Recherche cartes

Se connecter pour ajouter des cartes a un cube.

Affichage Vue
Cartes EN FR

26267 cartes trouvees.

Centaur Rootcaster

Centaur Rootcaster

{3}{G} | MV 4,00 | Creature — Centaur Druid

Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Premier printing importe : JUD #109 - common

Centaur Safeguard

Centaur Safeguard

{2}{G/W} | MV 3,00 | Creature — Centaur Warrior

({G/W} can be paid with either {G} or {W}.) When this creature dies, you may gain 3 life.

Premier printing importe : RAV #244 - common

Centaur's Herald

Centaur's Herald

{G} | MV 1,00 | Creature — Elf Scout

{2}{G}, Sacrifice this creature: Create a 3/3 green Centaur creature token.

Premier printing importe : RTR #118 - common

Centaur Veteran

Centaur Veteran

{5}{G} | MV 6,00 | Creature — Centaur

Trample {G}, Discard a card: Regenerate this creature.

Premier printing importe : TOR #123 - common

Center Soul

Center Soul

{1}{W} | MV 2,00 | Instant

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Premier printing importe : DTK #8 - common

Central Elevator // Promising Stairs

Central Elevator // Promising Stairs

{3}{U} // {2}{U} | MV 7,00 | Enchantment — Room // Enchantment — Room

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) --- At the beginning of your upkeep, surveil 1. You win the game if there are eight or more different names among unlocked doors of Rooms you control. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Premier printing importe : DSK #44 - rare

Cephalid Aristocrat

Cephalid Aristocrat

{4}{U} | MV 5,00 | Creature — Octopus Noble

Whenever this creature becomes the target of a spell or ability, mill two cards.

Premier printing importe : TOR #27 - common

Cephalid Broker

Cephalid Broker

{3}{U} | MV 4,00 | Creature — Octopus

{T}: Target player draws two cards, then discards two cards.

Premier printing importe : ODY #71 - uncommon

Cephalid Coliseum

Cephalid Coliseum

| MV ? | Land

{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.

Premier printing importe : ODY #317 - uncommon

Cephalid Constable

Cephalid Constable

{1}{U}{U} | MV 3,00 | Creature — Octopus Wizard

Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

Premier printing importe : 10E #72 - rare

Cephalid Illusionist

Cephalid Illusionist

{1}{U} | MV 2,00 | Creature — Octopus Wizard

Whenever this creature becomes the target of a spell or ability, mill three cards. {2}{U}, {T}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.

Premier printing importe : TOR #28 - uncommon

Cephalid Inkmage

Cephalid Inkmage

{2}{U} | MV 3,00 | Creature — Octopus Wizard

When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard.

Premier printing importe : FDN #32 - uncommon

Cephalid Inkshrouder

Cephalid Inkshrouder

{2}{U} | MV 3,00 | Creature — Octopus

Discard a card: This creature gains shroud until end of turn and can't be blocked this turn. (A creature with shroud can't be the target of spells or abilities.)

Premier printing importe : JUD #36 - uncommon

Cephalid Looter

Cephalid Looter

{2}{U} | MV 3,00 | Creature — Octopus Rogue

{T}: Target player draws a card, then discards a card.

Premier printing importe : ODY #72 - common

Cephalid Pathmage

Cephalid Pathmage

{2}{U} | MV 3,00 | Creature — Octopus Wizard

This creature can't be blocked. {T}, Sacrifice this creature: Target creature can't be blocked this turn.

Premier printing importe : LGN #31 - common

Cephalid Retainer

Cephalid Retainer

{2}{U}{U} | MV 4,00 | Creature — Octopus

{U}{U}: Tap target creature without flying.

Premier printing importe : ODY #73 - rare

Cephalid Sage

Cephalid Sage

{3}{U} | MV 4,00 | Creature — Octopus

Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."

Premier printing importe : TOR #29 - uncommon

Cephalid Scout

Cephalid Scout

{1}{U} | MV 2,00 | Creature — Octopus Wizard Scout

Flying {2}{U}, Sacrifice a land: Draw a card.

Premier printing importe : ODY #74 - common

Cephalid Shrine

Cephalid Shrine

{1}{U}{U} | MV 3,00 | Enchantment

Whenever a player casts a spell, counter that spell unless that player pays {X}, where X is the number of cards in all graveyards with the same name as the spell.

Premier printing importe : ODY #75 - rare

Cephalid Snitch

Cephalid Snitch

{1}{U} | MV 2,00 | Creature — Octopus Wizard

Sacrifice this creature: Target creature loses protection from black until end of turn.

Premier printing importe : TOR #30 - common

Cephalid Vandal

Cephalid Vandal

{1}{U} | MV 2,00 | Creature — Octopus Rogue

At the beginning of your upkeep, put a shred counter on this creature. Then mill a card for each shred counter on this creature.

Premier printing importe : TOR #31 - rare

Cephalopod Sentry

Cephalopod Sentry

{2}{W}{U} | MV 4,00 | Artifact Creature — Phyrexian Squid

Flying Cephalopod Sentry's power is equal to the number of artifacts you control.

Premier printing importe : ONE #198 - uncommon

Cerebral Confiscation

Cerebral Confiscation

{2}{B} | MV 3,00 | Sorcery

Choose one — • Target opponent discards two cards. • Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Premier printing importe : MKM #81 - common

Cerebral Download

Cerebral Download

{4}{U} | MV 5,00 | Instant

Surveil X, where X is the number of artifacts you control. Then draw three cards. (To surveil X, look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Premier printing importe : EOE #48 - uncommon

Cerebral Eruption

Cerebral Eruption

{2}{R}{R} | MV 4,00 | Sorcery

Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Premier printing importe : SOM #86 - rare