendary Creature — Human Noble

Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax to its owner's hand.

Premier printing importe : PLC #3 - rare

Crovax the Cursed

Crovax the Cursed

{2}{B}{B} | MV 4,00 | Legendary Creature — Vampire Noble

Crovax enters with four +1/+1 counters on it. At the beginning of your upkeep, you may sacrifice a creature. If you do, put a +1/+1 counter on Crovax. If you don't, remove a +1/+1 counter from Crovax. {B}: Crovax gains flying until end of turn.

Premier printing importe : STH #55 - rare

Crowd-Control Warden

Crowd-Control Warden

{3}{G}{W} | MV 5,00 | Creature — Centaur Soldier

As this creature enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G/W}{G/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Premier printing importe : MKM #193 - common

Crowd Favorites

Crowd Favorites

{6}{W} | MV 7,00 | Creature — Human Soldier

{3}{W}: Tap target creature. {3}{W}: This creature gets +0/+5 until end of turn.

Premier printing importe : ONS #15 - uncommon

Crowd of Cinders

Crowd of Cinders

{3}{B} | MV 4,00 | Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Premier printing importe : SHM #63 - uncommon

Crowd of True Believers

Crowd of True Believers

{W} | MV 1,00 | Creature — Human Citizen

{T}: Target creature you control that's attacking alone gets +1/+0 until end of turn. You gain 1 life.

Premier printing importe : MSH #14 - common

Crowd's Favor

Crowd's Favor

{R} | MV 1,00 | Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Premier printing importe : M15 #138 - common