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Commanding Presence

Commanding Presence

{3}{W} | MV 4,00 | Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Premier printing importe : THB #7 - uncommon

Commando Raid

Commando Raid

{2}{R} | MV 3,00 | Instant

Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."

Premier printing importe : ONS #195 - uncommon

Command the Dreadhorde

Command the Dreadhorde

{4}{B}{B} | MV 6,00 | Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.

Premier printing importe : WAR #82 - rare

Command the Storm

Command the Storm

{4}{R} | MV 5,00 | Instant

Command the Storm deals 5 damage to target creature.

Premier printing importe : GRN #94 - common

Command Tower

Command Tower

| MV ? | Land

{T}: Add one mana of any color in your commander's color identity.

Premier printing importe : ELD #333 - common

Commencement of Festivities

Commencement of Festivities

{1}{G} | MV 2,00 | Instant

Prevent all combat damage that would be dealt to players this turn.

Premier printing importe : KLD #148 - common

Commence the Endgame

Commence the Endgame

{4}{U}{U} | MV 6,00 | Instant

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Premier printing importe : WAR #45 - rare

Commercial District

Commercial District

| MV ? | Land — Mountain Forest

({T}: Add {R} or {G}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Premier printing importe : MKM #324 - rare

Commit // Memory

Commit // Memory

{3}{U} // {4}{U}{U} | MV 10,00 | Instant // Sorcery

Put target spell or nonland permanent into its owner's library second from the top. --- Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.

Premier printing importe : AKH #211 - rare

Common Bond

Common Bond

{1}{G}{W} | MV 3,00 | Instant

Put a +1/+1 counter on target creature. Put a +1/+1 counter on target creature.

Premier printing importe : RTR #151 - common

Common Cause

Common Cause

{2}{W} | MV 3,00 | Enchantment

Nonartifact creatures get +2/+2 as long as they all share a color.

Premier printing importe : MMQ #13 - rare

Common Crook

Common Crook

{1}{B} | MV 2,00 | Creature — Human Rogue Villain

When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Premier printing importe : OM1 #53 - common

Commune with Beavers

Commune with Beavers

{G} | MV 1,00 | Sorcery

Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Premier printing importe : FIN #182 - common

Commune with Dinosaurs

Commune with Dinosaurs

{G} | MV 1,00 | Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Premier printing importe : XLN #181 - common

Commune with Evil

Commune with Evil

{2}{B} | MV 3,00 | Sorcery

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.

Premier printing importe : DSK #87 - uncommon

Commune with Lava

Commune with Lava

{X}{R}{R} | MV 2,00 | Instant

Exile the top X cards of your library. Until the end of your next turn, you may play those cards.

Premier printing importe : DTK #131 - rare

Commune with Nature

Commune with Nature

{G} | MV 1,00 | Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Premier printing importe : WOE #166 - common

Commune with Spirits

Commune with Spirits

{G} | MV 1,00 | Sorcery

Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Premier printing importe : NEO #180 - common

Commune with the Gods

Commune with the Gods

{1}{G} | MV 2,00 | Sorcery

Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.

Premier printing importe : THS #155 - common

Companion of the Trials

Companion of the Trials

{2}{W} | MV 3,00 | Creature — Bird Soldier

Flying {1}{W}: Untap target creature. Activate only if you control a Gideon planeswalker.

Premier printing importe : AKH #271 - uncommon

Comparative Analysis

Comparative Analysis

{3}{U} | MV 4,00 | Instant

Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Target player draws two cards.

Premier printing importe : OGW #51 - common

Compass Gnome

Compass Gnome

{2} | MV 2,00 | Artifact Creature — Gnome

When this creature enters, you may search your library for a basic land card or Cave card, reveal it, then shuffle and put that card on top.

Premier printing importe : LCI #250 - common

Compassionate Healer

Compassionate Healer

{1}{W} | MV 2,00 | Creature — Human Cleric Ally

Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.)

Premier printing importe : TLA #13 - common

Compelled Duel

Compelled Duel

{1}{G} | MV 2,00 | Sorcery

Target creature gets +3/+3 until end of turn and must be blocked this turn if able.

Premier printing importe : AFR #178 - common

Compelling Argument

Compelling Argument

{1}{U} | MV 2,00 | Sorcery

Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Premier printing importe : AKH #47 - common